.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
AntGamerG0D 29
netn10 28 (+1)
shullz 25
Komandon 21
void_nothing 16 (+4)
YoTed 15 (+0)
KB52665 14 (+4)
LandellXilOcent 13 (+4)
xyz1Official 9
TessaMTG 6
HexBolt0505 6
GruulAnarch 5
MTGmonkey 1 (+1)
JovialJovian 1
.::Note of the Day::.netn10 28 (+1)
shullz 25
Komandon 21
void_nothing 16 (+4)
YoTed 15 (+0)
KB52665 14 (+4)
LandellXilOcent 13 (+4)
xyz1Official 9
TessaMTG 6
HexBolt0505 6
GruulAnarch 5
MTGmonkey 1 (+1)
JovialJovian 1
.::Yesterday's Submissions::.
Two word card name that rhymes and with one of its subtypes
KB52665 wrote: ↑3 weeks agoVotes: LandellXill0cent, void_nothing
Arc-Vane Snap
Instant — Arcane Trap (R)
This spell has improvise if an opponent controls a spell that targets one or more artifacts you control.
Arc-Vane Snap deals damage to target opponent equal to the number of tapped artifacts you control.
Splice onto Arcane
IIW: Splice
void_nothing wrote: ↑3 weeks agoVotes: netn10, KB52665
Serra Wildpriest
Creature - Human Beast Cleric (R)
: Until end of turn, all damage that would be dealt to target creature you control is dealt to Serra Wildpriest instead.
: Until end of turn, Serra Wildpriest has base power 6/6, gains flying, trample, and vigilance, and isn't a Human.
2/2
IIW: Typal themes outside the expected colors
netn10 wrote: ↑3 weeks agoVotes: LandellXil0cent, void_nothing
Doom & Gloom
Land Chamber - Room (Uncommon)
(When a room enters the battlefield, secretly choose an outcome from its back side. Creatures can visit rooms by tapping them as a sorcery. Whenever a room is visited, reveal your choice, do it, then return the room to its owner's hand.)
Doom & Gloom enters the battlefield tapped.
: Add . You lose 1 life.
/////
You Enter Doom & Gloom
Outcomes (Uncommon)
* You Can't Be Serious - The visiting player sacrifices the visiting creature and loses 3 life.
* I'm Glad You Came - The visiting player draws three cards and loses 3 life.
* Wrong Room - Exile Doom & Gloom. At the end of turn, return it to the battlefield.
IIW: Duskmourn and/or Rooms
Komandon wrote: ↑3 weeks agoVotes: void_nothing , KB52665
Annoying Musical Instrument
Artifact — Equipment
Whenever equipped creature becomes tapped, each player mills two cards. Each other player that milled a land loses 1 life and you gain life equal to the life lost in this way.
Equip — Sacrifice a land.
"Wow is trying to give cat a bath? It's musical instrument. What is it. It looks like something from Dr. Seuss. Hand it over. *blam* Oh no. I broke it….on your head."
IIW: universes beyond: Steven King
AntGamerG0D wrote: ↑3 weeks agoVotes: KB52665, LandellXilOcent
He of the Trash Bin
Creature — Djinn (R)
Flying
He of the Trash Bin enters with three rubbish counters on it.
Whenever a player sacrifices a nontoken permanent, you may remove a rubbish counter from He of the Trash Bin. If you do, return that permanent to the battlefield under your control.
5/5
IIW: One mans trash is another mans treasure.