New Challenge Every Day, July 12th: God + creature type that's never been on a God

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void_nothing
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Post by void_nothing » 2 years ago

Today's Challenge:
God + creature type that's never been on a God

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Lorn Asbord Schutta 28 (+1)
void_nothing 28 (+3)
dyd 19 (+3)
netn10 18 (+2)
bravelion83 15 (+1)
Apellosine 11
JovialJovian 3
Pygyzy 2
Venedrex 2
.::Note of the Day::.

There have been a Devil God, a Dragon God, a Boar God, a Merfolk God, and some Zombie Gods. All other types have not been in the same typeline as God.

.::Yesterday's Submissions::.
Bards and music!
dyd wrote:
2 years ago
Votes: void_nothing, bravelion83 (I think it should say "another creature", unless you're aiming for a weird One with the Stars combo)

Under-Appreciated Singer 2r
Creature - Human Barbarian Bard
t, Exert Under-Appreciated Singer: Until end of turn, each attacking creature you control gains menace and "When this creature deals combat damage to an opponent, create a Food token."
Cacofonix was never invited to the boar feast, no matter his contribution to the battle.
1/1

IIW: Owls
Lorn Asbord Schutta wrote:
2 years ago
Votes: netn10; dyd

Valorous Skald
Creature - Dwarf Bard (U)
When Valorous Skald enters the battlefield, return target Saga card from your graveyard to the battlefield.
: Put a lore counter on target Saga you control. Activate only if you attacked or blocked this turn.
"What's worth the fight if no one remembers it?"
2/3

IIW: can't be blocked by more than one creature
bravelion83 wrote:
2 years ago
Votes: void_nothing, dyd

@dyd You're right, I should have said another creature, I wasn't aiming for that combo.

Harmonic Lyre 4
Artifact (R)
Whenever you cast a spell, if that spell has mana value exactly equal to the mana value of the previous spell you cast this turn plus 1, draw a card.
You have to play notes in the right order to achieve maximum harmony.

IIW: non-black Vampire or Zombie
netn10 wrote:
2 years ago
Votes: dyd (the flavor is so good!), void_nothing

Annoying Bard G
Creature - Satyr Bard (Uncommon)
As long as you have full party, all creatures able to block Annoying Bard do so.
"Every day we think about making him a party member... And then he start singing."
- Ardaz, Party Leader

2/1

IIW: Venture and Party on the same card.
void_nothing wrote:
2 years ago
Votes: netn10, Lorn Asbord Schutta

Relentless War-Piper 4R
Creature - Giant Bard (R)
T: Choose another target creature you control that attacked this turn. Untap that creature. Until end of turn, it gains "T: This creature deals damage equal to its power to any target." Activate only after combat.
3/3

IIW: Counterspells with flavorful restrictions
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Pygyzy
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Post by Pygyzy » 2 years ago

dyd, netn10

The Ur-Beeble
(Pink) Legendary Creature - Beeble God (R)
Companion - Your deck contains no non-Beeble creatures.
The Ur-Beeble's mana cost, power and toughness all equal the number of Beebles in art visible to all players.
Once during each of your upkeeps, you may reveal The Ur-Beeble from your hand. If you do, put a beeble counter on target nonland permanent. It has an additional Beeble in it's art for each beeble counter on it.
?/?

Iiw: New silver border mehanics
Last edited by Pygyzy 2 years ago, edited 13 times in total.

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dyd
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Post by dyd » 2 years ago

Votes: netn10, Lorn

@void_nothing: there's also a Horror God, even though it's only on the Atropal token created by Tomb of Annihilation

The Cosmic Turtle (10)BG
Legendary Creature - Turtle God
Indestructible
The Cosmic Turtle can't attack or block unless it's the only creature on the battlefield.
When The Cosmic Turtle enters the battlefield, create four 3/3 green Elephant creature tokens with trample each named Cosmic Elephant.
Whenever a creature you control named Cosmic Elephant dies, each player sacrifices half the non-God permanents they control, rounded up. If you control no other creatures named Cosmic Elephant, instead each player sacrifices each non-God permanent.
12/12

IIW: pinball

netn10
Posts: 4056
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Post by netn10 » 2 years ago

Votes: Lorn Asbord Schutta, dyd

Father of Machines UUBB
Artifact Creature - Artificer God (Mythic)
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
Each other artifact creature you control gets +2/-2 and have menace.
5/5

IIW: Transform into a 4/4.

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bravelion83
Back to fighting monsters
Posts: 4133
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Post by bravelion83 » 2 years ago

Votes: netn10, Lorn Asbord Schutta

Jimaz, God of the Pride 4GW
Legendary Creature — Cat God (M)
Vigilance, lifelink, indestructible
Whenever Jimaz, God of the Pride attacks, create a 2/2 green and white Cat creature token tapped and attacking.
At the beginning of your end step, you gain life equal to the number of creature tokens you control.
4/4

IIW: non-black Vampire or Zombie
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Lorn Asbord Schutta
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Post by Lorn Asbord Schutta » 2 years ago

Votes: netn10; void_nothing

Gaea gggggggggg
Legendary Creature - God Elemental (R)
At the beginnig of your upkeep, for each Forest you control create a copy of that land. That copy enters the battlefield tapped.
If a card or permanent would be put into your graveyard from anywhere, shuffle it into your library instead.
10/10

IIW: hate piece for tutor's

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void_nothing
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Post by void_nothing » 2 years ago

Votes: Lorn Asbord Schutta, netn10

Dalmurv the Never-Beaten 2RR
Legendary Creature - Orc God (M)
Other attacking creatures you control get +1/+0 and have first strike.
Whenever one or more other creatures you control attack, defending player sacrifices that many artifacts. You create a Treasure token for each of those creatures that's an Orc.
Whenever you cast your second Orc spell in a turn, you may pay RR. If you do, return Dalmurv from your graveyard to the battlefield. It gains haste until end of turn.
3/2

IIW: Legendary lands matter
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