The Signpost Uncommon Game

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Ginuqu
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Post by Ginuqu » 3 years ago

tricky one - green barely has any cards which target players!

Curse of the Cracked Dam 3gu
Enchantment - Curse
Whenever enchanted player becomes the target of a spell, they mill X cards, where X is the converted mana cost of that spell. If at least one creature card is milled this way, that spell's controller draws a card.

Next: ur tap your own creatures for profit
sorta mad at magic right now

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Spark of Inspiration 3UR
Sorcery
Untap up to three target creatures you control. Spark of Inspiration deals damage to any target equal to the number of creatures untapped this way.
Keranos doesn't see the need to always give his devotees all his blessings. Sometimes, all they need is a little spark.

Next: WB creature for Angel tribal

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Mookie
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Post by Mookie » 3 years ago

Herald of Blasphemy 2WB
Creature - Cleric
, sacrifice an Angel: return up to two target non-Angel creature cards from your graveyard to the battlefield.
2/4

Next: BG artifact for infect

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Krishnath
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Post by Krishnath » 3 years ago

Chittering Idol BG
Artifact (U)
Whenever a creature with a -1/-1 counter on it controlled by an opponent dies, create a 1/1 green and black Insect creature token with infect.

Next: A WB enchantment for Storm
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Ginuqu
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Post by Ginuqu » 3 years ago

Welcome Home 2wb
Enchantment
At the beginning of your upkeep, you may skip your draw phase. If you do, return up to two creature cards with converted mana cost 1 from your graveyard to your hand.
wb, Sacrifice Welcome Home: You gain X life, where X is the number of spells that have been played so far this turn.
(Not the Throne of Eldraine version.)

Next: ub sorcery for Threshold
sorta mad at magic right now

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Psychic Wave (u/b)(u/b)
Sorcery
Each player mills three cards.
Threshold — If seven or more cards are in your graveyard, scry 3. You lose 2 life.

Next: RG creature for Elemental tribal
Last edited by lookingupanddown 3 years ago, edited 1 time in total.

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Krishnath
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Post by Krishnath » 3 years ago

Stone-Kin Warchief 1RG
Creature - Elemental Warrior
Elemental creatures you control get +1/+0.
Elemental spells you cast cost 1 less to cast.
2/2

Next: GW Enchantment for Unicorn tribal.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Mookie
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Post by Mookie » 3 years ago

Field of Hay 1GW
Enchantment
Unicorn creatures you control have +1/+1 and lifelink.
2GW: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Unicorns you control.

Next: RW sorcery for aggro

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Ginuqu
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Post by Ginuqu » 3 years ago

Nerves on Edge 1wr
Sorcery
Nerves on Edge deals 1 damage to any number of target creatures. Each of those creatures gains first strike until end of turn.

Next: ug creature for highest casting cost theme
sorta mad at magic right now

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void_nothing
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Post by void_nothing » 3 years ago

Foam Grappler 2GU
Creature - Squid
At the beginning of each player's end step, if you control the permanent with the highest converted mana cost or tied for highest, untap Foam Grappler and you gain 1 life.
T: Target creature gets -2/-0 until end of turn.
3/4

Next: BR sorcery for noncombat damage
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Ulka
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Post by Ulka » 3 years ago

Increase the Pain 1BR
Sorcery (U)
Until the end of your next turn, double all noncombat damage dealt to target opponent and permanents they control.

Next: GR sorcery for Proliferate
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Collective Anger 2RG
Sorcery
Proliferate.
Target creature you control gets +X/+0 until end of turn, where X is the number of counters among permanents you control. If X is greater than or equal to 5, that creature gains trample until end of turn.
Alone, Ciquh was strong among his peers, but not enough to do anything. Together, they could topple empires.

Next: WU enchantment for party

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Krishnath
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Post by Krishnath » 3 years ago

Vahd State Fair 1WU
Legendary Enchantment (U)
Artificer creatures count for your party.
At the beginning of your end step, scry X where X is the number of creatures in your party, then reveal the top card of your library. If it is an artifact, gain 2 life.
SPOILER
Show
Hide
Vahd is a state in Kaladesh mostly devoted to farming, but with a booming Aerofleet industry.
Next: RW enchantment for tribal cats.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Ginuqu
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Post by Ginuqu » 3 years ago

Take the Perch 1rw
Enchantment
Cats have reach.
Attacking cats each get +X/+0, where X is the number of other attacking cats you control.
At the end of any turn in which a cat became blocked by a creature without flying, sacrifice Take the Perch.
Here shall I survey my realm... after I've eaten some of that grass.

next: rb pay life, any card type
sorta mad at magic right now

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Ulka
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Post by Ulka » 3 years ago

Rakdos Masochist 1RB
Whenever you pay life or a source you control deals damage to you, draw a card.
"The greatest pleasures can only be found in pain"
2/2


Next: GW Mill any card type
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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void_nothing
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Post by void_nothing » 3 years ago

Tear-Weaver 3{G/W}{G/W}
Creature - Elemental
When Tear-Weaver is put into your graveyard from your library, creatures you control get +1/+1 until end of turn.
{G/W}{G/W}, T: Create an X/X green Elemental creature token, where X is the number of creature cards plus the number of enchantment cards in your graveyard.
2/3

Next: UR enchantment for Equipment
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Krishnath
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Post by Krishnath » 3 years ago

Warcrafter's Workshop UR
Enchantment (U)
3, Sacrifice a nontoken artifact: Create a colorless Artifact Equipment token named Weapon with "Equipped creature gets +2/+1" and "Equip 2", play this ability only whenever you could play a sorcery.

Next: WB creature for reanimation.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Ginuqu
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Post by Ginuqu » 3 years ago

Ashpile Thrull wwbb
Creature - Thrull
Spells you cast that target creature cards in your graveyard cost less to cast.
Whenever a creature card leaves your graveyard, Ashpile Thrull gets +1/+0 and gains flying and lifelink until end of turn.
2/3

next: rg equipment for legendary-matters
sorta mad at magic right now

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Heirloom Axe 1RG
Artifact - Equipment
Equipped creature gets +3/+1 and gains "4RG: This creature gets +1/+1 for each legendary permanent you control." If equipped creature is legendary, it gains trample.
This Equipment costs 1 less to equip for each legendary permanent you control.
Equip 4

Next: BG toughness matters

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Incredium
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Post by Incredium » 3 years ago

Spore Artisan 2gb
Creature - Elf Fungus Druid (U)

Whenever a creature you control dies, you gain life equal to half its toughness, rounded down.

gbt, Sacrifice another creature: create a 0/4 green fungus wall creature token. if that creature has toughness 6 or greater, create two 0/4 green fungus wall creature tokens instead.

1/4
.
Next: ur for stealing permanents

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Mookie
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Post by Mookie » 3 years ago

Suave Ferryman 3UR
Creature - Human Pirate
Whenever you gain control of a permanent you don't own, draw a card.
1UR, , discard a card: gain control of target permanent until end of turn and untap it. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
"How'd you like a ride on this dream boat?"
3/4

Next: UW artifact for tokens

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Ginuqu
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Post by Ginuqu » 3 years ago

Trick Pavement 4wu
Artifact
Whenever Trick Pavement enters or leaves the battlefield, choose one:
- Create a blue 1/1 Illusion creature token that has "When this creature becomes the target of a spell or ability. sacrifice it."
- Create a Clue token.
, Return Trick Pavement to its owner's hand: Prevent all combat damage target attacking creature would deal this turn.

Next: rb aura for punisher (Blazing Salvo) theme
sorta mad at magic right now

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Krishnath
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Post by Krishnath » 3 years ago

Rakdos's Favor 1BR
Enchantment - Aura
Enchant creature
When Rakdos's Favor enters the battlefield any play may have it deal 4 damage to them. If any player does, sacrifice it.
Enchanted creature gets +3/+2 and has first strike and lifelink.

Next: A WB equipment for Orzhov.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Soul Extractor 3WB
(art: a heavily gilded mace with will-o-wisps flying around the head)
Artifact - Equipment
When Soul Extractor enters the battlefield, create two 1/1 white and black Spirit creature tokens with flying.
Equipped creature gets +2/+2 and has lifelink and afterlife 1.
Pay 5 life, Sacrifice three Spirits: Return Soul Extractor to your hand. Until your next turn, cards named Soul Extractor cost 2 less to cast.
Equip (w/b)

Next: UB instant for Storm

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Ginuqu
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Post by Ginuqu » 3 years ago

Kidnapping Attempt 1ub
Instant
Counter target creature spell unless its controller pays and 1 life.
Storm (Copy this spell once for each spell already cast this turn, or something.)
: Exile target instant spell you control. If you do, exile Kidnapping Attempt and put target instant card from your graveyard on top of your library. Play this ability only if Kidnapping Attempt is in your graveyard.

Next: planeswalker for wu walls
sorta mad at magic right now

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