I'm thinking as a lands deck, we're shooting for 48 - 52?
Let's shift to the big 10/8 wurm for five, Grothama, All-Devouring!
You animate a few lands then humility for the overwhelmingly favourable state, even if it does turn off the commander. Everyone has 1/1s and you have 1/1s with +1 counters on them.
Seems kinda bad. Spreading your counters makes you very vulnerable to creature wraths and humility also means that your lands lose the ability to tap for mana.3drinks wrote: ↑3 years agoYou animate a few lands then humility for the overwhelmingly favourable state, even if it does turn off the commander. Everyone has 1/1s and you have 1/1s with +1 counters on them.
I had also expected a heavy cantrips approach since they help you hit the land drops while proc'ng the commander.
Oh yeah that guy exists haha. Man that takes me back. I'm concerned that this turns off Grothama's ability to draw cards though? Bit of anti synergy though the effects are certainly very apparent.
Goreclaw won't apply to (the vast majority of) hydras. Goreclaw cares about the spells power in your hand/on the stack, not what it'll be on the battlefield (for cost reduction, anyways). So in your example, you'd be able to cast it for with X = 6.3drinks wrote: ↑3 years agoPoint taken, you've convinced me.
Edit: with cost reducers, am I correct in assuming that, say I had Goreclaw and Gargos on the board, I could cast a hydra (let's use Feral Hydra for simplicity sake) for × = 6 for ?
I think I got that right.