The way this is going to work is that each round will have an optional prompt that you can complete. The player who has the highest score in the round will have their answer worked into the challenge for the following round (with ties going to the player who submitted their entry first -- a little added incentive to submit your entry on time).
Last round, we saw some lands from different planes across the multiverse, but only one could be our destination, and it was:
Artezia, a plane built entirely of metal, with no sightings of organic life for millennia.
Main Challenge - Design a legendary creature card who hails from Artezia.
Subchallenge 1 - Your card's power is greater than its toughness.
Subchallenge 2 - Your card is not both black and green.
Optional Prompt: Choose an existing mechanic and provide a brief (3 sentences or less) description of what its role on Artezia is (i.e., which colors/factions have it, what it represents flavorwise, etc.).
1) You can't make a card for a character who we've already met on a different plane -- if you turn in a card representing Teysa Karlov then you're headed for a DQ.
2) The flavor of the card has to make sense with the description of the plane. You can extent the flavor in whatever direction you want, but if you just turn in a normal-seeming Elf without flavor text justifying how she fits into an inorganic plane then expect substantial deductions.
Subchallenge 1: Seems pretty self-explanatory. I guess I should say that if it's a *+1/* then that counts, but if it's a */1 then it doesn't.
Subchallenge 2: It can be green, it can be black, it can be any additional colors you want, but it can't be Golgari or Abzan or Jund or... you get the idea.
Optional Prompt: Please be fairly clear about what mechanic you're choosing -- makes my life easier if I'm not trying to read your mind. Also, there is no need for your choice of mechanic to have anything to do with your entry for the round.
If you have any questions, post them in the MCC discussion thread.
Design deadline: Wednesday, October 26th 23:59 EDT
Judging deadline: Saturday, October 29th 23:59 EDT
RUBRIC
(X/3) Appeal - Do the different player psychographics (Timmy/Johnny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
JUDGES
slimytrout
void_nothing
PLAYERS
@Henlock
@CunningGabe
@MonoRedMage
@Ink-Treader
@Freyleyes
@Rithaniel
@kwanyeegor-ii
@netn10