The Legend of the Cheekclapper
Eventually I decided to go all-in on the Grismold plan and haven't looked back since. The plan is very simple. Cast symmetrical and/or cheap token producers, build a little good will with the table and then start killing things to grow the troll. It's amazing to me the number of times people forget that tokens dying grows Grismold and with the popularity of token decks, there's usually someone else at the table that thinks we're going to be friends...I love the dazed look in those player's eyes as they're shuffling up their decks, still a little disoriented from being run over by a roided out, unblockable troll gardener.
I've recently decided to pair my collection down to five decks, with Grismold being the flagship. I'm working on old-bordering and black bordering the deck wherever possible, which has been a fun, though at times pricey, project.
Why Play Grismold?
Budget Considerations
Notable Exclusions
Parallel Lives - I like creating more tokens, but I'd much rather just use Doubling Season for as it buffs both of Grismold's abilities.
Primal Vigor - the symmetrical nature of this card was good in the original group-huggish version, but mostly because I didn't want to draw as much attention with Doubling Season, in testing, it was just too swingy and so I decided to cut it.
Song of Freyalise is currently a flex slot. I'm giving it a few more games before I swap it for Deadly Dispute.