The DCC - August 25th, 2022

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void_nothing
Look On My Sash...
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Post by void_nothing » 1 year ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people.  Vote for the cards that are listed in the first post, not other cards being posted in the thread.  If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread.  If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



CunningGabe 60 (+6)
void_nothing 58 (+3)
Rithaniel 56 (+1)
OneAndOnly 51 (+9)
bravelion83 49 (+0)
netn10 45 (+3)
wizyard 28
kwanyeegor-ii 11
RattingRots 10
MonoRedMage 7
marioguy3 7 (+0)



wizyard wrote:
1 year ago
CunningGabe, OneAndOnly
Rithaniel wrote:
1 year ago
Votes: void_nothing, OneAndOnly

A Bounty From Death
Instant R
Exile all cards in graveyards that were put there from anywhere this turn. You gain life equal to the number of cards exiled this way. You may cast up to one nonland card exiled this way until the end of your next turn, and you may spend mana as though it were mana of any color to cast that spell.
"Some shun death. We welcome it."
—Eghbane, King of Dust
CunningGabe wrote:
1 year ago
void_nothing, OneAndOnly

Sleeper Cell UB
Enchantment (M)
2UB: Secretly write down the name of a creature card.
Sacrifice Sleeper Cell: Reveal the list of names written down with the previous ability. For each name written there, gain control of up to one target creature with that name. That creature is a Phyrexian in addition to its other creature types.
OneAndOnly wrote:
1 year ago
Votes CunningGabe, netn10
.
Argumentative Armaments - 1R
Instant {U}
Target Equipment becomes an Artifact Creature - Golem with base power and toughness equal to its mana value until end of turn. Then, it fights the creature it had been equipping.
netn10 wrote:
1 year ago
Votes: CunningGabe, OneAndOnly

Destructive Negotiation 2WW
Sorcery (Rare)
Destroy all creatures. If more creatures you control were destroyed this way than each opponent, draw two cards.
void_nothing wrote:
1 year ago
Votes: netn10, CunningGabe

Starmetal Golem 7
Artifact Creature - Golem (R)
Trample, ward 2
Each Equipment you control has ward 2 and "Equipped creature gets +2/+2 and has ward 2."
4/4
bravelion83 wrote:
1 year ago
Votes: netn10, CunningGabe

Dovin's Legacy 4WU
Sorcery (R)
Convoke
You gain 4 life and draw two cards. If you control three or more untapped Vedalken, you gain 6 life and draw three cards instead.
Forecast — 1{W/U}, Reveal Dovin's Legacy from your hand: Create a 1/1 white and blue Vedalken creature token. (Activate only during your upkeep and only once each turn.)
RattingRots wrote:
1 year ago
OneAndOnly, CunningGabe (although this is very powerful, close to pushing it)

Aether Battery 3
Artifact
Sacrifice ~: Draw a card. Kick the next spell you cast this turn.
kwanyeegor-ii wrote:
1 year ago
oneandonly rithaniel
marioguy3 wrote:
1 year ago
Votes: OneandOnly, void_nothing

Animal Branch
Enchantment (Rare)
Flash
At the beginning of combat on your turn, reveal the top card and bottom card of your library. Put an X/X Snake creature onto the battlefield, where X is the combined mana value of the cards revealed this way. The token gains haste, must attack this turn if able, and can't be blocked by human creatures. Sacrifice the token at end of combat.
At the beginning of your end step, return Animal Branch to its owner's hand.
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RattingRots
Pathological Scryer
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Post by RattingRots » 1 year ago

CunningGabe, void_nothing
CunningGabe
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I really like this but I think you might want to tweak it if you want to create the effect of your opponent trying to guess what's written. I think if both effects can work in the same turn, if there's any risk of your opponent being able to sacrifice a creature to avoid it getting stolen, you can always just immediately sac it. The benefit of an irreversible time control is powerful enough that you don't need to risk it. I would rework it so that you had to delay a turn (by making it an artifact with a tap ability, or just stating you can't activate both abilities in the same turn, or similar).
Quadropod Walker XX
Artifact Creature - Construct (R)
~ enters the battlefield with X +1/+1 counters on it.
2: ~ gains double strike until end of turn.
8: Double the number of +1/+1 counters on ~.
0/0
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wizyard
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Post by wizyard » 1 year ago

RattingRots, netn10

Aether Net 1u
Enchantment (R)
If a spell would be countered by a spell or ability you control, exile it instead of putting it into its owner's graveyard.
Sacrifice Aether Net: Until end of turn you may cast cards exiled with Aether Net and may spend mana as any color to do so.
Last edited by wizyard 1 year ago, edited 2 times in total.

marioguy3
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Post by marioguy3 » 1 year ago

Votes: Rithaniel, void_nothing

Animals for Bolas
Instant (Mythic Rare)
As an additional cost to cast Animals for Bolas, sacrifice any number of Cats, Dogs, Rabbits, Horses, Squids, or Leviathans
Proliferate X times, where X is the combined power of creatures you sacrificed this way.
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Rithaniel
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Post by Rithaniel » 1 year ago

Votes: OneAndOnly, RattingRots

Intention Magnifies Might
Instant R
For each creature you control that is blocked by exactly one creature, that creature gets +2/+1 and gains your choice of first strike, deathtouch, or trample until end of turn.
"A foe who wishes to do you harm can always do so. There is no such thing as being impervious."
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netn10
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Post by netn10 » 1 year ago

Votes: bravelion83, RattingRots

Undercover Officer 1W
Creature - Human Soldier (Rare)
Whenever Undercover Officer deals combat damage to a player, that player gains control of it.
Whenever you cast a spell, if you aren't Undercover Officer's owner, Undercover Officer's owner investigate.
2/1

CunningGabe
Posts: 452
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Post by CunningGabe » 1 year ago

Votes: OneAndOnly, void_nothing

Buried in Rubble W
Enchantment (C)
Buried in Rubble enters the battlefield with 5 rubble counters.
When Buried in Rubble enters the battlefield, exile target creature for as long as Buried in Rubble has rubble counters on it.
Tap an untapped creature you control: Remove a rubble counter from Buried in Rubble. Any player may play this ability.
Winner of August '22 DCC and September '22 NCED

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bravelion83
OTJ MCC going on now
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Post by bravelion83 » 1 year ago

Votes: netn10, Rithaniel
Rithaniel
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The reason I didn't vote for any of your previous cards in this cycle wasn't strategic voting or anything like that, it was just that the effects didn't usually correspond to the mana cost. In my opinion, this card is what the whole rest of the cycle should have been, so it does get my vote today. Cost: BG{U/R}, so I expect something monoblack, something monogreen, plus something that either blue or red could do by themselves. Exiling cards from graveyards is the black part, check. Life gain is the green part, check even if it also could have been white but it still makes perfect sense in green. Impulsive draw is red, no doubt about it, and blue can also do it as a subset of casting spells essentially from wherever it wants. This is how this cycle should have been done all along in my opinion, even if it's clearly a very difficult thing to do. But today you've done it well, so you do get my vote.
Adoyan, Okiba Bikerider 2RWB
Legendary Creature — Rat Pilot (R)
At the beginning of combat on your turn, choose target Vehicle you control, then flip a coin. If you win the flip, put a +1/+1 counter on Adoyan and that Vehicle becomes an artifact creature until end of turn.
Vehicles you control have first strike.
Whenever Adoyan crews a Vehicle, untap Adoyan. This ability triggers only once each turn.
He has a huge collection of powerful bikes. Every morning he asks himself: "So, what's the most fun one to ride today?"
1/3
Last edited by bravelion83 1 year ago, edited 1 time in total.
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void_nothing
Look On My Sash...
Posts: 15396
Joined: 5 years ago
Answers: 126
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Location: Tal Terig, Zendikar

Post by void_nothing » 1 year ago

Votes: CunningGabe, RattingRots

Succulent Grove
Land - Forest Desert (R)
(T: Add G.)
Succulent Grove enters the battlefield tapped. When it does, you lose 1 life.
XU, T, Pay 2 life: Create a token that's a copy of target nontoken creature you control with mana value X or less.
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OneAndOnly
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Post by OneAndOnly » 1 year ago

Votes: netn10, RattingRots
.
Djieerken Battleground
Land - Battleground
At the beginning of your upkeep, pay WBR or sacrifice Djieerken Battlefield.
Only one creature can attack each turn, and that creature can't be blocked by more than one creature.
T: Add C
The honor-bound Djieerken believed most wars could be spent by having only their champions meet in battle, which resulted in most of their heroes being slain.

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