Palisade
Token Artifact Creature - Wall (S)
Defender
This creature gains +0/+1 for each other token named Palisade you control.
0/2
Duress B
Sorcery (C)
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"As I suspected, even the Goblins aren't sure why they came to the surface. I think we may have to go even further below, your highness."
—Lord Yram
Kithkin Mason 1W
Creature - Kithkin Artificer (C)
T: Target creature with defender gets +1/+3 until end of turn.
"My lord Balvar has left these walls in our hands. Keeping them in perfect condition would be an impossible task if we didn't have kithkin working on it." - Tarnad, Brett captain
1/3
Goblin Invasion 1rr
Enchantment - Campaign (C)
(Whenever you attack with one or more creatures, add a progress counter, then receive the matching effect.)
[1-3]: Creatues you control get +1/+0 until end of turn.
[4+]: Creatures you control get +2/+1 and gain trample until end of turn.
Armored Kystodon 3GG
Creature - Rhino Beast (C)
2G: Untap Armored Kystodon.
2G: Armored Kystodon gains hexproof until end of turn.
Agility and bulk are not mutually exclusive.
4/4
Hold Off 2U
Instant (C)
This spell costs
1 less to cast for each creature you control with Defender.
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
"Not today. Not tomorrow. Not on my watch."
—Maran, Brettan Steward
Scavengers' Feeding 1BB
Enchantment - Campaign (C)
(Whenever you attack with one or more creatures, add a progress counter, then receive the matching effect.)
1-4 | Target player loses 1 life and you gain 1 life.
5+ | Target player loses 2 life and you gain 2 life.
Sporeback Nitpicker 2B
Creature — Goblin Rogue (C)
When Sporeback Nitpicker dies, choose one —
• Put a -1/-1 counter on target creature.
• Create a 1/1 green Saproling creature token.
2/2
Avenger of Wrongs 2G
Creature - Human Warrior (C)
As long as an opponent controls a Goblin creature, Avenger of Wrongs attacks that opponent each combat if able.
As long as a Goblin creature is attacking you, Avenger of Wrongs blocks that creature if able.
"I have taken a hundred of their lives for every year she lived, yet in my nightmares she still begs me to save her."
3/3
Perisan Sentry 3W
Creature — Human Soldier (C)
Vigilance
Persist
(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Martial prowess earns you glory, but it is tenacity that keeps you alive.
3/4
Burn Through 2R
Instant (C)
Burn Through deals 5 damage to target enchantment's controller unless they sacrifice that enchantment.
"The wards are too strong," Lord Falev whispered "We can't get through."
Queen Dhana stepped forward, "We won't need to."
Kalad's Courier UR
Creature — Bird (U)
Flying, haste
Whenver Kalad's Courier deals combat damage to a player, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
"In times of war, access to information is the pathway to victory,"
—Kalad, Kozuti regent
1/1
Signal Fire 3
Artifact (U)
Signal Fire enters the battlefield tapped.
When Signal Fire enters the battlefield, you may search your library for a card named Signal Fire, reveal it and put it into your hand. Then shuffle your library,
t: Add one mana of any color.
"Now the entire country knows you're here."
Brett Tactician 3w
Creature - Human Soldier (U)
Whenever a Campaign enters the battlefield under your control, draw a card.
"Boys become men and get new toys, my mistress, but the game is still more or less the same."
3/3
Skilled Veteran WW
Creature - Human Soldier
(R)
First strike
WW: Return Skilled Veteran to its owner's hand.
As long as Skilled Veteran is attacking, if you would put a progress counter on a Campaign you control, put a number of progress counters on it equal to the number of attacking creatures you control instead.
"Lesson one: When to fall back. Lesson two: When to press on."
2/2