Group Think: O-Kagachi

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Treamayne
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Post by Treamayne » 4 years ago

Day 5


Now accepting nominations for: Non-Creatures/Non-Land Permanents


*Note: I received some inputs through Discord
- Thanks Segrus, Shoe and Viperion
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Sinis wrote:
4 years ago
I would like to suggest Domineering Will. You can steal some blockers to help protect yourself. Alternatively, if they attack elsewhere, you can ruin combat math.
Still working permanents (need about 8 more before we start working instants and sorceries)
Last edited by Treamayne 4 years ago, edited 1 time in total.
V/R

Treamayne

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Sinis
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Post by Sinis » 4 years ago

Treamayne wrote:
4 years ago
Still working permanents (need about 8 more before we start working instants and sorceries)
I'm really awful at reading instructions!

Okay, hear me out: Coveted Jewel. It's card draw/ramp, and it will definitely get you attacked.

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Post by Henlock » 4 years ago

I am going to nominate Revel in Riches. If everything goes according to plan, deaths will add up,. boardwipes might be delayed by it. Treasures are also very good for our 5 colors and we have Trove of Temptation nominated.. Finally, it ofders us another path to victory and something to do with all our effects should O-kagachi get turned-off.

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Post by Mookie » 4 years ago

In the interest of casting our spells: Prismatic Omen.
(what did you want, Chromatic Lantern? That's waaaay too obvious)

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Stapler
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Post by Stapler » 4 years ago

Duelist's Heritage - good with our general, good with our forced attack cards (since you can target opponent's creatures) and has some political implications.
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Post by KMA_Again » 4 years ago

Darksteel Ingot
Three mana, but survives mass removal yet is innocent enough to avoid targeted removal. Lantern is better but sometimes you just need a little push.

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Post by Treamayne » 4 years ago

V/R

Treamayne

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Post by Feyd_Ruin » 4 years ago

Staff of Domination.
Gains life, draws cards, and goes infinite with a couple of our creatures.

Note:
I won't be offended if someone recommends this on the cut section because they are against infinite combos.
I've just always liked one solid out-of-nowhere win condition, and this fits.
To the beaten, the broken, or the damned; the lost, and the wayward: wherever I may be, you will have a home.

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Post by Outcryqq » 4 years ago

I'll nominate Treasure Map // Treasure Cove. Can help fix early, turns into a draw engine later on, seems we have a possible minor treasure sub theme with Revel in Riches and if we go with that, I'll have a few other nominations.

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Post by darrenhabib » 4 years ago

Just going for the boring stuff to make sure cards can be cast...Arcane Signet.

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Post by Mookie » 4 years ago

Because I'm curious how good it is: Manascape Refractor
(in the event that it can't be played due to lack of availability, I'll instead nominate Spear of Heliod)

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Post by KMA_Again » 4 years ago

Fellwar Stone
It's classic, enters untapped, taps for at least one of our five colors, maybe all of them.

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Post by Stapler » 4 years ago

Stapler wrote:
4 years ago
I'll continue down a similar path as my last suggestion with Unbender Tine.
Was this not counted? :<

We've got some creatures that want haste and some creatures we'd like to protect, so I'll toss in Swiftfoot Boots.
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Post by Treamayne » 4 years ago

Day 7

*Slightly Early


Now accepting nominations for: Non-Creature/Non-Land Permanents and Spells

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Stapler wrote:
4 years ago
Stapler wrote:
4 years ago
I'll continue down a similar path as my last suggestion with Unbender Tine.
Was this not counted?
My apologies, fixed.
V/R

Treamayne

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Post by KMA_Again » 4 years ago

Curse of Opulence
It's another one drop that may give us some extra ramp.

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Post by Feyd_Ruin » 4 years ago

Sarkhan Unbroken.

Sarkhan provides us card draw and a decent creature maker. Although his ultimate isn't as devastating in this deck, we can easily go between +1 and -2, and if we somehow get enough, we do have at least a couple fat dragons to fetch.

Teferi, Hero of Dominaria might have some upperhand on Sarkhan, but we don't seem to be wanting to keep mana open as much as getting it on our turn. That, and sometimes playing the slightly different choice is a change of pace that makes things more interesting and fun.
To the beaten, the broken, or the damned; the lost, and the wayward: wherever I may be, you will have a home.

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Post by Sinis » 4 years ago

I nominate Luminarch Ascension.

Either people attack into you and suffer vengeance in return, or they let you have buckets of angels.



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Treamayne
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Post by Treamayne » 4 years ago

Unfortunately, the time for nominating creatures has past. If we don't get enough spell nominations in a timely manner, and as long as nobody objects, we can add this in before we start cutting cards.

Day 8


Now accepting nominations for: Instants and Sorceries

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Also, just wanted to say thanks everyone for the support and participation.
Though, I admit I was a bit sad nobody commented on the quote in the (former) thead title - so I removed it...
V/R

Treamayne


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Post by Feyd_Ruin » 4 years ago

Kodama's Reach
We need the full pair, for sure.
To the beaten, the broken, or the damned; the lost, and the wayward: wherever I may be, you will have a home.

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Post by Henlock » 4 years ago

Rakdos Charm looks.like it can be a nice piece of hate. With 5 colors we're not likely playing Scavenger Grounds, so an instant piece of graveyard hate might save us from graveyard shenanigans. Artifact hate always comes really handy and even the last mode can punish token decks or others go-wide strategies that don't care much about being forced to attack.

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Post by Mookie » 4 years ago

Treamayne wrote:
4 years ago
Also, just wanted to say thanks everyone for the support and participation.
Though, I admit I was a bit sad nobody commented on the quote in the (former) thead title - so I removed it...
Back at you - thanks for running this!
(also, I would have commented, but the reference went over my head. x.x)

Anyway.... I'll suggest All Suns' Dawn as a big recursion spell.

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Post by Treamayne » 4 years ago

Day 8


Now accepting nominations for: Instants and Sorceries

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Mookie wrote:
4 years ago
Treamayne wrote:
4 years ago
Also, just wanted to say thanks everyone for the support and participation.
Though, I admit I was a bit sad nobody commented on the quote in the (former) thead title - so I removed it...
Back at you - thanks for running this!
(also, I would have commented, but the reference went over my head. x.x)
"Group Think" is a term/theme from the novel 1984, so I had appended another term from the same novel "Double Plus Good"*
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For those that have not read it, one of the themes of the novel is that society is being "dumbed down" (to make compliance easier) and one of the ways Big Brother (you knew this novel is where that term comes from, right) accomplishes this is by slowly removing words and terms from the language. There is no more "better," "great," or "best" - something is either good, plus good, or double plus good (likewise bad, plus bad, double plus bad).
V/R

Treamayne

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