.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
AntGamerG0D 10 (+5)
netn10 9 (+2)
TessaMTG 6
HexBolt0505 5 (+1)
LandellXilOcent 4 (+0)
xyz1Official 3 (+1)
shullz 2
Komandon 2 (+1)
JovialJovian 1
void_nothing 1 (+0)
YoTed 1
KB52665 0
.::Note of the Day::.netn10 9 (+2)
TessaMTG 6
HexBolt0505 5 (+1)
LandellXilOcent 4 (+0)
xyz1Official 3 (+1)
shullz 2
Komandon 2 (+1)
JovialJovian 1
void_nothing 1 (+0)
YoTed 1
KB52665 0
.::Yesterday's Submissions::.
Threat Management
netn10 wrote: ↑2 weeks agoVotes: xyz1Official, AntGamerG0D
Threat Management
Sorcery (Rare)
For each creature you don't control, its controller chooses to either exile it, or let you draw a card but you may pay to choose instead of the controller of the creature.
IIW: A card that cost colored mana and or .
shullz wrote: ↑2 weeks agoVotes: netn10, AntGamerGod
Dove of Peace
Creature — Bird (U)
Flash
Flying
When Dove of Peace enters the battlefield, creatures can't attack this turn.
Negotiating peace requires grace and sensitivity.
1/1
///////
Flip the Bird
Instant (U)
Goad all creatures the active player controls.
Negotiating war requires the opposite.
IIW: Non-Red Chaos/Randomness
void_nothing wrote: ↑2 weeks agoVotes: netn10, AntGamerG0D
Living Guildpact's Verdict
Sorcery (R)
Target opponent exiles a nonland permanent with the highest mana value, power, or toughness among permanents they control.
Overload
Replicate
IIW: Batching