.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
netn10 40 (+1)
void_nothing 38 (+2)
JovialJovian 34 (+0)
Raptorchan 17
kwanyeegor-ii 8
OneAndOnly 4
Legend 1
CunningGabe 0
MonoRedMage 0
.::Note of the Day::.void_nothing 38 (+2)
JovialJovian 34 (+0)
Raptorchan 17
kwanyeegor-ii 8
OneAndOnly 4
Legend 1
CunningGabe 0
MonoRedMage 0
.::Yesterday's Submissions::.
Universes Beyond: Literature
netn10 wrote: ↑1 year agoVote: void_nothing
Beyond Good and Evil
Enchantment (Mythic)
Choose one crime from the list -
* Crime - Whenever an opponent attacks you.
* Crime - Whenever an opponent cast their second spell each turn.
* Crime - Whenever a creature you control becomes a target of a spell or an ability of an opponent.
And choose one punishment for it:
* Punishment - Draw a card.
* Punishment - Create a 1/1 white Spirit creature token with flying.
* Punishment - Destroy target artifact or enchantment you don't control.
IIW: Crime and punishment
JovialJovian wrote: ↑1 year agovotes: void_nothing
Scrooge, Irate Miser
Legendary Creature - Human Citizen (R)
At the beginning of your upkeep, you create a treasure token and lose 1 life.
At the beginning of your end step, if three or more Spirit creatures with different names entered the battlefield under your control this turn, transform Ebenezer Scrooge.
0/2
//DFC//
Scrooge, Blessed Altruist
Legendary Creature - Human Citizen
Whenever an opponent gains life, you gain that much life
, Sacrifice a treasure: Target player creates a Food token.
1/4
IIW: three digit numbers