Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Riria 14 (+2)
void_nothing 14 (+3)
bravelion83 13 (+1)
RattingRots 12 (+6)
marioguy3 10 (+2)
wizyard 9 (+2)
Rithaniel 8 (+3)
kwanyeegor-ii 4
Levin 2 (+1)
WhiteBorderStoneRain 2 (+2)
Levin's probation has ended.
bravelion83 wrote: ↑1 year agoVotes: RattingRots, marioguy3
To be extra clear: this is NOT a card from the custom set that's associated with my story, but it could have been if I had thought of it as I was making the set. It could easily be in a return to that plane. Anyway, as I've said, please treat him well. He and his family mean a lot to me.
Lavko's Recruitment
Enchantment — Aura (U)
Enchant creature you control
Enchanted creature has haste and "Whenever this creature deals combat damage to a player, put a +1/+1 counter on this creature and draw a card."
Reload 2 (You may cast this card from your graveyard by removing two +1/+1 counters from among creatures you control in addition to paying its other costs. Exile it if it would leave the battlefield.)
"Passion, zeal, competence, control under pressure... You've got all the perfect skills to be an excellent 'fighter, recruit!"
—Lavko Kratich, Chief Firefighter
Levin wrote: ↑1 year agomario, rith
Azlanoth, the Ascension –
Legendary Creature – God (M)
As you cast ~, you may pay . If you do, exile up to X target cards from a graveyards.
~ has all abilities of permanent cards exiled by cards named ~
You may cast instant and sorcery spells exiled by cards named ~, and the first spell you cast this way each turn costs instead.
When ~ leaves the battlefield, return all cards exiled by cards named ~ to their owners' graveyards. For each card put into a graveyard this way, each player gains 1 life.
: Target player exiles a card from their hand or graveyard.
: Exile target permanent. If it wasn't a land, add .
10/10
netn10 wrote: ↑1 year agoVotes: Rithaniel, void_nothing
Ace in the Hole
Sorcery (Rare)
Deck of Cards (This card requires a standard deck of four suites, each with thirteen cards from ace to king. If you would and could draw from your main deck, you may draw from the standard deck instead.)
Discard an Ace card. If you do, draw three cards.
Riria wrote: ↑1 year agoVotes: void_nothing, RattingRots (this is the kind of card which I vote for because, while it's not anything special, it's so minimalistic and obvious a design space that it genuinely surprises me it hasn't been printed yet. In other words, sometimes 0/3 creativity is an upside.)
Iomedae's Endorsement
Instant (R)
Return to the battlefield all creature cards in your graveyard that were put there from the battlefield this turn. Those that dealt combat damage this turn enter with an additional +1/+1 counter.
You should, generally speaking, do things that are uncomplicatedly Good. But there is a time and place when ends justify the means.
WhiteBorderStoneRain wrote: ↑1 year agoVotes: wizyard, Levin
Glistening KissuubbggEnchantment — Saga
I: Each opponent mills thirty cards. You draw three cards.
II: Each opponents puts a planeswalker card from their graveyard onto the battlefield. Then you put all planeswalker cards from all graveyards onto the battlefield under your control.
III: Each opponent who controls a planeswalker gets 9 poison counters.
Jace sighed, moving closer. Vraska leaned in to meet him, and their lips met, one last kiss shared in the shadow of the end. "For the glory of Phyrexia," she purred.
void_nothing wrote: ↑1 year agoVotes: WhiteBorderStoneRain, Rithaniel
Cell of Breathstealers
Creature - NIghtstalker (R)
Haste
Cell of Breathstealers can't be blocked except by three or more creatures.
When Cell of Breathstealers dies, each player loses 3 life and you create three 2/1 black Nightstalker creature tokens.
6/3
RattingRots wrote: ↑1 year agoRiria (though I'm not a huge fan of the psuedotargetted sac effect to be honest), void_nothing
HM: RithanielShowHideThis is an interesting idea in a few ways but I think it's a pretty big issue that even after it becomes a demon, you can still keep necro-ing which seems very strong at least in some situations as well as a bit too much of an incentive to just use it as a necro effect.Aether EmulatorSPOILERShowHideVery much appreciated. The goal with a lot of my card designs is to hit that zone so glad when the cards work for people (at least hypothetically).Riria wrote: ↑1 year agoVotes: void_nothing, RattingRots (this is the kind of card which I vote for because, while it's not anything special, it's so minimalistic and obvious a design space that it genuinely surprises me it hasn't been printed yet. In other words, sometimes 0/3 creativity is an upside.)
That being said today's submission is going to be literally my least favorite effect people do in custom card designs (and might just break the rules).
Artifact Creature (R)
Abilities that would trigger when a spell is cast instead trigger when a spell resolves.
2/1
Rithaniel wrote: ↑1 year agoVotes: netn10, wizyard
Kethid, Who Regretted
Legendary Creature - Elf R
: Target creature you control fights another target creature. Then, if a creature died this way, Kethid loses this ability and becomes an Elf Druid with base power and toughness 0/7.
: If Kethid is a Druid, create a 0/2 blue Spirit creature token with "Prevent all combat damage that would be dealt to this creature." Then, if you control five or more of those tokens, Kethid becomes an Elf God with indestructible.
, Sacrifice Kethid: You may cast a card from your hand without paying its mana cost. Activate this ability only if Kethid is a God.
3/3