.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Lorn Asbord Schutta 44 (+1)
dyd 42 (+1)
netn10 37
JovialJovian 32
void_nothing 30 (+3)
Pygyzy 14
Venedrex 8
kwanyeegor-ii 3
MonoRedMage 2
Feyd_Ruin 2
.::Note of the Day::.dyd 42 (+1)
netn10 37
JovialJovian 32
void_nothing 30 (+3)
Pygyzy 14
Venedrex 8
kwanyeegor-ii 3
MonoRedMage 2
Feyd_Ruin 2
.::Yesterday's Submissions::.
Puzzles
dyd wrote: ↑2 years agoVote: void_nothing
Eclectic Sphinx
Creature - Sphinx
Flying
Ward , where X is twice the number of cards exiled with Eclectic Sphinx.
When Eclectic Sphinx enters the battlefield, exile the top five cards of your library face down.
At the beginning of each player's upkeep, that player chooses a card exiled with Eclectic Sphinx, a card type and a color. Reveal that card and put it on the bottom of its owner's library. If that card is the chosen type and/or color, that player draws a card; otherwise, exile the top card of your library face down.
4/3
IIW: saffron
netn10 wrote: ↑2 years agoVotes: void_nothing, Lorn Asbord Schutta
Ever-Changing Puzzle
Enchantment (Mythic)
When Ever-Changing Puzzle enters the battlefield or at the beginning of your upkeep, target opponent chooses two. You win the game if you meet the two chosen win conditions:
* You have more life than each opponent.
* You control a permanent of each color.
* You control a creature with power 5 or more.
* You control ten artifacts.
* You have twenty creature cards in your graveyard.
IIW: Mono black enchantment destruction at uncommon/rare
Lorn Asbord Schutta wrote: ↑2 years agoVotes: void_nothing
Jester's Puzzlebox
Artifact (R)
: Search target opponent's library for a card, exile it face down, then that player shuffles.
: Reveal all cards exiled face down with Jester's Puzzlebox. If their total mana value is equal to X, put all those cards into their owner's hand. Only an opponent may activate this ability. (Cards that were revealed in previous activations don't count towards total mana value and stay in exile.)
"Feeling lucky?"
IIW: Land interaction other then destruction in red
void_nothing wrote: ↑2 years agoVote: dyd
Maze of Ironwood
Artifact (R)
When Maze of Ironwood enters the battlefield, create a 1/1 green Saproling creature token.
Each spell your opponents cast during your turn costs more to cast for each spell you've cast this turn.
At the beginning of each player's end step, if a non-active player cast a spell this turn, put a +1/+1 counter on target creature you control.
IIW: Sixth color