Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Today I am working on a syllabus and recording some videos for class.
DCC Scoreboard
Rithaniel 52 (+3)
netn10 40 (+7)
void_nothing 30 (+2)
MonoRedMage 20
wizyard 23
jamblock 10 (+3)
marioguy3 10
CunningGabe 7
kwanyeegor-ii 4 (+1)
netn10 40 (+7)
void_nothing 30 (+2)
MonoRedMage 20
wizyard 23
jamblock 10 (+3)
marioguy3 10
CunningGabe 7
kwanyeegor-ii 4 (+1)
CunningGabe wrote: ↑3 years agoRithaniel, void_nothing
Quillshot
Instant
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to the number of +1/+1 counters on it to up to one target creature you don't control.
netn10 wrote: ↑3 years agoVotes: Rithaniel, jamblock
Show of Might
Enchantment (Rare)
Whenever a creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.
The Rakdos started teaming with Gruul giants - what's more entertaining than a clown on top of a bigger clown juggling several clowns?
marioguy3 wrote: ↑3 years agoHere's my shot at a "Swingy" design. Not for no mana, but for little of it.
Votes; jamblock, netn10
Epic Risk Elemental
Creature - Elemental (Rare)
Haste
When Epic Risk Elemental enters the battlefield, flip a coin. If you lose the flip, sacrifice Epic Risk Elemental, and it deals 4 damage to you.
4/4
void_nothing wrote: ↑3 years agoVotes: netn10, jamblock
Cone of Skulls
Sorcery (R)
Put target creature card with converted mana cost 1, target creature card with converted mana cost 2, and target creature card with converted mana cost 3 from graveyards onto the battlefield under your control.
kwanyeegor-ii wrote: ↑3 years agorithaniel netn10
Explosive Caltrop
Creature--Wall (Common)
Defender
, Sacrifice Explosive Caltrop: It deals X damage to target attacking creature without flying.
0/2