New Challenge Every Day - June 6th: Roll a die with four different possible outcomes

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void_nothing
Undersea Emperor
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Location: Lodrux, Arakanta

Post by void_nothing » 2 years ago

Today's Challenge: Roll a die with four different possible outcomes

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Ink-Treader 14 (+3)
void_nothing 11 (+3)
netn10 10 (+4)
dyd 8 (+2)
OneAndOnly 6 (+0)
kwanyeegor-ii 4 (+0)
JovialJovian 4 (+0)
MonoRedMage 1
.::Note of the Day::.

.::Yesterday's Submissions::.
New theme for WUB
dyd wrote:
2 years ago
Votes: netn10, Ink-Treader

Mivor, Illuminated Baron w(w/u)u(u/b)b
Legendary Creature - Sphinx Noble (M)
Flying
Whenever you cast a noncreature spell, appreciate X, where X is the number of spells you've cast this turn. (Put a +1/+1, loyalty, or ward counter on target permanent you control with mana value X.)
At the beginning of each end step, draw a card if you appre ciated this turn.
4/6

IIW: multicolor invokers
OneAndOnly wrote:
2 years ago
Votes: Ink-Treader, netn10
.
Debt of Life and Blood -- WUB
Enchantment
When Debt of Life and Blood enters the battlefield, put a shield counter on each creature.
Whenever a shield counter is removed from a creature you don't control, gain control of that creature and untap it. At the end of turn, return that creature to its owner's hand.
.
IIW; Bad habits.
Ink-Treader wrote:
2 years ago
Vote: netn10, void_nothing

Fist of the Beyond 2U
Creature - Vedalken Monk (U)
Balance - Fist of the Beyond has flying as long as you have exactly three, four, or five cards in hand.
BW, Discard a card: Put a lifelink counter and a deathtouch counter on Fist of the Beyond. It gains hexproof until end of turn.
2/3

IIW: Keyword counters
netn10 wrote:
2 years ago
Votes: dyd, void_nothing

Tuner of Zakari WUB
Creature - Human Bard (Common)
When Tuner of Zakari enters the battlefield, draw three cards, then discard three cards unless you tuned to 1-2-1. (You are tuned to 1-2-1 if you cast a spell with mana value 1 this game, then 2, then 1).
2/2

IIW: Three colored Arena only faction set
JovialJovian wrote:
2 years ago
votes: dyd, void_nothing

Rewards of Decadence XWUB
Enchantment (R)
When Rewards of Decadence enters the battlefield, draw X cards and create X 1/1 black Noble creature tokens.
Superiority - As long as you have more cards in hand than each opponent, creatures you control get +1/+1.

IIW: Off-color Evoke
void_nothing wrote:
2 years ago
Votes: Ink-Treader, netn10

Nullfield Spiral 1WUB
Enchantment (M)
Whenever a creature with power or base power 0 you control attacks, untap it and it gets +2/+0 until end of turn.
Whenever a creature with power or base toughness 0 you control blocks, put a +1/+1 counter on it and it gains lifelink until end of turn.
Whenever you activate a 0 ability of a planeswalker you control, choose a type of counter on a permanent you control. Put two more of those counters on that permanent.
Permanents with mana value 0 you control have ward 3.

IIW: Elders
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
Randomancer
Posts: 2594
Joined: 4 years ago
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Post by dyd » 2 years ago

Votes: Ink-Treader, OneAndOnly

Equation System 2u
Sorcery
Roll a d4. Create a 0/0 green and blue Fractal creature token, then distribute a number of +1/+1 counters equal to the result among any number of Fractals you control. Then, look at the top X cards of your library, put one into your hand and the rest on the bottom of your library. X is the number of different powers 1 or greater among Fractals you control.


IIW: invokers for Ravnica

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void_nothing
Undersea Emperor
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Location: Lodrux, Arakanta

Post by void_nothing » 2 years ago

Votes: Ink-Treader, netn10

Geometric Intervention 4W
Instant (R)
You may cast Geometric Intervention from your graveyard as long as a creature token you control died this turn.
Roll a d20.
1-5 | Create two 2/2 white and blue Fractal Soldier creature tokens with flying. Each player draws a card.
6-10 | Create two 2/2 white and black Cube Soldier creature tokens with lifelink. Each player exiles a card from their hand.
11-15 | Create two 2/2 red and white Prism Soldier creature tokens with first strike. Each player sacrifices a nonland permanent.
16-20 | Create two 2/2 green and white Orb Soldier creature tokens with hexproof. Each player may put a permanent card from their hand onto the battlefield.

IIW: Combinations
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Ink-Treader
Posts: 1595
Joined: 4 years ago
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Post by Ink-Treader » 2 years ago

Vote: dyd, void_nothing

Threatening Diplomacy 3UB
Sorcery (R)
Choose target player, then roll a d20 and, if you control more creatures than the target, add the difference.
1-5 | You and that player each discard two cards, then draw two cards.
6-12 | That player discards two cards and you draw two cards.
13-19 | That player discards three cards and you draw three cards.
20+ | Gain control of up to three permanents that player controls. For each permanent you don't gain control of this way, that player discards a card and you draw a card.

IIW: "gain control"

netn10
Posts: 4114
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Post by netn10 » 2 years ago

Votes: Ink-Treader, dyd

Learning Opportunity W
Sorcery (Uncommon)
Roll a d4.
1 - Learn.
2 - Investigate twice.
3 - Scry 1, then draw a card.
4 - You draw two cards and target opponent draw three cards.

IIW: White draw cards.

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JovialJovian
Captain, I object!
Posts: 2320
Joined: 4 years ago
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Post by JovialJovian » 2 years ago

votes: oneandonly, void_nothing

Gate 3UBG
Instant (M)
Roll a d20
1-7: Search your hand for a creature card and put it onto the battlefield.
8-14: Search your hand and graveyard instead.
15-19:Search your hand, graveyard, and library instead, then shuffle.
20: Search all hands, graveyards, libraries, cards in exile, and cards you own outside the game instead, then each player shuffles.

IIW: Off-color evoke

kwanyeegor-ii
Posts: 1959
Joined: 5 years ago
Pronoun: Unlisted

Post by kwanyeegor-ii » 2 years ago

netn10 jovialjovian
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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MonoRedMage
Posts: 575
Joined: 4 years ago
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Post by MonoRedMage » 2 years ago

Votes - netn10, JovialJovian

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