Vigorous Shessra
Plague Bunny:
Terrible land: (34)
Also land: (5)
More mana/fetch: (9)
Dig/draw: (6)
Lifelink or drawlink gear: (5)
Enemy creature gen: (9)
Removal: (10)
Pestilence: (6)
Pestilence protection: (5)
Wonderful toys: (8)
Approximate Total Cost:
now assembled, I've goldfished it a bunch and it's REALLY shaky. some of the less powerful toys need to go, we need a few more cantrips, fetches and card selection spells (thinking Insist, Once Upon a Time, Caravan Vigil...) plus obviously the tap-duals are weak. The biggest two lands this calls for are Forbidden Orchard and Nurturing Peatland. The Loxodon hammer wants to be Eternal Thirst - way lower mana cost and cooler synergy with killing little guys, which we wanna do already. Sengir, the Dark Baron wants to be Slaughter Specialist for identical reasons, something needs to go for an actual Pestilence Demon, we probably want Grismold, the Dreadsower, Seed the Land, Hungry Lynx and Dowsing Dagger // Lost Vale... I really want Mask of Griselbrand too, more pointedly synergistic with what I wanna do than Greater Good would be. Something could be kicked out for Kamber, the Plunderer, which provides dig AND a buffer. in the realms of the imagination, Trespasser's Curse wants to be The Meathook Massacre. good luck with that, me! Spoils of Evil and Carnival of Souls are hard to use but I want to use my weird old expensive cards x3 more refining needed before I even try to face an opponent or three
looking through card lists, a lot of the cards which supply the opponent with creatures are optional or harder on me than them. Witch Engine is really silly, Dark Salvation is incredibly hard on your own mana for its effect, Hunted Horror's tokens have protection from black which is the last thing we want to happen, Parallel Evolution goes overboard, Rampage of the Clans destroys a huge amount of my own stuff... it's all very awkward. but better this than being an aristocrats deck =P~
old versions
Show
Hide
v0.999 - before actually looking at physical cards
Show
Hide
(Commander)
I'm just assembling cards into piles of cards here, don't currently have a playgroup, so this is just an untested archetypical idea: massive anti-creature action, getting action out of the "creature dies" cards by killing their stuff rather than mine. greedy, I know.
cutest combo is the classic Odyssey block Last Laugh + Druid's Call. you can make sure target creature dies or you can play it on Pharika to (attempt to) win immediately when you have the highest life total. if you get a chance to tutor or draw big you are looking for Kogla who pairs perfectly with the general.
this is of course very rough; has anyone got any ideas how to focus it? budget within reason, no vamps or verdant catacombs
Shessra WIP
Approximate Total Cost:
I'm just assembling cards into piles of cards here, don't currently have a playgroup, so this is just an untested archetypical idea: massive anti-creature action, getting action out of the "creature dies" cards by killing their stuff rather than mine. greedy, I know.
cutest combo is the classic Odyssey block Last Laugh + Druid's Call. you can make sure target creature dies or you can play it on Pharika to (attempt to) win immediately when you have the highest life total. if you get a chance to tutor or draw big you are looking for Kogla who pairs perfectly with the general.
this is of course very rough; has anyone got any ideas how to focus it? budget within reason, no vamps or verdant catacombs