New Challenge Every Day - April 23rd: What if Strixhaven was allied set

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void_nothing
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Post by void_nothing » 3 years ago

Today's Challenge:
What if Strixhaven was allied set

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
JovialJovian 57 (+3)
dyd 50 (+0)
netn10 49 (+4)
Venedrex 46 (+1)
void_nothing 43 (+2)
bravelion83 42 (+2)
ahyangyi 22
haywire 16
dangerousdice 5
FoilSquared 5
wizyard 3
Riria 3
duducrash 2 (+1)
MonoRedMage 1 (+1)
.::Note of the Day::.

That means using the WU, UB, BR, RG, and GW color pairs instead of the existing colleges.

.::Yesterday's Submissions::.
Party
dyd wrote:
3 years ago
Votes: netn10, JovialJovian

Skyclave Multitool 2
Artifact - Equipment
Equipped creature gets +1/+1 and is also a Cleric, Rogue, Warrior, and Wizard.
Equip X, where X is 4 minus the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

IIW: clustering
bravelion83 wrote:
3 years ago
Votes: MonoRedMage, void_nothing

Unfriendly Fire XR
Sorcery (U)
Unfriendly Fire deals X damage to each creature. If you have a full party, instead it deals X damage to all creatures your opponents control. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

IIW: dinosaurs
netn10 wrote:
3 years ago
Votes: void_nothing, JovialJovian

Journey into Skyclave 6GW
Sorcery (Rare)
This spell cost 4 less if you have a full party.
You gain 2 life for each Cleric creature you control.
Each Rogue creature you control gains flying until end of turn.
Draw a card for each Wizard creature you control.
Creatures you control gets +1/+1 until end of turn for each Warrior you control.

IIW: Fractals and/or pests.
JovialJovian wrote:
3 years ago
votes: bravelion83, netn10

Side Quest 2WW
Instant (U)
Exile your party, return those cards to the battlefield at the beginning of the next end step with an additional +1/+1 counter on them. If a full party is returned to the battlefield this way, draw two cards. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

IIW: Putty
kwanyeegor-ii wrote:
3 years ago
netn10 venedrex
Venedrex wrote:
3 years ago
Votes: netn10, bravelion83

Ridiculous Gambit
Instant (R)
Discard a card, then reveal the top three cards of your library. If no nonland cards were revealed this way, draw three cards.
If you have a full party, create three Treasure tokens.
Logic and reason are no match for bravado and overconfidence.

IIW: Slugs
void_nothing wrote:
3 years ago
Votes: duducrash, JovialJovian

Company's Reminisces 2GG
Sorcery (R)
Return up to X target cards from your graveyard to your hand, where X is the number of creatures in your party.
Exile Company's Reminisces.

IIW: White Wizards
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Post by dangerousdice » 3 years ago

netn10, jovialjovian

cacklequill pledgemage
creature - imp wizard
haste
Magecraft — Whenever you cast or copy an instant or sorcery spell, cacklequill pledgemage deals 1 damage to target player unless that player discards a card.
1/2

iiw: more "What if Strixhaven was allied set"

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Post by dyd » 3 years ago

Venedrex, void_nothing

Professor of Philosophy 1u(u/b)b
Creature - Vampire Wizard (U)
Defender, flying
When Professor of Philosophy enters the battlefield, learn.
When Professor of Philosophy is dealt damage, if it has defender, it loses defender and gains deathtouch (indefinitely).
2/4

IIW: tumbleweed

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bravelion83
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Post by bravelion83 » 3 years ago

Votes: JovialJovian, void_nothing

Quintorius is by far my favorite character from Strixhaven. He inspired me to do this.

Book Seller 1WU
Creature — Human Advisor (U)
2, T: Create a Book token. (It's an artifact with "3, T, Sacrifice this artifact: Scry 2, then draw a card.")
Whenever you sacrifice a Book, put a +1/+1 counter on Book Seller.
"His shop is a wonderful place, I spend hours there every time I go. I can only recommend it to everyone."
—Quintorius, Lorehold mage-student

1/4

IIW: dinosaurs
Last edited by bravelion83 3 years ago, edited 4 times in total.
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Post by ahyangyi » 3 years ago

Votes: netn10, JovialJovian

Dean of Chorus
Creature - Human Wizard (R)
Instant and sorcery spells you cast have convoke.
At the beginning of your end step, if you control three or more untapped creatures, create a 3/1 white and green Unicorn creature token with ward -- .
2/2

//

Dean of Solo
Creature - Elf Druid
When you attack, choose a creature with the highest power among creatures you control. Put a +1/+1 counter on it for each instant and sorcery spell you've cast or copied this turn and it gains vigilance until end of turn.
3/3

IIW: Strixhaven caster types (Shaman, Druid, Warlock, Wizard, Cleric)

Ah, I finally recovered from overdosing Strixhaven limited ;)

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Post by netn10 » 3 years ago

Votes; dyd, Venedrex

Tazmag Beast-Conjurer rg
Creature - Elf Shaman (Uncommon)
When Tazmag Beast-Conjurer enters the battlefield, if a power value of a creature you control grew this turn, create a 3/3 red and green Warthog Beast creature token with trample.
2/2

IIW: Hybrid mana vehicle.

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Post by Venedrex » 3 years ago

Votes: JovialJovian, bravelion83

Arcanenium Archmage
Creature — Human Wizard (R)
When Arcaneium Archmage enters the battlefield, you may return target noncreature, nonland card from your graveyard to your hand.
4/4

IIW: Rabbits
Last edited by Venedrex 3 years ago, edited 1 time in total.
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Post by Legend » 3 years ago

jovial , brave

Dunce Cap (Uncommon)
WU
Enchantment - Aura
Flash, ward 2
Enchant player
Enchanted player can't draw more than one card each turn.
Insufferable know-it-alls won't be tolerated at Strixhaven.

IIW: landfall as a drawback
Last edited by Legend 3 years ago, edited 1 time in total.
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Post by kwanyeegor-ii » 3 years ago

bravelion83 jovialjovian
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Post by JovialJovian » 3 years ago

votes: void_nothing, Venedrex

Molbus, Dean of Mastication 5R
Legendary Creature - Cyclops Barbarian (R)
Sacrifice a creature or a Food: Molbus gets +1/+1 and gains trample and haste until end of turn.
When Molbus attacks, defending player may sacrifice a creature or food. If they do, remove Molbus from combat.
5/5
---MDFC---
Dorus, Dean of Preparation 2GG
Legendary Creature - Troll Shaman (R)
Provoke
Whenever another nontoken creature dies, create a Food token.
Foods you control have "2, T, Sacrifice this artifact: Target Food becomes a 3/3 green Food Golem artifact creature until end of turn."
4/4

IIW: Peanuts

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Post by void_nothing » 3 years ago

Votes: netn10, Venedrex

Sliptime Protolich {U/B}{U/B}{U/B}{U/B}
Creature - Skeleton Wizard (R)
Sliptime Protolich enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, exile the top and bottom cards of your library.
X, Pay X life, Remove a +1/+1 counter from Sliptime Protolich: Choose an instant or sorcery card with converted mana cost X or less exiled with Sliptime Protolich. Copy it and you may cast the copy without paying its mana cost.
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0/0

IIW: Equine creatures
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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