.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
void_nothing 42 (+3)
Ink-Treader 40 (+2)
CunningGabe 39 (+3)
netn10 38 (+5)
Lorn Asbord Schutta 36
JovialJovian 19 (+1)
OneAndOnly 8
MonoRedMage 3
dyd 3
kwanyeegor-ii 2
duducrash 0
Legend 0
.::Note of the Day::.Ink-Treader 40 (+2)
CunningGabe 39 (+3)
netn10 38 (+5)
Lorn Asbord Schutta 36
JovialJovian 19 (+1)
OneAndOnly 8
MonoRedMage 3
dyd 3
kwanyeegor-ii 2
duducrash 0
Legend 0
.::Yesterday's Submissions::.
Brothers' War previews
netn10 wrote: ↑1 year agoVotes: Ink-Treader, CunningGabe
Power Suit
Artifact - Vehicle (Common)
Pick a side (When this permanent enters the battlefield, choose Urza or Mishra)
As long as most permanents you control are with Urza, Power Suit has flying and vigilance. Otherwise, it has trample and haste.
Crew 1
3/3
IIW: Powerstone tokens
CunningGabe wrote: ↑1 year agoVotes: netn10, void_nothing
Crackling Condenser
Artifact - Enhancement (U)
At the beginning of your upkeep, put a charge counter on enhanced artifact.
Enhance ( : Attach to target artifact you control. Enhance only as a sorcery.)
IIW: D&D
void_nothing wrote: ↑1 year agoVotes: netn10, CunningGabe
Yotian Maneuvers
Enchantment (U)
When Yotian Maneuvers enters the battlefield, scry 1, then you may reveal the top card of your library. If it's an artifact card with mana cost or , put it onto the battlefield.
Artifact creatures you control have vigilance.
: Target artifact creature you control gets +1/+4 until end of turn.
IIW: Prehistoric non-dinosaur animals
Ink-Treader wrote: ↑1 year agoVote: netn10, void_nothing
Hurkyl, War's Objector
Legendary Creature - Human Wizard (R)
Flash
Ward
When Hurkyl enters the battlefield, each opponent returns each artifact they control to its owner's hand.
"I can only hope to teach them the futility of their conflict."
2/3
IIW: Light is not good/dark is not evil
OneAndOnly wrote: ↑1 year agoVotes: netn10, JovianJovian
.
Talisman of Kroog --
Artifact
Whenever a player casts a white spell, put a charge counter on Talisman of Kroog.
Return Talisman of Kroog to its owner's hand: For each charge counter on Talisman of Kroog, choose one -- Gain one life, or add one mana of any color.
.
If I Win: Sudden reversals