Miracles is the name given to the dominant strain of Blue-White Control in Legacy. It's named after cards with the Miracle mechanic, namely Terminus, though some lists additionally run Entreat the Angels. Miracles runs a large cantrip count to help filter its draws, set up miracles, and occasionally set up Counterbalance. This means that in addition to the usual Brainstorm and Ponder, it often runs some copies of Portent and/or Preordain. For dealing with spells, it packs some combination of Force of Will, Counterspell, Spell Pierce, Counterbalance, and most recently, Dovin's Veto. For dealing with creatures, there's the namesake Terminus, backed up by Swords to Plowshares, and some combination of Council's Judgment, Supreme Verdict, and occasionally Unexpectedly Absent. For generating card advantage or virtual card advantage, in addition to the Counterbalance and Terminus, the deck has access to a wide array of planeswalkers, including Jace, the Mind Sculptor, Narset, Parter of Veils, Teferi, Time Raveller, and sometimes Teferi, Hero of Dominaria. It also has access to Back to Basics, Accumulated Knowledge, Predict, Search for Azcanta, Snapcaster Mage, and Jace, Vryn's Prodigy, For closing out the game, in addition to Jace and Entreat the Angels, Monastery Mentor is the most common inclusion. Some lists run a higher count of Karakas alongside Vendilion Clique and Venser, Shaper Savant.
Miracles top 8 at SCG Classic Pittsburg
INSTANTS and SORC.
Approximate Total Cost: