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vishamon
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Post by vishamon » 1 year ago

Trade Embargo w
Enchantment
Noncreature tokens can't be created.
"I don't care whose birthday it's for! No food, no gold, no treasure, no scrap, no rocks, no goods of any kind are crossing this border checkpoint!"
-Radivoj, Orzhov Agent


IIW: Mundane professions.
Last edited by vishamon 1 year ago, edited 1 time in total.

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Megiddo
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Post by Megiddo » 1 year ago

i'll judge tonight since I will be busy this weekend
MEG

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Megiddo
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Post by Megiddo » 1 year ago

15 minutes until the best part of the NFL season—the Draft (day 2). Let's move quickly.
Juancu wrote:
1 year ago
Grub 1G
Sorcery (C)
Create a 2/1 green Insect creature token with "T, Transform this creature: Add one mana of any color." It transforms into a 1/1 green Butterfly with flying.

IIW: newish movies
HMMMM????????
Mergatroid_Jones wrote:
1 year ago
Demon of Thousand Dooms 3BB
Creature- Demon
Flying
Creature tokens get -5/-5.
When a creature dies, each opponent loses 1 life.
When creature token dies, you gain 1 life.
5/4

IIW: Auras
Massacre Wurm for the token-hating set. I like it. Big body for a narrower effect. Gets value even without tokens. Bomby.
Sporegorger_Dragon wrote:
1 year ago
Extermination {B}
Sorcery (R)
Destroy target token.
Overload 1{B}{B}

Miserable Lich 2{B}{B}{B}
Enchantment (M)
When Miserable Lich enters the battlefield, exile all tokens.
Players can't create tokens.
If damage would be dealt to you, exile that many nontoken permanents instead.
When Miserable Lich leaves the battlefield, you lose the game.

IIW: Embarrassing moments for legendary creatures/planeswalkers
I think the first one is too narrow. I'm not sure how to balance it, but my initial thought is "juice not worth squeeze." Miserable Lich I think could skip the first two lines and be the same card, no? Since it makes you sacrifice nontoken permanents. Obviously you lose some function there but I'm looking at this as a Lich card first and a token wrath second.
Ulka wrote:
1 year ago
Worthless Creation 1R
Enchantment
Whenever an opponent would create an artifact token instead they create a colorless artifact token named Scrap.
Cycling 2

IIW: Cycling is back!
Scrap tokens are cool. But they are tokens!!! The transmutation of one token into another is still a token. Good hate; cycling helps when it's dead. Update: I realized this only hits artifact tokens? Very limited.
lookingupanddown wrote:
1 year ago
Culler the Nameless 4BB
Creature - Demon (R)
Flying
When Culler the Nameless enters the battlefield, destroy all nonlegendary token creatures.
Whenever a nonlegendary token creature enters the battlefield, its controller sacrifices it unless it shares no creature types with any other creature on the battlefield.
"Why would I care about the masses whose names I don't need to remember?"
—Ob Nixilis

4/4

IIW: Xerex
More Demonds. I'm enjoying the idea that this Demon's name is "Culler" and that his title is "The Nameless" (contradictory though that is). If I'm reading this right this allows people to have one token of any given type, though if it overlaps with a creature type you already have you would lose it. I actually like this; I now wish this were legendary so that one could build a "wacky token type" commander deck around it. Serfs, Thrulls, Graveborn? Etc.
vishamon wrote:
1 year ago
Trade Embargo w
Enchantment
Noncreature tokens can't be created.
"I don't care whose birthday it's for! No food, no gold, no treasure, no scrap, no rocks, no goods of any kind are crossing this border checkpoint!"
-Radivoj, Orzhov Agent


IIW: Mundane professions.
Like Ulka's card, very limited. Hating on Treasure/Food/Clues is... not worth a card slot? IDK. Ironically I could see this being printed and then becoming a $20 card five years later.

Winner: lookingupanddown
Next: Xerex
MEG

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Mergatroid_Jones
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Post by Mergatroid_Jones » 1 year ago

Impossible Landscape
Land (R)
When Impossible Landscape enters the battlefield, sacrifice it. Target opponent names a basic land type. Search for a basic land that doesn't have the chosen type and put it onto the battlefield. Shuffle your library.

Gravitational Weirding 1R
Enchantment (R)
Creatures get +1/-1.

IIW: Nonbasic Land subtypes

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Ulka
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Post by Ulka » 1 year ago

Shifting Environment
Land (U)
T: Add C.
Whenever Shifting Environment is put into your graveyard from anywhere, search your library for a basic land card. Reveal it and put it into play tapped. Shuffle.
Cycling 2

IIW:Uncommon or Common mana fixing
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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Juancu
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Post by Juancu » 1 year ago

Mirrorfade Knight 1UW
Creature - Knight (U)
Splay 3 (3, Exile this card from your graveyard: Attach this behind target creature, splayed to the right or left. It grants the abilities it's showing. Splay only as a sorcery.)
Flying || Lifelink
2/2

Mirrorfade Wolf 1G
Creature - Wolf (U)
Splay G
Whenever this creature gains a || Trample
splay, put a +1/+1 counter on it. ||
2/2

IIW: newish movies

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Mergatroid_Jones wrote:
1 year ago
Impossible Landscape
Land (R)
When Impossible Landscape enters the battlefield, sacrifice it. Target opponent names a basic land type. Search for a basic land that doesn't have the chosen type and put it onto the battlefield. Shuffle your library.

Gravitational Weirding 1R
Enchantment (R)
Creatures get +1/-1.
Impossible Landscape is great in 5-color, but the card's usefulness drops hard below 3 colors. Guess the basic restriction is to avoid basic land subtype shenanigans, but seems slightly unnecessary. Gravitational Weirding is cool, but seems like it's in the color most likely to get screwed over by it. Maybe it can work as a black card?
Ulka wrote:
1 year ago
Shifting Environment
Land (U)
T: Add C.
Whenever Shifting Environment is put into your graveyard from anywhere, search your library for a basic land card. Reveal it and put it into play tapped. Shuffle.
Cycling 2
Interesting manafixing land. Basic landcycling+ that also triggers off sac effects and nonbasic LD seems super useful, but I might consider adding a mana gate when not from your hand.
Juancu wrote:
1 year ago
Mirrorfade Knight 1UW
Creature - Knight (U)
Splay 3 (3, Exile this card from your graveyard: Attach this behind target creature, splayed to the right or left. It grants the abilities it's showing. Splay only as a sorcery.)
Flying || Lifelink
2/2

Mirrorfade Wolf 1G
Creature - Wolf (U)
Splay G
Whenever this creature gains a || Trample
splay, put a +1/+1 counter on it. ||
2/2
And here's the big complicated mechanic. Splay feels like the graveyard-based attempt to bring Augment into black border using Mutate tech. It would bring a lot of good decisions points in gameplay, but like Mutate people may get distracted by all the corner cases that it won't really get far.

HM: Juancu
Winner: Ulka

Next: Uncommon or Common mana fixing

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 1 year ago

I designed this literally a week ago :o

Mox Glass
{0}
Artifact (C)
{1}, T: Add one mana of any color.
{2}, T, Sacrifice Mox Glass: Draw a card at the beginning of the next turn's upkeep.


Flower Peddler
1{G}
Creature - Satyr (U)
Soulbond
As long as Flower Peddler is paired with another creature, each of those creatures has "{T}: Add one mana of any color."
2/1


Amethyst Crow
1{B}
Creature - Bird (U)
Flying
{T}, Exile a creature card from your graveyard: Add one mana of any color. Amethyst Crow deals 1 damage to you.
1/2


IIW: Embarrassing things that happened to legendary creatures/planeswalkers
Last edited by Sporegorger_Dragon 1 year ago, edited 3 times in total.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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Megiddo
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Post by Megiddo » 1 year ago

Terrarion 2.0 2
Artifact {U}
When Terrarion 2.0 enters the battlefield, until end of turn, lands you control have "T: Add one mana of any color."
2, T, Sacrifice Terrarion 2.0: Add two mana in any combination of colors.

IIW: high energy
MEG

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void_nothing
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Post by void_nothing » 1 year ago

Druid of the Lesser Void B
Creature - Shade Druid (C)
T: Add one mana of any color. Spend this mana only to cast a spell from your graveyard or that you own in exile.
"Shaping nothing into something is the loftiest of goals."
1/1

IIW: Mythic rare Peasants
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Post by Mergatroid_Jones » 1 year ago

Bog Initiate 2023 1B
Creature- Human Wizard (C)
1: Add B.
2/2

Yet Another Manalith 3
Artifact (U)
T: Add one mana of any color.
Basic landcycling 2

IIW: A Legend that could have been in the original Legends. (Old school power level required)

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Burgeoning Oasis 1G
Enchantment - Aura (C)
Enchant land
Enchanted land has ": Add one mana of any one color."
Whenever enchanted land is tapped for mana, if it's a Desert, its controller adds an additional one mana of any color.

IIW: compleated characters from March of the Machine

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Megiddo
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Post by Megiddo » 1 year ago

Urn of Godfire 1993 1
Mono Artifact
2: Provides one mana of any color. This use can be played as an interrupt.
6: Destroys any one creature OR enchantment, then is discarded.

IIW: [this space intentionally left blank]
MEG

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void_nothing
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Post by void_nothing » 1 year ago

Okay I think that means this has run its course - @Ulka?
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Juancu
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Post by Juancu » 1 year ago

Exchange Ticket 3
Artifact - Treasure (U)
If you control an artifact token with a different subtype, change the text on Exchange Ticket's abilities, replacing "Sacrifice" with "Transform." Exchange Ticket transforms into a copy of an artifact token you control with a different subtype, except it also has this ability.
T, Sacrifice this artifact: Add one mana of any color.

IIW: newish movies

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Megiddo
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Post by Megiddo » 1 year ago

Mana Converter 3
Mono Artifact
X: You may play any card from your hand without paying its normal cost. X is double the card's casting cost.
MEG

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void_nothing
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Post by void_nothing » 1 year ago

Megiddo wrote:
1 year ago
Mana Converter 3
Mono Artifact
X: You may play any card from your hand without paying its normal cost. X is double the card's casting cost.
Still better than North Star
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Megiddo
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Post by Megiddo » 1 year ago

man, i knew that one was too obvious not to have been done already, but I didn't spend my normal research time on a %$#% entry.
MEG

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Ulka
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Post by Ulka » 1 year ago

Sorry yall I missed this. Judging shortly.
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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Ulka
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Post by Ulka » 1 year ago

The entries
Show
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Sporegorger_Dragon wrote:
1 year ago
I designed this literally a week ago :o

Mox Glass
{0}
Artifact (C)
{1}, T: Add one mana of any color.
{2}, T, Sacrifice Mox Glass: Draw a card at the beginning of the next turn's upkeep.


Flower Peddler
1{G}
Creature - Satyr (U)
Soulbond
As long as Flower Peddler is paired with another creature, each of those creatures has "{T}: Add one mana of any color."
2/1


Amethyst Crow
1{B}
Creature - Bird (U)
Flying
{T}, Exile a creature card from your graveyard: Add one mana of any color. Amethyst Crow deals 1 damage to you.
1/2


IIW: Embarrassing things that happened to legendary creatures/planeswalkers
I love the Crow quite a lot. and with the peddler I'm surprised that was never a soulbond trait.

Megiddo wrote:
1 year ago
Terrarion 2.0 2
Artifact {U}
When Terrarion 2.0 enters the battlefield, until end of turn, lands you control have "T: Add one mana of any color."
2, T, Sacrifice Terrarion 2.0: Add two mana in any combination of colors.

IIW: high energy
Terrarion, now with more Elsewhere Flask per sip.
void_nothing wrote:
1 year ago
Druid of the Lesser Void B
Creature - Shade Druid (C)
T: Add one mana of any color. Spend this mana only to cast a spell from your graveyard or that you own in exile.
"Shaping nothing into something is the loftiest of goals."
1/1

IIW: Mythic rare Peasants
Ooo I like the restrictions here. Very neat and would be neat to have show up in an Innistrad set.
Mergatroid_Jones wrote:
1 year ago
Bog Initiate 2023 1B
Creature- Human Wizard (C)
1: Add B.
2/2

Yet Another Manalith 3
Artifact (U)
T: Add one mana of any color.
Basic landcycling 2

IIW: A Legend that could have been in the original Legends. (Old school power level required)
A lovely power upgrade to one of the most broken cards I used to have in my Turbo cube. I like the manalith honestly as it feels similar to the Ikoria crystals Ketria Crystal with a bit more pizazz.
lookingupanddown wrote:
1 year ago
Burgeoning Oasis 1G
Enchantment - Aura (C)
Enchant land
Enchanted land has ": Add one mana of any one color."
Whenever enchanted land is tapped for mana, if it's a Desert, its controller adds an additional one mana of any color.

IIW: compleated characters from March of the Machine
I like this for the next Amonket set. it feels very thematic and honestly decently balanced.
Megiddo wrote:
1 year ago
Urn of Godfire 1993 1
Mono Artifact
2: Provides one mana of any color. This use can be played as an interrupt.
6: Destroys any one creature OR enchantment, then is discarded.

IIW: [this space intentionally left blank]
Oh lord.
Juancu wrote:
1 year ago
Exchange Ticket 3
Artifact - Treasure (U)
If you control an artifact token with a different subtype, change the text on Exchange Ticket's abilities, replacing "Sacrifice" with "Transform." Exchange Ticket transforms into a copy of an artifact token you control with a different subtype, except it also has this ability.
T, Sacrifice this artifact: Add one mana of any color.

IIW: newish movies
My head hurts after reading this card.
Megiddo wrote:
1 year ago
Mana Converter 3
Mono Artifact
X: You may play any card from your hand without paying its normal cost. X is double the card's casting cost.
That's a fix I guess.
Winner and Next
Show
Hide
HM: lookingupanddown
Winner: Sporegorger_Dragon for Flower Peddler

Next: Embarrassing things that happened to legendary creatures/planeswalkers
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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Mergatroid_Jones
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Post by Mergatroid_Jones » 1 year ago

Mishaps of the Wanderer 1W
Enchantment- Saga Aura Curse (U)
Misfortune (Enchant player. As this Saga enters and after enchanted player's draw step, add a lore counter. Sacrifice after III.)
1: Enchanted player exiles their graveyard. You may remove a counter from any number of target non-Saga permanents controlled by enchanted player.
2-3: Noncreature spells enchanted player casts this turn cost an additional 1 to cast. When they cast a noncreature spell this turn, you gain 1 life.

IIW: Hybrid

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Megiddo
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Post by Megiddo » 1 year ago

Spear of Thassa 1UU
Legendary Enchantment Artifact
Whenever one or more creatures you control with power four or greater attack, draw a card.
1U, T: Target creature phases out.
"What are you talking about? It always looked like this."
—Kiora


IIW: Trinkets
MEG

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 1 year ago

Honestly, the new Ob-Nixilis from MoM: Aftermath is also a good submission for this prompt. Talk about awkward.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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Juancu
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Post by Juancu » 1 year ago

Overreach Much XWR
Sorcery (R)
Create X 1/1 white Phyrexian Soldier creature tokens.
Seach your library for up to X Battle cards with different names, and exile them. For each, a random player casts that card without paying its mana cost. That card entering the battlefield doesn't cause abilities to trigger. Shuffle afterwards.

IIW: newish movies

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Sporegorger_Dragon
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Post by Sporegorger_Dragon » 1 year ago

Well, I don't think there will be any more entries, so let's get to it.
Mergatroid_Jones wrote:
1 year ago
Mishaps of the Wanderer 1W
Enchantment- Saga Aura Curse (U)
Misfortune (Enchant player. As this Saga enters and after enchanted player's draw step, add a lore counter. Sacrifice after III.)
1: Enchanted player exiles their graveyard. You may remove a counter from any number of target non-Saga permanents controlled by enchanted player.
2-3: Noncreature spells enchanted player casts this turn cost an additional 1 to cast. When they cast a noncreature spell this turn, you gain 1 life.

IIW: Hybrid
The Wanderer does have a lot on her plate, and there is always the risk of whatever affliction she has transferring to us. Interesting set of hosing abilities, the counter-removing part is clearly meant to represent unstable planeswalking, but reads to me more as black-aligned.
Megiddo wrote:
1 year ago
Spear of Thassa 1UU
Legendary Enchantment Artifact
Whenever one or more creatures you control with power four or greater attack, draw a card.
1U, T: Target creature phases out.
"What are you talking about? It always looked like this."
—Kiora


IIW: Trinkets
Kiora evidently tried to use it in a more conventional way, and if she's not careful she'll end up with a Staff of Thassa.

Pretty nifty set of abilities too.
Juancu wrote:
1 year ago
Overreach Much XWR
Sorcery (R)
Create X 1/1 white Phyrexian Soldier creature tokens.
Seach your library for up to X Battle cards with different names, and exile them. For each, a random player casts that card without paying its mana cost. That card entering the battlefield doesn't cause abilities to trigger. Shuffle afterwards.

IIW: newish movies
This is evidently Norn's embarrassing mistake.

You've effectively portrayed this by having a whole mess of battles enter, with the risk of having some of them come under an opponent's control, but the search part isn't obligatory, which I think decreases the fun chaos of it a bit.


Well, all in all, I feel The Wanderer's plight is more tragic than anything else, and Norn's defeat more narratively convenient than embarrassing, so the wins goes to Kiora for damaging a rare artifact, presumably by trying to use it to open an oyster or something.

Winner: Megiddo

NEXT:
Trinkets
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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