Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
emily 10 (+3)
Riria 7 (+5)
netn10 6 (+3)
folding_music 5 (+2)
RattingRots 5 (+3)
wizyard 5 (+5)
bravelion83 4 (+0)
void_nothing 3 (+1)
Surging Chaos 2
Rithaniel 2 (+2)
marioguy3 2 (+1)
Venedrex 1 (+1)
Riria 7 (+5)
netn10 6 (+3)
folding_music 5 (+2)
RattingRots 5 (+3)
wizyard 5 (+5)
bravelion83 4 (+0)
void_nothing 3 (+1)
Surging Chaos 2
Rithaniel 2 (+2)
marioguy3 2 (+1)
Venedrex 1 (+1)
bravelion83 wrote: ↑1 year agoVotes: wizyard, RattingRots
Flickering Light
Enchantment (U)
When Flickering Light enters the battlefield, exile another target nonland permanent until Flickering Light leaves the battlefield.
At the beginning of your end step, you may sacrifice Flickering Light.
folding_music wrote: ↑1 year agovotes: Venedrex, Riria
Jettison the Cargo
Instant (U)
Kicker
Return target artifact or enchantment to its owner's hand. If you paid the kicker cost and that permanent was attached to a creature, that creature gets +4/+1 until end of turn.
"Ah, she handles so much better now the decks aren't laden with junk!" - Oorta, desperate pilot
RattingRots wrote: ↑1 year agoRiria, netn10
Frontier Outpost
Land (R)
: Add .
: Add one mana of any color. Activate this ability only on an opponent's turn.
Rithaniel wrote: ↑1 year agoVotes: folding_music, wizyard
Enforcer of Strange Laws
Creature - Knight R
Vigilance
When Enforcer of Strange Laws enters the battlefield, each player chooses up to three cards they own in exile. Put each card chosen this way into its owner's hand. You may choose the card names of any number of those cards.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
2/5
void_nothing wrote: ↑1 year agoVotes: RattingRots, Rithaniel
Rejected idea for yesterday's NCED:
Old Friendship with Zariel
Legendary Enchantment - Background (R)
Background for Lulu, Loyal Hollyphant (This Background can only be your commander with Lulu, Loyal Hollyphant as your other commander.)
Commander creatures you control have "Whenever this creature attacks, it deals 1 damage to each other creature, then proliferate."
Lulu was once close to the Archduchess of Avernus - long before Zariel fell.