Legendary Vehicle
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
netn10 20 (+4)
void_nothing 19 (+1)
folding_music 19 (+2)
dyd 17 (+3)
JovialJovian 13
BaconCatBug 8 (+0)
MonoRedMage 5
kwanyeegor-ii 5
BeneTleilax 0
.::Note of the Day::.void_nothing 19 (+1)
folding_music 19 (+2)
dyd 17 (+3)
JovialJovian 13
BaconCatBug 8 (+0)
MonoRedMage 5
kwanyeegor-ii 5
BeneTleilax 0
.::Yesterday's Submissions::.
Zendikar Rising
folding_music wrote: ↑3 years agovotes: dyd, netn10
Abuzz with Activity
Enchantment (U)
Whenever you cast a Trap spell, put two +1/+1 counters on target land and it becomes a creature in addition to its other types.
Whenever you cast an Adventure spell, untap up to two target lands.
IIW: group hug
dyd wrote: ↑3 years agoVotes: netn10, folding_music
Nahiri's Cruelty
Instant
~ deals 5 damage to target creature. If that creature would die this turn, exile it instead and you gain 5 life.
Landfall - Whenever a land enters the battlefield under your control, you may cast ~ from your graveyard. Exile ~ instead of putting it into your graveyard as it resolves.
IIW: tokens that make tokens
netn10 wrote: ↑3 years agoVotes: dyd, void_nothing
Terraspeaker
Creature - Elf Wizard (Mythic)
Lands you control have hexproof and indestructible.
: Target land you control becomes a 2/2 that can't be blocked. It has "Whenever this creature deals combat damage to a player, draw a card."
2/2
IIW: Hybrid Mythic
MonoRedMage wrote: ↑3 years agoVotes - netn10, folding_music
Roil Flame
Sorcery {U}
Roil Flame deals damage equal to the number of different names among lands you control to any target.
IIW: Phoenixes
void_nothing wrote: ↑3 years agoVotes: dyd, netn10
Upheaval in Zulaport
Enchantment (R)
When Upheaval in Zulaport enters the battlefield, create a 1/1 black Rogue Ally creature token with lifelink.
: You may put a Swamp or black permanent card from your hand onto the battlefield, then sacrifice it.
: Ally creatures you control get +X/+0 until end of turn, where X is the number of black cards in your graveyard.
IIW: Mortality and immortality