Ancestral Recall

Target player draws three cards.
Time Walk

Take an extra turn after this one.
Timetwister

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Black Lotus

{T}, Sacrifice this artifact: Add three mana of any one color.
Mox Emerald

{T}: Add {G}.
Mox Jet

{T}: Add {B}.
Mox Pearl

{T}: Add {W}.
Mox Ruby

{T}: Add {R}.
Mox Sapphire

{T}: Add {U}.
Afterlife

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Akroma's Blessing

Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling {W} ({W}, Discard this card: Draw a card.)
The clerics saw her as a divine gift. She saw them only as allies in her war against Phage.
Armageddon

Destroy all lands.
War destroys more than just the land. War destroys hope.
Astral Slide

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
"The hum of the universe is never off-key."
—Mystic elder
Balance

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Battle Screech

Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Benalish Trapper

{W}, {T}: Tap target creature.
"I'm up here. You're down there. Now who's the lower life form?"
Benevolent Bodyguard

Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
"My destiny is to save others so their destinies may be achieved."
Breath of Life

Return target creature card from your graveyard to the battlefield.
"Nothing can stop the power of life—not even death."
—Onean cleric
Brilliant Halo

Enchant creature
Enchanted creature gets +1/+2.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
When its power is threatened, the council speaks with a unified voice.
Crescendo of War

At the beginning of each upkeep, put a strife counter on this enchantment.
Attacking creatures get +1/+0 for each strife counter on this enchantment.
Blocking creatures you control get +1/+0 for each strife counter on this enchantment.
Decree of Justice

Create X 4/4 white Angel creature tokens with flying.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Deftblade Elite

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
{1}{W}: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Devout Witness

{1}{W}, {T}, Discard a card: Destroy target artifact or enchantment.
The Cho-Arrim fought Mercadia's decadence with more than just swords.
