Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
I suppose my main focus for this month has been Ring Theory, so why stop now? Let's talk about a specific oddity in rings where you have irreducibles and primes. I'm gonna play fast and loose with the explanations.
So, when you all think about "prime" elements, you probably think of the prime integers: 2, 3, 5, 7, 11, 13, and ect. But this is just a specific case of "primes." You probably think of primes as being unable to be broken down any further, kind of the description that "the only divisors of it are 1 and itself," but this is not what "prime" means. Instead, this is what "irreducible" means, and something can be irreducible, but not prime. However, if something is prime, it is automatically irreducible.
For an example of this, look at the smallest ring that contains 1+i*sqrt(5), as well as all the integers (there is specific notation for this, but, as I said before, we're going fast and loose with the explanations). In this ring, we have that 2*3=(1+i*sqrt(5))(1-i*sqrt(5)), and so the number 2 divides (1+i*sqrt(5))(1-i*sqrt(5)), but doesn't divide either 1+i*sqrt(5) or 1-i*sqrt(5). Thus, in this ring, 2 is not prime. However, 2 is still irreducible, because you can't "split it up," as it were.
DCC Scoreboard
JessWill 87 (+3)
Indighost 69
netn10 69 (+2)
Rithaniel 69 (+2)
void_nothing 55
bravelion83 49 (+3)
RattingRots 40 (+6)
wizyard 5
kwanyeegor-ii 4
scarbo 4
MonoRedMage 3
Riria 3
Indighost 69
netn10 69 (+2)
Rithaniel 69 (+2)
void_nothing 55
bravelion83 49 (+3)
RattingRots 40 (+6)
wizyard 5
kwanyeegor-ii 4
scarbo 4
MonoRedMage 3
Riria 3
void_nothing wrote: ↑3 years agoVotes: netn10, RattingRots
Iron at the Core
Enchantment - Aura (U)
Enchant permanent
Enchanted permanent has ward .
Whenever a ward ability of a creature you control triggers, put a +1/+1 counter on that creature.
RattingRots wrote: ↑3 years agobravelion83, Rithaniel
Giant Floating Brain
Creature - Horror (R)
Flying
Giant Floating Brain gets +2/+2 for each card in your hand.
At the end of each turn, if you discarded a card this turn, draw a card.
0/0
netn10 wrote: ↑3 years agoVotes: bravelion83, RattingRots
Silverquill Tabard
Artifact - Equipment (Common)
Equipped creature has " : Add or " and "Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature."
Equip
Sharp outfit for the sharpest of tongues.
bravelion83 wrote: ↑3 years agoVotes: JessWill, netn10
Firegrove Boar
Creature — Boar (U)
When Firegrove Boar enters the battlefield, choose one —
• Firegrove Boar fights target creature you don't control.
• Firegrove Boar deals damage equal to its power to target player or planeswalker.
3/3
Rithaniel wrote: ↑3 years agoVotes: JessWill, RattingRots
(RattingRots made a Brain card today, so I, too, must make a Brain card.)
Brain-ification Engine of Mruu
Artifact R
Non-Brain, Non-Eye creatures can't attack or block.
: Choose a number. Until end of turn, each creature with converted mana cost equal to that number loses all abilities and becomes a colorless Brain with base power and toughness 1/1. Any player may activate this ability.
Mruu is a plane that has lost its mind, which is ironic considering what most of the denizens there have become.