New Challenge Every Day - October 17th: The business that goes on at midnight

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void_nothing
Undersea Emperor
Posts: 15438
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Answers: 127
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Location: Lodrux, Arakanta

Post by void_nothing » 3 years ago

Today's Challenge:
The business that goes on at midnight

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 43 (+1)
dyd 35 (+1)
netn10 34 (+1)
void_nothing 26 (+1)
Riria 22 (+2)
JovialJovian 17 (+4)
OneAndOnly 14 (+1)
CunningGabe 12
kwanyeegor-ii 12 (+2)
Oskeo 7
MonoRedMage 10 (+4)
TheAmericanSpirit 6 (+0)
FoilSquared 4
Legend 3 (+3)
BaconCatBug 1
.::Note of the Day::.

.::Yesterday's Submissions::.
Moonsilver something
dyd wrote:
3 years ago
Votes: MonoRedMage, JovialJovian

Moonsilver Armor 5
Artifact — Equipment
Equipped creature gets +2/+4 and has "Whenever a non-Human creature blocks or becomes blocked by this creature, destroy that creature at end of combat."
Whenever Moonsilver Armor becomes attached to a non-Human creature, destroy that creature at the beginning of the next end step.
Equip 3
Equip Human

IIW: Moonglove and/or dawnglove
Lorn Asbord Schutta wrote:
3 years ago
Votes: JovialJovian; Riria

Moonsilver Cloak
Artifact - Equipment (R)
Discard a card: Equipped creature gains hexproof from non-Human until end of turn. (This creature can't be the target of non-Human spells or abilities your opponents control.)
Discard a card: Equipped creature can't be blocked by non-Human creatures this turn.
Equip
It is said that venerated tailor from Stensia made them to protect her grandchildren before she was killed by alarmed vampires.

IIW: Reveal card(s) of particular color.
Riria wrote:
3 years ago
Votes: OneAndOnly, JovialJovian

Moonsilver Something 4
Artifact (U)
When Moonsilver Something enters or leaves the battlefield, draw a card.
Sacrifice Moonsilver Something: Target creature gains protection from Werewolves and Vampires until end of turn.
"No one knows what it is or how it works, but it sure does."

IIW: Trading information for power.
Legend wrote:
3 years ago
mono , void

Moonsilver Monument (Uncommon)
3
Artifact
t: Add C
Whenever one or more cards leaves a graveyard, Moonsilver Monument becomes a 4/4 white Angel creature with flying until end of turn.

IIW: a mechanic called " critical strike"
slimytrout wrote:
3 years ago
netn10, MonoRedMage

Moonsilver Ward 1
Artifact (U)
T: Prevent the next 1 damage that would be dealt to you this turn.
1, T: Prevent the next 1 damage that would be dealt to target creature this turn.
Whenever a Werewolf or Vampire attacks you, you may transform Moonsilver Ward.
////
Moonsilver Guard
Artifact Creature - Construct (U)
Vigilance, reach
Deathtouch to Werewolves and Vampires (Any amount of damage this deals to a Werewolf or Vampire is enough to destroy it.)
2/4

IIW: Card that references a novel non-creature subtype
netn10 wrote:
3 years ago
dyd (That printed version is tasty), kwanyeegor-ii (POLY ARTIFACT YES)

Moonsilver Strike 1W
Instant (Uncommon)
Destroy up to one target non-human creature.
Exile target player's graveyard.

IIW: A card for my set.
JovialJovian wrote:
3 years ago
Legend, kwanyeegor-ii

Moonsilver Plague 4
Artifact Creature - Germ
Flying
Whenever a permanent would transform or enter the battlefield transformed, it's controller exiles it instead. If that player does, they create a token that's a copy of Moonsilver Plague.
Emrakul twists all she touches, even the very concept of order.
2/2

IIW: A survivor from old Phyrexia
OneAndOnly wrote:
3 years ago
Votes: MonoRedMage, Legend

.

Moonsilver Gleam -- GW
Instant
Target transformed permanent's owner shuffles it into their library. (It remains transformed.)
Draw a card.
The light of the moon was solace to the villagers, and bane to the beasts of night.
kwanyeegor-ii wrote:
3 years ago
riria legend

Moonsliver Axe 4
Artifact--Equipment (Uncommon)
Equipped creature gets +3/+0 and must be blocked if able
Whenever equipped creature deals damage to a Werewolf or Vampire, it deals that much damage to that creature's controller
Equip 4

iiw kings and queens
void_nothing wrote:
3 years ago
Votes: JovialJovian, slimytrout

Moonsilver Smith 2GW
Creature - Human Artificer (R)
Each Equipment you control has "At the beginning of your upkeep, put a +1/+1 counter on equipped creature" and "Whenever equipped creature deals combat damage to a player, draw a card."
"Although I tend my forge alone, my faith gives me the strength to accomplish my tasks. It is as though the saints heft my hammer and Sigarda works my bellows."
2/4

IIW: Vanillas
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
Randomancer
Posts: 2594
Joined: 4 years ago
Pronoun: Unlisted

Post by dyd » 3 years ago

Votes: Lorn Asbord Schutta, netn10

Witching Hour 1bb
Enchantment
Black creatures you control have flying.
Whenever a Warlock, Cat, Frog or Salamander you control deals combat damage to a player, draw a card and you lose 1 life.
"In this twilight and evening of the world, when sin is flourishing and charity is growing cold, the evil of witches and their iniquities superabound."
Malleus Maleficarum

IIW: a new commander for a four-color deck

netn10
Posts: 4114
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 3 years ago

Votes: dyd, slimytrout

Prakhata Club
Land (Rare)
T: Add C. You gain 1 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Prakhata Club.
"Our best customers come in broad daylight."
- Gonti, Lord of Luxuries

///////////////////
Prakhata Illegal Market
Land (Rare)
T: Add B.
T: You draw a card and you lose 2 life.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Prakhata Illegal Market.
"... But our worst customers aren't afraid of the dark."

IIW: UBRG Uncommon.

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Riria
Posts: 771
Joined: 3 years ago
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Contact:

Post by Riria » 3 years ago

Votes: netn10, dyd

Bodybuilding Gym 1WB
Artifact (R)
T: Put a +1/+1 counter on target creature.
T, sacrifice 3 creatures: Create an 8/8 black Zombie Horror creature token.
There are several ways to build a body.

IIW: An artifact subtype like treasure/food.

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OneAndOnly
Posts: 2475
Joined: 4 years ago
Pronoun: he / him

Post by OneAndOnly » 3 years ago

Votes: Legend, slimytrout

.

Wait 'Til The Stars Come Out
Ongoing Scheme
Whenever a creature enters the battlefield under an opponent's control, you may create a token copy of that creature with soulbond paired to that creature.
Creatures can't block other creatures they are paired with.
At the beginning of your upkeep, if no creatures entered the battlefield under an opponent's control since your last turn, abandon this scheme.
That's when my love is going to shine...


IIW: Spike cards
Last edited by OneAndOnly 3 years ago, edited 1 time in total.

slimytrout
Posts: 1906
Joined: 5 years ago
Pronoun: Unlisted

Post by slimytrout » 3 years ago

Lorn Asbord Schutta, void_nothing

Many-Headed Nightmare 1BB
Creature - Nightmare Hydra (R)
Menace
Many-Headed Nightmare gets +1/+1 for each -1/-1 counter on creatures.
Whenever Many-Headed Nightmare deals damage to a player, put that many -1/-1 counters on up to one target creature.
1/1

IIW: R G or B sphinx

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JovialJovian
Captain, I object!
Posts: 2320
Joined: 4 years ago
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Post by JovialJovian » 3 years ago

slimytrout, OneAndOnly

Midnight Sun WW
World Enchantment
All nonland cards that aren't on the battlefield, spells, and nonland permanents are white.
All land cards not on the battlefield are Plains in addition to their other land types.
Each land is a Plains in addition to its other land types.

IIW: Worms, Wurms, Wyrms

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MonoRedMage
Posts: 575
Joined: 4 years ago
Pronoun: they / them

Post by MonoRedMage » 3 years ago

Votes - Lorn Asbord Schutta, Legend

Nightprowling Rogue 1RR
Creature - Human Rogue {R}
Haste, protection from white and from black
Steps ahead of both the law and his rivals.
3/1

IIW - Copies

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void_nothing
Undersea Emperor
Posts: 15438
Joined: 5 years ago
Answers: 127
Pronoun: he / him
Location: Lodrux, Arakanta

Post by void_nothing » 3 years ago

Votes: slimytrout, JovialJovian

Lunar Dealings 2UU
Instant (U)
This spell can't be countered.
You may tap or untap target permanent. Return up to one target instant or sorcery card with the same converted mana cost as that permanent from your graveyard to your hand.

IIW: Ice counters
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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