.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 61 (+3)
JovialJovian 57
netn10 57 (+3)
void_nothing 48 (+1)
Pygyzy 10
kwanyeegor-ii 7
Mergatroid_Jones 3
MonoRedMage 3 (+3)
TheAmericanSpirit 0
.::Note of the Day::.JovialJovian 57
netn10 57 (+3)
void_nothing 48 (+1)
Pygyzy 10
kwanyeegor-ii 7
Mergatroid_Jones 3
MonoRedMage 3 (+3)
TheAmericanSpirit 0
.::Yesterday's Submissions::.
Underappreciated mechanics
JovialJovian wrote: ↑2 years agovotes: dyd, monoredmage
Rabble Rallier
Creature - Giant Citizen (U)
Banding, vigilance
Other creatures you control get +1/+1 and have banding.
2/6
IIW: Grass
Pygyzy wrote: ↑2 years agoNetn10, monoredmage
Transubstantiation
Enchantment (R)
Whenever a nontoken permanent enters the battlefield, it's controller may have it gain substance until end of turn.
Whenever a permanent loses substance, it's controller sacrifices it. Create a Treasure token.
Iiw: Wild ideas and crackpot theories
void_nothing wrote: ↑2 years agoVotes: dyd, netn10
Desperate Accorders
Creature - Human Warrior (R)
Trample
Battle cry
When Desperate Accorders enters the battlefield, if it's not a token, create two tokens that are copies of it.
Desperate Accorders has lifelink as long as it's attacking.
"To the Mirran banner and the name of Jor Kadeen, CHARGE!"
1/4
IIW: Geography