The way this worked is that each round had an optional prompt to complete. The player who had the highest score in the round had their answer worked into the challenge for the following round.
The round is set on the plane of:
Artezia, a plane built entirely of metal, with no sightings of organic life for millennia.
And this round we're going to be designing around the mechanic:
Integrate <cost> (<cost>, Exile this from your graveyard: Target creature you control gains this card's abilities. Integrate as a sorcery)
Main Challenge - Design a noncreature artifact or enchantment with integrate.
Subchallenge 1 - Your card does not have the word "sacrifice" or the word "discard" on it.
Subchallenge 2 - Your card has at least 6 colored mana symbols on it.
Clarifications
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Main Challenge: You can assume that the comprehensive rules would include an entry for integrate that make it work, but that doesn't mean that there won't be elegance deductions if you design a card that plays into confusing rules space (say, by submitting an equipment that would give a creature an equip ability).
Subchallenge 1: You also won't get points if it says "sacrifices" or "sacrificed" or "discards" etc. etc.
Subchallenge 2: These symbols can be distributed however you want between the cost and the rules text. Hybrid symbols only count as 1.
If you have any questions, post them in the MCC discussion thread.
Subchallenge 1: You also won't get points if it says "sacrifices" or "sacrificed" or "discards" etc. etc.
Subchallenge 2: These symbols can be distributed however you want between the cost and the rules text. Hybrid symbols only count as 1.
If you have any questions, post them in the MCC discussion thread.
DEADLINES
Design deadline: Saturday, November 26th 23:59 EDT
Judging deadline: Wednesday, November 30th 23:59 EDT
RUBRIC
MCC Rubric
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Design
(X/3) Appeal - Do the different player psychographics (Timmy/Johnny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
(X/3) Appeal - Do the different player psychographics (Timmy/Johnny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
JUDGES
slimytrout
void_nothing
PLAYERS
@Ink-Treader
@CunningGabe