Korvold - let’s brew!
Community Rules
‖ Commander Rules
Dictate. 😂
EDH:
Krenko, Goblin Stampede
Nylea, God of Hydra Counters
Mahadi, Emporium Master
Feather, Catrips Redeemed
Ghired, The Tokened
Hakbal, Merfolk Massacre
Ten and Clara, Suspended
Krenko, Goblin Stampede
Nylea, God of Hydra Counters
Mahadi, Emporium Master
Feather, Catrips Redeemed
Ghired, The Tokened
Hakbal, Merfolk Massacre
Ten and Clara, Suspended
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- Posts: 36
- Joined: 4 years ago
- Pronoun: Unlisted
I played a version of this online the other night and it was great. Dockside Extortionist is amazing with Korvold out.Skello496 wrote: ↑4 years agoDecklistApproximate Total Cost:
This deck is a lot more removal heavy than yours, and I'm sure it can use some major work still, but it's a fun start.
Oh that's awesome!! What changes did you make to it? I'm really curioussweetwaterbob wrote: ↑4 years agoI played a version of this online the other night and it was great. Dockside Extortionist is amazing with Korvold out.Skello496 wrote: ↑4 years agoDecklistApproximate Total Cost:
This deck is a lot more removal heavy than yours, and I'm sure it can use some major work still, but it's a fun start.
EDH:
Krenko, Goblin Stampede
Nylea, God of Hydra Counters
Mahadi, Emporium Master
Feather, Catrips Redeemed
Ghired, The Tokened
Hakbal, Merfolk Massacre
Ten and Clara, Suspended
Krenko, Goblin Stampede
Nylea, God of Hydra Counters
Mahadi, Emporium Master
Feather, Catrips Redeemed
Ghired, The Tokened
Hakbal, Merfolk Massacre
Ten and Clara, Suspended
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- Posts: 36
- Joined: 4 years ago
- Pronoun: Unlisted
The game had me facing down a Rayami and a BW knights tribal deck. I think Meren and Dragonbrood Mother are a little slow and I was able to get the game stabilized by resolving a Bitterblossom with a Parallel Lives and a Gravepact. From there I was able to keep the board clear from a Rayami full of a keyword soup.
I finally managed to win with a Pitiless Plunderer on the field where I sacced the bitterblossom tokens to make 2 treasures per 1 fairy. The draw triggers off of Korvold drew me into a Dockside Extortionist which then produced another 6 treasures. I then Scapeshifted to bump Korvold up to lethal while also drawing a bunch of cards.
I replaced Mazirek with Gitrog. I think I want to replace Meren and Dragonbroodmother since they we're kinda slow. Dockside Extortionist was insane and saccing treasures with Korvold out is amazing value.
Current cuts are looking like Siege Gang Commander, Dragon Broodmother, Mazirek, Moldervine Relcamation, and Fecundity.
I want to add smaller cmc spells like Farseek, Natures Claim, Faithless Looting, while adding Vaevictus, Gitrog.
I do want to explore a more lands matter theme in the future with dockside + temur and food chain + squee to play around with stuff like Field of the Dead.
Landfall is great because Korvold love's saccing tokens and landfall matters tends to produce a lot of creature tokens.
I finally managed to win with a Pitiless Plunderer on the field where I sacced the bitterblossom tokens to make 2 treasures per 1 fairy. The draw triggers off of Korvold drew me into a Dockside Extortionist which then produced another 6 treasures. I then Scapeshifted to bump Korvold up to lethal while also drawing a bunch of cards.
I replaced Mazirek with Gitrog. I think I want to replace Meren and Dragonbroodmother since they we're kinda slow. Dockside Extortionist was insane and saccing treasures with Korvold out is amazing value.
Current cuts are looking like Siege Gang Commander, Dragon Broodmother, Mazirek, Moldervine Relcamation, and Fecundity.
I want to add smaller cmc spells like Farseek, Natures Claim, Faithless Looting, while adding Vaevictus, Gitrog.
I do want to explore a more lands matter theme in the future with dockside + temur and food chain + squee to play around with stuff like Field of the Dead.
Landfall is great because Korvold love's saccing tokens and landfall matters tends to produce a lot of creature tokens.
i feel that korvold has the option to do infinites although i can only think of two right now. What other infinites am i missing?
ashnod's altar/phyrexian altarKrark Clan ironworks + animation module + korvold, fae-cursed king = draw your deck and and get for each card you draw
replacement for korvold the above combo is deathbringer thoctar
dockside extortionist + temur sabertooth = inf mana
ashnod's altar/phyrexian altarKrark Clan ironworks + animation module + korvold, fae-cursed king = draw your deck and and get for each card you draw
replacement for korvold the above combo is deathbringer thoctar
dockside extortionist + temur sabertooth = inf mana
- darrenhabib
- Posts: 1891
- Joined: 4 years ago
- Pronoun: Unlisted
Honestly one of the best things about Korvold is that you don't need to bother with infinites you get so much value anyway.maeos wrote: ↑4 years agoi feel that korvold has the option to do infinites although i can only think of two right now. What other infinites am i missing?
ashnod's altar/phyrexian altarKrark Clan ironworks + animation module + korvold, fae-cursed king = draw your deck and and get for each card you draw
replacement for korvold the above combo is deathbringer thoctar
dockside extortionist + temur sabertooth = inf mana
I saw a korvold deck tonight just go absolutely off with a wildfire effect and dockside extortionist and it was a thing of beauty. Really strong general, killed one of us outright and one with commander damage after wildfiring all my lands and my entire board except sword of war and peace.
I still almost got him with a myr wielding the sword tho
I still almost got him with a myr wielding the sword tho
- PrimevalCommander
- Posts: 935
- Joined: 4 years ago
- Pronoun: he / him
Looking at building a casual Korvold deck and picked up a Brass Bounty because it looks like a good fit for him. If Korvold is out it becomes a massive draw/ritual spell that can dig quite deep. I'll also be trying out Scaretiller to recur self-saccing lands or drop extra lands from hand into play. I'll have several Eldrazi Spawn/Scion token makers since they can self-sac without any additional setup.
Yawgmoth, Thran Physician is also a good choice for doubling up on draw triggers. Deathbringer Thoctar is a card I often forget, but really like in creature heavy decks.
I don't see Sylvok Replica, Seal of Primordium or Dawntreader Elk mentioned much here.
Fling will be slotted in for when Korvold gets big and is about to eat removal, or just for the double play if he connects for commander damage kill.
Anything else that makes treasures easily? Clues are also a good option, though require mana to sac.
Eldrazi Treasures
Yawgmoth, Thran Physician is also a good choice for doubling up on draw triggers. Deathbringer Thoctar is a card I often forget, but really like in creature heavy decks.
I don't see Sylvok Replica, Seal of Primordium or Dawntreader Elk mentioned much here.
Fling will be slotted in for when Korvold gets big and is about to eat removal, or just for the double play if he connects for commander damage kill.
Anything else that makes treasures easily? Clues are also a good option, though require mana to sac.
Eldrazi Treasures
Decklists
God-Eternal Oketra
Titania, Protector of Argoth
Karador, Ghost Chieftan
Kalamax, the Stormsire
Rocco WILD PAIR
Sefris of the Hidden Ways *Budget*(Page 4)
Zurzoth, Chaos RiderKalamax, the Stormsire
Rocco WILD PAIR
Sefris of the Hidden Ways *Budget*(Page 4)
God-Eternal Oketra
Titania, Protector of Argoth
Ranking of treasure producing cards for Korvold:
1. Pitiless Plunderer - The synergy with the other cards you are likely running is insane. This card is explosive.
2. Dockside Extortionist - Cheap, efficient. Can be part of an infinite combo, but pretty powerful by itself.
3. Brass's Bounty - Huge cost, Huge effect
4. Revel in Riches - Situational engine. Alternate wincon may or may not be what you want.
5. Ruthless Knave - It'll do work. It's not explosive like the Plunderer, but it will get your engine moving.
6. Treasure Map - It's slower. Improves consistency and provides nice value, but it takes time and it wants you to walk not run.
7. Vraska, Relic Seeker - You aren't playing this card for Korvold. There are synergies, and they are nice. But you'd be playing this card for itself.
8. Wily Goblin - If you make a Goblin tribal Korvold deck (and you can), this guy works, Otherwise, not worth it.
1. Pitiless Plunderer - The synergy with the other cards you are likely running is insane. This card is explosive.
2. Dockside Extortionist - Cheap, efficient. Can be part of an infinite combo, but pretty powerful by itself.
3. Brass's Bounty - Huge cost, Huge effect
4. Revel in Riches - Situational engine. Alternate wincon may or may not be what you want.
5. Ruthless Knave - It'll do work. It's not explosive like the Plunderer, but it will get your engine moving.
6. Treasure Map - It's slower. Improves consistency and provides nice value, but it takes time and it wants you to walk not run.
7. Vraska, Relic Seeker - You aren't playing this card for Korvold. There are synergies, and they are nice. But you'd be playing this card for itself.
8. Wily Goblin - If you make a Goblin tribal Korvold deck (and you can), this guy works, Otherwise, not worth it.
- BaronCappuccino
- Posts: 247
- Joined: 4 years ago
- Pronoun: he / him
- Location: Quiet Corner
Despite goblins being primarily a Jund tribe - if only due to Lorwyn/Shadowmoor, there's really no satisfactory Jund Goblin commander. I'll second Darrenhabib's suggestion of running him as a goblin tribal deck. That's what I'm doing. I didn't even intend a Korvold deck. What happened was, I wanted to improve my mono-red goblins deck by including the best goblins in Jund colors for the insane resilience, and I had no commander. Korvold was the best fit.