The Alphabetical Card Game

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folding_music
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Post by folding_music » 1 week ago

Grace Note
Kindred Instant - Bard
Target artifact, creature or enchantment spell you don't control loses each of its triggered abilities until end of turn. If you control a Bard, scry 1.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

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Indighost
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Post by Indighost » 1 week ago

Heist Veteran 4uu
Creature - Human Rogue
Heist Veteran costs 1 less to cast and plot for each of your plotted cards.
When Heist Veteran enters the field tap all creatures target opponent controls. If you cast it from exile, draw a card.
Plot 4uu (You may pay 4uu and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
"Don't you worry 'bout gettin' caught, this ain't my first rodeo, or even my eleventh.
3/4

Hijinx 1u
Instant
Choose one -
• Tap target non-land permanent.
• Counter target instant or creature spell unless its controller pays 1.

Hyper-real Haze cu
Creature - Eldrazi
Flash
Devoid (This card has no color)
When you cast this spell, colored creatures get -1/-0 until end of turn.
"We stepped into the fog and suddenly everything felt ten times… more. Whispers were deafening, dim light blinding, even the mist on our skin created a maddening itch."
1/4

Do Devoid cards count for this contest?

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lookingupanddown
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Post by lookingupanddown » 1 week ago

Invasion of the Meditation Realm 3UU
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of the Meditation Realm enters the battlefield, scry 5.
4
//
Visions of Worlds Beyond
Enchantment
At the beginning of your upkeep, scry 3.
4UU: Shuffle your hand and graveyard into your library, then draw seven cards. Activate this ability only during your upkeep.

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folding_music
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Post by folding_music » 1 week ago

Jarana Huasteca 4u
Artifact - Equipment
When Jarana Huasteca enters the battlefield, attach it to target Bard you control.
Equipped creature has "u, : Creatures you control get +0/+5 and gain ward 5 until end of turn." Play this ability only on an opponent's turn.
Equip 4u

Jam Sesh 1uu
Sorcery
Tap any number of Bards you control. For each four Bards tapped this way, take an extra turn after this one. Then, choose one:
- Sacrifice a Bard.
- Exile Jam Sesh.

Jugramva, Cosmic Discordance
Legendary Creature - Eldrazi Bard
Devoid
Ingest, ingest, ingest, ingest, ingest, ingest, ingest
Hexproof
Whenever any number of cards are exiled from a library, create that many colorless 4/4 Eldrazi Bard creature tokens with ingest.
12/12

>:)

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Indighost
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Post by Indighost » 1 week ago

Kitesail Craftsman 2u
Creature - Kor Artificer
When ~ enters the battlefield create an artifact token called "Kitesail" with "Equipped creature gets +1/+0 and has flying." and "Equip {2}".
Hexproof from equipment.
"These old bones are too weary, and nerves too dulled to fly anymore, but to see others find that joy keeps me going."
0/4

Knowledge Sluice uu
Enchantment
Whenever an opponent would draw one or more cards, they instead mill 3 and then draw that many cards.
The worst part was, that as she wracked her mind for solutions to the hex, the possibility that she had already lost the answer.

Kismet Contravened 1u
Instant
~ costs 1 less to cast if it targets a permanent already being targeted by another spell or ability.
Return target non-land permanent to its owner's hand if you do not own it. If you do own it, exile it and then return to the battlefield under your control instead.
"Fate, shmate, I am the author of my tale, and no Gods can tell me otherwise.'
Last edited by Indighost 1 week ago, edited 1 time in total.

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Post by Henlock » 1 week ago

Librarian's Bookshelf 2u
Artifact Creature - Wall (u)
Librarian's Bookshelf enter the battlefield with five tome counters on it.
Defender
Pay for each tome counter on Librarian's Bookshelf and remove a tome counter from it: Draw a card.
0/6

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lookingupanddown
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Post by lookingupanddown » 1 week ago

Mistform Essence 3UU
Enchantment
X: Up to X target creatures you control become the creature type of your choice until end of turn.
Stability, the sixth myth of reality: Those that seem immovable make the biggest changes.

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Indighost
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Post by Indighost » 1 week ago

Neural Meddling u
Instant
Change the target of target ability with a single target.
"Missed? You hit exactly what I was aiming for."

Novice Cryomancer uu
Creature - Human Wizard
t: Tap target creature and put a stun counter on it and Novice Cryomancer.
1/1

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folding_music
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Post by folding_music » 5 days ago

Oblige uuuu
Sorcery
Stack target opponent's deck. (Target opponent reveals their deck to you. Arrange the cards in any order.)
Exile Oblige from your graveyard: Look at the top three cards of target opponent's library and put them back in any order. Play this ability only if that player has shuffled their library this turn.
Cycling uu

snrk

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Indighost
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Post by Indighost » 4 days ago

"Oh, would you look at that, another land. Who could have guessed?"

Psychic Shattering 1uu
Instant
Devoid (This card is colorless)
Counter target spell.
If c was spent to cast Psychic Shattering, exile the targeted spell instead of putting it into the graveyard and its controller loses 2 life.

Physics Usurper 3uu
Creature - Eldrazi Elemental
Devoid (This card is colorless)
When you cast this spell, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add c."
1c: Choose one -
• Tap or untap target non-land permanent.
• Put a stun counter on target non-land permanent.
• Target creature loses or gains flying until end of turn.
It's incredible difficult to fight something that can simply decide to rewrite gravity or causality.
4/4

Possibility Distillation uu
Instant
Create a 0/0 green and blue Fractal Creature token. Then put X +1/+1 counters on it, where X is the number of cards you've drawn this turn plus one.

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folding_music
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Post by folding_music » 4 days ago

Quintessence
Instant
Kicker 2u
Search your library for a card with the same name as target modified permanent you control, reveal it, then shuffle your library and put that card on top.
If you paid the kicker cost, that permanent becomes legendary and gains "Grandeur -- Discard another card with this permanent's name: Remove all counters from this permanent and return each card attached to it to the top of its owner's library. This permanent gains hexproof until the beginning of your next upkeep." Draw a card.

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JovialJovian
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Post by JovialJovian » 3 days ago

Relic Static 1U
Enchantment
Activated abilities of artifacts cost an additional 4 to activate.
Cycling 1U
When you cycle Relic Static, counter target artifact spell unless its controller pays 1.

Henlock
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Post by Henlock » 3 days ago

Shopkeeper's Tab 1u
Enchantment (u)
When a player casts a spell, sacrifice Shopkeeper's Tab and each of that player's opponents creates three treasure tokens.

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folding_music
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Post by folding_music » 2 days ago

Terrestrial Origin 1u
Enchantment (C)
Whenever a creature gains flying or whenever a creature with flying enters the battlefield under an opponent's control, return that creature to its owner's hand and transform Terrestrial Origin.
///
Tugger of Ankles (no cost - colorless)
Creature - Eldrazi Horror (C)
Reach
3/2

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Indighost
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Post by Indighost » 2 days ago

Unfetter from Time x1u
Sorcery
Exile target non-land permanent with X plus one time counters on it. If that card doesn't have suspend, it gains suspend.

Unctiomancer Adept 3u
Creature - Vedalken Wizard
When ~ enters the battlefield, create a 2/2 green ooze creature token
1g: Put your choice of a +1/+1, vigilance, trample, or reach counter on target ooze that you have not targeted with this ability this turn.
"Many look down on the humble Ooze, but in its simplicity there is endless possibility!"
2/2

Ushering Wings 1uu
Enchantment - Aura
Enchant creature
When ~ enters the battlefield, you may return target creature to its owner's hand.
Enchanted creature gets +1/+1 and has flying.

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Post by Henlock » 2 days ago

Vestigial Wings U
Enchantment - Aura (u)
Enchant creature
Sacrifice Vestigial Wings: Enchanted creature gains flying until end of turn. Draw a card.

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lookingupanddown
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Post by lookingupanddown » 2 days ago

Will, Crafty Icemage 2UU
Legendary Planeswalker - Will
+2: Until your next turn, for each opponent, target creature that player controls has base power and toughness 0/2.
-3: If an opponent controls a tapped creature, scry 2. Draw two cards.
-11: You gain an emblem with "At the beginning of your upkeep, put a stun counter on each tapped creature you don't control." and "Whenever a creature you control attacks, tap target nonland permanent."
4

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Post by Henlock » 2 days ago

Xerex Reflection 1uu
Creature - Illusion Reflection (u)
You may have Xerex Reflection enter the battlefield as a copy of a creature you control, except its power and toughness are switched.
0/0

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Indighost
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Post by Indighost » 22 hours ago

Yew-Stave Council Awaits xu
Sorcery
For each of X target creatures you control, create a Sorcerer Role token attached to that creature.

Yearn for Comprehension 2uu
Instant
Draw four cards, then discard three cards unless you discard two cards that share a card type.

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folding_music
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Post by folding_music » 10 hours ago

Zedruu Wants It All Back 1uuu
Sorcery
Mutually ascendant -- If each player has the city's blessing, gain control of all permanents you own. For each card you gain control of in this way, return target nonland permanent to its owner's hand. (First, if any player controls ten or more permanents, that player gets the city's blessing for the rest of the game.)

onto a cooler colour!

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Indighost
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Post by Indighost » 8 hours ago

Affluenza 1bb
Instant
Target player sacrifices a creature and two treasure tokens.
"Trickledown only works when the rich bleed."

Allergy Engine 2b
Artifact
Landfall - Target creature gets -1/-1 until end of turn. If that land is a forest or a plains, that creature gets -2/-2 until end if turn instead.
"Damb yoo paulen!"
Last edited by Indighost 7 hours ago, edited 1 time in total.

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JovialJovian
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Post by JovialJovian » 8 hours ago

Bog Bumpkin B
Creature - Goblin
When Bog Bumpkin enters the battlefield, exile up to one target card from a graveyard.
T, sacrifice Bog Bumpkin: Exile all cards from target player's graveyard.
1/1

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Indighost
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Post by Indighost » 6 hours ago

Corrode the Mind bb
Sorcery
As an additional cost to cast Corrode the Mind, sacrifice an artifact.
Target player discards two cards.

Chrome Lich 4b
Artifact Creature - Zombie Noble
Haste, Menace
1, Sacrifice another artifact: Tap Chrome Lich, it gains indestructible until of turn.
5/4

Cleaver Cloud xxbb
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)
Destroy X target creatures.

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