HISTORICANTHOLOGY1


HA1
Release Date: Nov 21st 2019
Card ImagesChecklistOracle Listing

Serra Ascendant

Serra Ascendant
Serra Ascendant
Creature — Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, this creature gets +5/+5 and has flying.

1/1

Soul Warden

Soul Warden
Soul Warden
Creature — Human Cleric

Whenever another creature enters, you gain 1 life.

"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."

1/1

Kinsbaile Cavalier

Kinsbaile Cavalier
Kinsbaile Cavalier
Creature — Kithkin Knight

Knight creatures you control have double strike.

Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other.

2/2

Treasure Hunt

Treasure Hunt
Treasure Hunt
Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

"The longer the journey, the more one learns."

—Isanke, Halimar seastalker

Distant Melody

Distant Melody
Distant Melody
Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

Oona's song is like a twisted dinner chime. All the faeries return home, but it is Oona who feasts—on the stolen dreams and rumors they serve her.

Cryptbreaker

Cryptbreaker
Cryptbreaker
Creature — Zombie

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.

1/1

Hypnotic Specter

Hypnotic Specter
Hypnotic Specter
Creature — Specter

Flying

Whenever this creature deals damage to an opponent, that player discards a card at random.

Its victims are known by their eyes: shattered vessels leaking broken dreams.

2/2

Phyrexian Arena

Phyrexian Arena
Phyrexian Arena
Enchantment

At the beginning of your upkeep, you draw a card and you lose 1 life.

A drop of humanity for a sea of power.

Tendrils of Corruption

Tendrils of Corruption
Tendrils of Corruption
Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Darkness doesn't always send its minions to do its dirty work.

Kiln Fiend

Kiln Fiend
Kiln Fiend
Creature — Elemental Beast

Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.

It traps an explosion within its stony skin.

1/2

Goblin Matron

Goblin Matron
Goblin Matron
Creature — Goblin

When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

A mother only a child could love.

1/1

Hidetsugu's Second Rite

Hidetsugu's Second Rite
Hidetsugu's Second Rite
Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Hidetsugu never relinquished a grudge. He let it burn within him, gathering ever greater intensity until the final moment of vengeance.

Elvish Visionary

Elvish Visionary
Elvish Visionary
Creature — Elf Shaman

When this creature enters, draw a card.

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."

1/1

Fauna Shaman

Fauna Shaman
Fauna Shaman
Creature — Elf Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

She wears the talismans of every creature she can evoke.

2/2

Imperious Perfect

Imperious Perfect
Imperious Perfect
Creature — Elf Warrior

Other Elves you control get +1/+1.

{G}, {T}: Create a 1/1 green Elf Warrior creature token.

In a culture of beauty, the most beautiful are worshipped as gods.

2/2

Burning-Tree Emissary

Burning-Tree Emissary
Burning-Tree Emissary
Creature — Human Shaman

When this creature enters, add {R}{G}.

Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.

2/2

Captain Sisay

Captain Sisay
Captain Sisay
Legendary Creature — Human Soldier

{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.

2/2

Ornithopter

Ornithopter
Ornithopter
Artifact Creature — Thopter

Flying

Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter.

0/2

Mind Stone

Mind Stone
Mind Stone
Artifact

{T}: Add {C}.

{1}, {T}, Sacrifice this artifact: Draw a card.

Darksteel Reactor

Darksteel Reactor
Darksteel Reactor
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

At the beginning of your upkeep, you may put a charge counter on this artifact.

When this artifact has twenty or more charge counters on it, you win the game.