Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
Indighost 35 (+1)
scarbo 35 (+2)
void_nothing 30 (+4)
Rithaniel 25
netn10 24 (+1)
Riria 21 (+1)
folding_music 18 (+2)
bravelion83 16 (+2)
MonoRedMage 12 (+7)
kwanyeegor-ii 7
RattingRots 4
JessWill 1
scarbo 35 (+2)
void_nothing 30 (+4)
Rithaniel 25
netn10 24 (+1)
Riria 21 (+1)
folding_music 18 (+2)
bravelion83 16 (+2)
MonoRedMage 12 (+7)
kwanyeegor-ii 7
RattingRots 4
JessWill 1
folding_music wrote: ↑3 years agovotes: void_nothing, Riria
Barnacle Cluster
Enchantment - Aura (U)
Enchant land
Whenever a land enters the battlefield under an opponent's control, you may tap enchanted land and sacrifice Barnacle Cluster. If you do, create a 0/4 blue Crab creature token, and if enchanted land is a basic island, create another.
bravelion83 wrote: ↑3 years agoVotes: MonoRedMage, void_nothing
Revealing Fire
Sorcery (U)
Revealing Fire deals 2 damage to any target. If a player is dealt damage this way, you may look at a face-down permanent that player controls or a face-down card in exile that player owns.
Fire makes things brighter, and reveals what hides beyond it.
netn10 wrote: ↑3 years agoVotes: void_nothing, bravelion83
Rule
Sorcery (Rare)
Your opponents can't cast spells, attack and block this turn.
/// Duality (Then mark this side and exile this card. During your opponents' turns, they may cast the other side of this card and they may spend any color of mana.) ///
Out
Sorcery (Rare)
Exile each creature until a player cast a spell named Rule.
void_nothing wrote: ↑3 years agoVotes: scarbo, netn10
Tainted Passage
World Enchantment (R)
If an effect any player controls would place counters on one of that player's opponents or a permanent one of their opponents controls, it places twice that many counters instead.
Planeswalkers have "At the beginning of your upkeep, sacrifice this planeswalker unless you pay life equal to their loyalty."