.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Lorn Asbord Schutta 50 (+2)
dyd 49 (+3)
netn10 43 (+2)
JovialJovian 35
void_nothing 33 (+1)
Pygyzy 15
Venedrex 8
kwanyeegor-ii 3
MonoRedMage 2
Feyd_Ruin 2
.::Note of the Day::.dyd 49 (+3)
netn10 43 (+2)
JovialJovian 35
void_nothing 33 (+1)
Pygyzy 15
Venedrex 8
kwanyeegor-ii 3
MonoRedMage 2
Feyd_Ruin 2
.::Yesterday's Submissions::.
Carnival
dyd wrote: ↑2 years agoVotes: void_nothing,netn10
Festivities Procession
Sorcery
Create X 1/1 red Human creature token with haste, where X is the size of your parade. Sacrifice them at end of turn. (Your parade consists of up to one creature for each color.)
If you have a full parade, creatures you control get +2/+0 and gain trample until end of turn.
IIW: Phyrexian
netn10 wrote: ↑2 years agoVotes: dyd, Lorn Asbord Schutta
Happy-Good-Times Carnival
Artifact - Vehicle (Un-Rare)
Whenever Happy-Good-Times Carnival attacks, conjure a random mini-game into your hand. (The mini-games are Head to Head, Mouth to Mouth, Eye to Eye, Face to Face, Side to Side and Water Gun Balloon Game)
Whenever a player wins a mini-game, that player draws three cards.
Crew 3
3/3
IIW: Contraptions in black border.
Lorn Asbord Schutta wrote: ↑2 years agoVotes: netn10; dyd
Inspiring Fireshow
Enchantment (R)
Whenever opponent cast a spell, they may discard a card. If they do, they draw a card.
Whenever you cast a spell, you may discard a card. If you do, draw two cards.
The dazzling beauty of fireworks in the night sky marks the end of carnival celebrations in towns of Redna.
IIW: mill and draw
void_nothing wrote: ↑2 years agoVotes: dyd, Lorn Asbord Schutta
Day of Indulgence
Enchantment (R)
When Day of Indulgence enters the battlefield, create a Food token.
At the beginning of your end step, if you control a Food, mill a card.
At the beginning of your upkeep, if you sacrificed a Food during your last turn, you lose 1 life and draw a card.
IIW: Nonartifact Scarecrows