![Image](https://i.imgur.com/R9iNjxi.png)
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
Indighost 79 (+6)
scarbo 77 (+3)
netn10 69 (+2)
void_nothing 65 (+2)
bravelion83 56 (+2)
Rithaniel 51 (+2)
folding_music 51 (+2)
JessWill 38 (+3)
Riria 37
MonoRedMage 19
kwanyeegor-ii 7
RattingRots 4
scarbo 77 (+3)
netn10 69 (+2)
void_nothing 65 (+2)
bravelion83 56 (+2)
Rithaniel 51 (+2)
folding_music 51 (+2)
JessWill 38 (+3)
Riria 37
MonoRedMage 19
kwanyeegor-ii 7
RattingRots 4
scarbo wrote: ↑3 years agovote: void_nothing, bravelion83
The Everwick
Legendary Artifact (M)
Magecraft — Whenever you cast or copy an instant or sorcery spell, you may put a lumen counter on The Everwick.
: Copy target instant or sorcery spell you control with mana value equal to the number of lumen counters on The Everwick.
"It took students a couple hundred years to realize that little candle could do more than illuminate their homework."
--Nassari, Dean of Expression
Riria wrote: ↑3 years agoVotes: scarbo, bravelion83
Chronicler of Heroes
Creature - Human Advisor (R)
Whenever a legendary creature you control dies, you may pay . If you do, return it to its owner's library second from the top.
"Everybody dies twice: one time, when their brain ceases to function; a second time, when the last person to have known them perishes. Medics seek to delay the first death; we, the second." - Chronicler's Mission
3/3
folding_music wrote: ↑3 years agovotes: Rithaniel, Indighost
Demonic Cook
Creature - Demon (R)
Flying, devour 1
Whenever Demonic Cook devours a creature, move all the counters on that creature onto Demonic Cook.
2/2
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Last Meal
Sorcery - Adventure
Choose a creature you control. Each opponent moves a counter from a permanent they control onto that creature.
bravelion83 wrote: ↑3 years agoVotes: Indighost, JessWill
Clachan Sentinel
Creature — Kithkin Soldier (R)
When Clachan Sentinel enters the battlefield or attacks, create a Sword token. (It's an artifact with " , , Sacrifice this artifact: Put a +1/+1 counter on target creature you control.")
As long as Clachan Sentinel's power is 4 or greater, it has trample, vigilance, and indestructible.
Every clachan needs some guardians.
2/2
JessWill wrote: ↑3 years agoVotes: Rithaniel, Indighost
Dark Turnabout
Sorcery (R)
Exile target spell card from a graveyard with converted mana cost 3 or less. Until end of turn, you may play that spell without paying its mana cost, then you lose life equal to that spell's converted mana cost. If that card would go to a graveyard this turn, exile it instead.
Blood is a small price to pay for power.
Rithaniel wrote: ↑3 years agoVotes: JessWill, void_nothing
Architect of Impulse
Creature - Human Artificer U
When Architect of Impulse enters the battlefield, add . Spend this mana only to cast artifact spells or activate abilities of artifacts.
Even with only a little time to work with, the creative mind can craft wonders.
1/3
void_nothing wrote: ↑3 years agoVotes: folding_music, netn10
Awestriking Exorcist
Creature - Spirit Assassin (R)
When Awestriking Exorcist enters the battlefield, tap target creature.
, : Exile target tapped nonland permanent.
2/1
Indighost wrote: ↑3 years agoNetn10, folding_music
HM: Rith, your card needs to shuffle the library SEARCHED, since you allow it to target ANY player.
Frostchoke
Snow Instant {C}
Counter target spell unless its controller pays . For each spent to cast this spell, create a 1/1 blue elemental snow creature token.
Get anything cold enough and it'll freeze over and shatter; magic is no exception.