.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 54 (+2)
void_nothing 52 (+1)
netn10 40
Apellosine 34
JovialJovian 29 (+3)
Raptorchan 4
Dunadain 4
Legend 0
.::Note of the Day::.void_nothing 52 (+1)
netn10 40
Apellosine 34
JovialJovian 29 (+3)
Raptorchan 4
Dunadain 4
Legend 0
.::Yesterday's Submissions::.
Replacement effects
netn10 wrote: ↑2 years agoVotes: dyd (lol!), JovialJovian (Vehicles that crew vehicles is an obvious design space that I'm shocked WotC didn't explore)
Expanding Results
Enchantment (Mythic)
If you would copy a permanent or a spell for the first time each turn, instead copy it twice.
The Simic and the Izzet agree: One good experiment deserves another.
IIW: Vehicle/s
dyd wrote: ↑2 years agoVotes: JovialJovian, void_nothing
Meditating Gardener
Creature - Naga Druid
If you would mill one or more cards, instead put that many cards from your graveyard on the bottom of your library. If you can't, mill that many cards and add that much colorless mana. Until end of turn, you don't lose this mana as steps and phases end.
: Each player mills three cards.
3/3
IIW: long journeys
void_nothing wrote: ↑2 years agoVotes: dyd (is that a mfing gurren lagann reference), JovialJovian
Indulge in Power
Enchantment (R)
Flash
If you would gain life, instead create that many Clue tokens.
If you would put +1/+1 counters on a permanent you control, instead create that many Treasure tokens.
"I'm all for it - in moderation." - Wrimborthy
IIW: The multiverse's religious symbols