New Challenge Every Day - November 11th: New Triggerd Ability Conditions

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slimytrout
Posts: 1906
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Post by slimytrout » 2 years ago

Today's Challenge: New Triggered Ability Conditions

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 32 (+5)
Ink-Treader 24 (+1)
bravelion83 22 (+3)
JovialJovian 18 (+4)
netn10 14 (+2)
void_nothing 12 (+2)
dyd 11 (+1)
Lorn Asbord Schutta 6
kwanyeegor-ii 5
MonoRedMage 4
.::Note of the Day::.

.::Yesterday's Submissions::.
Simple Creatures
dyd wrote:
2 years ago
Votes: Ink-Treader, bravelion83

Shepherds' Scourge 6g
Creature - Wolf Beast
Affinity for Goats (This spell costs {1} less to cast for each Goat you control.)
Trample
"I tell you! That beast struck down seven goats with one blow!"
5/5

IIW: creature with negative power and/or toughness
netn10 wrote:
2 years ago
Votes: JovialJovian, slimytrout

Kaldra Weaponsmith 3
Artifact Creature - Construct (Rare)
T: Conjure a Kaldra equipment card into your hand.
It works tirelessly with a propose forgotten, for a patron long gone.
2/3

IIW: Conjure
bravelion83 wrote:
2 years ago
Votes: void_nothing, slimytrout

Baleful Vampire 1BB
Creature — Vampire (U)
Menace, deathtouch, lifelink
2/2

IIW: tribal lord for an obscure tribe
Ink-Treader wrote:
2 years ago
Vote: JovialJovian, slimytrout

Sunstoke Skirmisher 2R
Creature - Viashino Warrior (U)
First strike
1C: Sunstoke Skirmisher gains deathtouch until end of turn.
"The viashino clans wished for a higher purpose, and thus did they turn from the fiery blood of the earth to the radiant yet cruel light of the sun."
-The Hermit of Mount Zel

2/2
JovialJovian wrote:
2 years ago
votes: void_nothing, bravelion83

Bloodfeeder BB
Creature - Leech (M)
Lifelink
Pay 5 life: Create a token that's a copy of Bloodfeeder.
2/1

IIW: Reimagine a character who's actual card was underwhelming.
Pygyzy wrote:
2 years ago
Dyd, jovialjovian

Magmite UBR
Creature - Elemental Horror (U)
Flying, haste, menace
2/2

Iiw: Saturday Morning Cartoons
Lorn Asbord Schutta wrote:
2 years ago
Votes: netn10; slimytrout

Magnetic Impulsor
Creature - Weird (C)
Conduit (Spells you control targetting this creature cost less to cast.)
To sped up some of the experiments, Izzet scientists decided to create weird attracting the aether energies.
1/1

IIW: Reanimation over multiple upkeeps
void_nothing wrote:
2 years ago
Votes: netn10, slimytrout

Challenger of the Golden Hall 4WW
Creature - Elemental Warrior (U)
Flash
Grapple (This creature can't be blocked by more than one creature.)
Stalwart (This creature can be assigned to block an additional time each combat.)
4/5

IIW: Skeletons!
slimytrout wrote:
2 years ago
bravelion83, JovialJovian

Indomitable Champion RW
Creature - Human Warrior (R)
Indestructible
Indomitable Champion can't block.
2/2

IIW: Cleave costs less than the card's mana value

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dyd
Randomancer
Posts: 2594
Joined: 4 years ago
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Post by dyd » 2 years ago

Votes: slimytrout, Pygyzy

Hardened by the Travails 2gg
Enchantment
Indestructible
Graft 2 (This permanent enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this permanent onto it.)
Whenever one or more other permanents you control transform, if this permanent hasn't transformed this turn, you may transform it and put a +1/+1 counter on it.
//
Survivor of the Travails
Creature - Human Peasant
Indestructible
Whenever one or more other permanents you control transform, if this permanent hasn't transformed this turn, you may transform it and put two +1/+1 counters on it.
1/1

IIW: feudalism

netn10
Posts: 4116
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 2 years ago

Votes: Ink-Treader, slimytrout

Serenade of the Stars UU
Creature - Spirit (Rare)
Flying
Whenever you get an emblem, draw four cards.
2/2

IIW: Black destroys more than one enchantment

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bravelion83
OTJ MCC going on now
Posts: 4197
Joined: 5 years ago
Pronoun: he / him
Location: Florence, Italy

Post by bravelion83 » 2 years ago

Votes: slimytrout, Pygyzy

Boros Combatant 1RW
Creature — Human Soldier (R)
Whenever a creature you control deals 3 or more combat damage, you may discard a card. If you do, draw a card.
3RW: Boros Combatant gets +1/+1 and gains double strike until end of turn. Activate only as a sorcery and only once each turn.
2/2

IIW: disturb
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Ink-Treader
Posts: 1595
Joined: 4 years ago
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Post by Ink-Treader » 2 years ago

Vote: dyd, slimytrout

Avaitia, Duplex Cavorter UR
Legendary Creature - Goblin Wizard (R)
Haste
Whenever an activated ability of a permanent you control is activated for the second time this turn, if it isn't a mana ability, copy it. You may choose new targets for the copy.
T: Untap another target permanent.
2/2

IIW: Cleave

Pygyzy
Posts: 995
Joined: 4 years ago
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Post by Pygyzy » 2 years ago

Lorn Asbord Schutta, Jovialjovian

Giant Roulette Wheel 4
Artifact (Un-R)
Whenever a spell or ability causes a player to choose a target at random, you may copy that spell. You may choose that spell's targets.

Iiw: Cards that will be misread

kwanyeegor-ii
Posts: 1959
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Post by kwanyeegor-ii » 2 years ago

dyd jovialjovian
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Undersea Emperor
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Post by void_nothing » 2 years ago

Votes: Ink-Treader, slimytrout

Celestial Noontide 2W
Enchantment (R)
Flash
When Celestial Noontide enters the battlefield, target creature becomes white until end of turn.
Whenever a creature you control becomes one or more colors, untap that creature. Until end of turn, that creature gets +1/+1 and gains protection from each of those colors.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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JovialJovian
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Posts: 2320
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Post by JovialJovian » 2 years ago

votes: slimytrout, bravelion83

Gaddan Animist 2GW
Creature - Wombat Shaman (R)
Afterlife 1 (When this creature dies, create a 1/1 white Spirit creature token with flying.)
Whenever a noncreature permanent you control becomes a creature, create a 2/2 green Elemental Shaman creature token with Afterlife 1.
2/3

IIW: Reimagine a character whose real card was underwhelming

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MonoRedMage
Posts: 575
Joined: 4 years ago
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Post by MonoRedMage » 2 years ago

Votes - netn10, Lorn Asbord Schutta

Kendblim, the Bedlamancer 3R
Legendary Creature - Human Wizard {R}
Whenever a player discards a card at random, if it's a noncreature, nonland card, Kendblim deals damage to you equal to that card's mana value. Cast that card without paying its mana cost.
3/3

IIW - Red spells that target spells on the stack

slimytrout
Posts: 1906
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Post by slimytrout » 2 years ago

JovialJovian, Lorn Asbord Schutta

Bloodprice Oracle 1BB
Creature - Human Advisor (R)
Whenever you play the last card in your hand, you draw a card, then you lose 1 life for each card you've drawn this turn.
T, Discard a card: Target creature gets -1/-1 until end of turn and you gain 1 life.
2/2

IIW: Cards for historical figures

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