The DCC - September 12, 2019

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Around 10:00 may just be the DCC time for the rest of the month.


DCC Scoreboard



Sagharri 39 (+5)
bravelion83 34 (+8)
emily 29 (+3)
RattingRots 26 (+2)
void_nothing 23 (+0)
Rithaniel 22 (+1)
slimytrout 21 (+3)
shukkets 20 (+0)
Henlock 13
Ink-Treader 12
netn10 10 (+0)
Krishnath 6 (+0)
Legend 6
marioguy3 4 (+0)
kwanyeegor-ii 2



bravelion83 wrote:
4 years ago
Votes: slimytrout, Sagharri

Naktamun Phoenix 3RR
Creature — Phoenix (R)
Flying, haste
Whenever you cycle or discard the third card on each of your turns, return Naktamun Phoenix from your graveyard to the battlefield.
Everything burns, and everything's ashes will fuel the rising of the phoenix.
4/3
RattingRots wrote:
4 years ago
bravelion83, sagharri

Cabal Interrogator 2BB
Creature - Horror (R)
Menace
When ~ enters the battlefield, target opponent may reveal a non-land card from their hand. If they do, put two -1/-1 counters on ~.
, Sacrifice a creature: Name a non-land card. Target opponent reveals their hand and discards all cards of that name. Activate this ability only any time you could cast a sorcery.
4/4
Krishnath wrote:
4 years ago
Votes: Sagharri, emily (gotta love those puns, also silver border is awesome).

Bigger 3G
Instant (Uncommon)
Target creature gets +5/+5 until end of turn.
//
Better 2WU
Instant (Uncommon)
Target creature gets +1/+1 and gains first strike and flying until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Rithaniel wrote:
4 years ago
Votes: slimytrout, emily (I don't usually vote for un-cards, but this one is too good. "No cheating!")

Nlia, Mind's Guardian 4GWUB
Legendary Creature - Bird M
Flying, trample
Nlia, Mind's Guardian can't attack unless a library has thirty or fewer cards in it.
Nlia's power and toughness are each equal to half the number of cards in the library with the fewest cards in it, rounded down.
*/*
slimytrout wrote:
4 years ago
bravelion, netn10

Final Roman-inspired card (now that they're all posted, if you wanna give me some feedback I started a thread here. Thanks!):

Opulent Orator 2B
Creature – Vampire Noble (U)
Whenever a Noble enters the battlefield under your control, debate target opponent. If you win, that player loses 3 life. (Each debating player may discard a noncreature card from their hand, then each player who does so draws a card. A player wins if their card has a higher converted mana cost or their opponent doesn't discard.)
2/2
shukkets wrote:
4 years ago
Votes: bravelion83, rithaniel

Scion of the Wolf-Mother 3WW
Creature - Werewolf Praetor (R)
First strike, vigilance
Wolf and other werewolf creatures you control have battle cry.
Soldier creatures you control have battle cry.
3/3
Sagharri wrote:
4 years ago
Votes: bravelion83, emily

Greymane Bandit 1{W/B}
Creature - Cat Rogue Warrior (U)
Greymane Bandit has first strike as long as it is equipped.
1, Sacrifice a Food: Regenerate Greymane Bandit.
"I've even heard that their leader wear boots!" - Grac, caravan guard
2/2
Ink-Treader wrote:
4 years ago
vote: RattingRots and bravelion83
netn10 wrote:
4 years ago
Votes: RattingRots, Sagharri

Winter Dancer 1GU
Snow Creature - Faerie (Rare)
Flying
Untap all snow permanents you control during each other player's untap step.
"Snow can be as fun as you want it to be."
1/3
emily wrote:
4 years ago
Votes: bravelion83, netn10

Your Cries Ring Hollow
Scheme (N/A)
When you set this scheme in motion, until your next turn, each opponent cannot cast spells.
"At least no one will hear your dying breath."
void_nothing wrote:
4 years ago
Votes: slimytrout, Sagharri

Metamorphic Marketplace 1GU
Artifact (R)
At the beginning of each player's upkeep, that player creates a 2/2 colorless Horse artifact creature token with vigilance.
2, T: Exchange control of two target tokens.
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slimytrout
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Post by slimytrout » 4 years ago

rattingrots (thanks for the reminder - totally spaced), netn10

Degenerate Rites B
Sorcery
Exile your hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
The pleasure is said to be so intense that it drives most participants insane.
Last edited by slimytrout 4 years ago, edited 1 time in total.

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RattingRots
Pathological Scryer
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Post by RattingRots » 4 years ago

Votes:
slimytrout (I've thought of a similar effect, would take a bit of clarification about simultaneous reveal or taking turns but IMO worth it)
netn10

Also don't forget to vote!

Scientific Method 2UU
Enchantment (U)
When ~ ETB, draw 2 cards
Discard 2 cards: Return ~ to it's owner's hand.
For Sale: Boots of +2 intellect. Never worn.

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bravelion83
Back to fighting monsters
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Post by bravelion83 » 4 years ago

Votes: netn10, Krishnath

Rewrite History 1BB
Sorcery (R)
As an additional cost to cast Rewrite History, sacrifice a historic permanent. (Artifacts, legendaries, and Sagas are historic.)
Search your library for a historic card, reveal it, put it into your hand, then shuffle your library.
"Most think that history is immutable. They couldn't be farther from the truth."
—Sotirak, royal historian
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MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
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marioguy3
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Post by marioguy3 » 4 years ago

Votes: netn10, slimytrout

Random Card
Legendary Enchantment Creature - Hound
Instants and sorcery cards in each graveyard have cumulative upkeep .
5/8
The summer is hot. The sum of sun and hot equals summer.

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Rithaniel
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Post by Rithaniel » 4 years ago

Votes: bravelion83, Krishnath

Determination of Nlia
Sorcery U
If your library has thirty or fewer cards in it, you may return up to two target cards from your graveyard to your hand.
Shuffle your graveyard into your library.
Nlia is not one to move on emotion. If she acts, it is because she must.
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Krishnath
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Post by Krishnath » 4 years ago

Sagharri, void_nothing (Also, why horse? Wouldn't changeling make more sense? Still, looks like a fun card.)

Bind in Shadow 1W
Enchantment - Aura (Common)
Enchant creature
Enchanted creature has defender and shadow.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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shukkets
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Post by shukkets » 4 years ago

Votes: krishnath, slimytrout

Abzan Burial Rites 1WBG
Enchantment (R)
Whenever a creature you control dies, you gain life equal to that creature's base toughness. If that creature had a +1/+1 counter on it, you gain life equal to twice that creature's base toughness.

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emily
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Post by emily » 4 years ago

Votes: netn10, void_nothing

Vaporize 1R
Instant (U)
Vaporize deals 3 damage to target creature. If that creature is blue, exile it instead.
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Sagharri
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Post by Sagharri » 4 years ago

Votes: bravelion83, RattingRots

Lifebloom Gardener 1GW
Creature - Treefolk Druid (U)
When Lifebloom Gardener enters the battlefield, put root counter on target permanent an opponent controls.
Whenever a permanent with root counter on it is tapped, you gain 1 life.
2/4

netn10
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Post by netn10 » 4 years ago

Votes: Sagharri, slimytrout

Light as a Feather
Enchantment - Aura (Uncommon)
Enchant creature
Enchanted creature has flying
: Tap or untap enchanted creature.
How does it feel, to let go of all your worries and let the wind guide you?

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

Votes: bravelion83, shukkets

Crossbeam of the Proficient WW
Enchantment (R)
When Crossbeam of the Proficient enters the battlefield, draw a card and put a +1/+1 counter on up to one target creature.
Whenever a source with flying deals damage to you, draw a card.
Whenever a source with trample deals damage to you, put a +1/+1 counter on up to one target creature.
The air and the earth, the swift and the strong - all must be squared in equilibrium.
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