This is another one of my "enchantress but try to avoid needing an actual enchantress to generate CA." So I generate cards through Athreos' ability and reanimating fatties. The reanimator theme is not *huge* and I'm not casting Buried Alive, but I do have the pretty sweet combo of Final Parting for Animate Dead + Archon of Falling Stars to set up infinite deaths. There's a small lands theme to support some of the graveyard shenanigans with cards likes Bazaar of Baghdad High Market Phyrexian Tower Hall of Heliod's Generosity Volrath's Stronghold.
I didn't have quite enough plains to support Emeria, the Sky Ruin sadly, need a lot more plains duals to make that work I think.
The other kinda subtheme is playing minimal mana rocks and ramping hard on lands with stuff like Kor Cartographer Knight of the White Orchid etc to generate slower but more resilient ramp. I somehow forgot to put Myriad Landscape in there but it's on the list to dig one out. The reason there is to play Stony Silence at some point, when I make room.
The deck functions essentially as o-ring tribal with a pretty resilient big mana endgame (with nykthos, coffers, sanctum and city), and can make a pretty good living cheating Raz or Vilis, Broker of Blood or looping Ashen Rider with Athreos' ability.
There's a lot of overlap with my old mono white Golos deck, including the Opalescence combo.
Athreos Enchantments
Approximate Total Cost:
I got one game in with it so far and it won pretty triumphantly, locking the table out of damage with Martyr's Cause and stealing a Faerie Artisans with Athreos' ability. At one point I was able to stymie an Expropriate by killing my own Academy Rector to skybind my Cabal Coffers back, essentially blanking the turn and forcing them to abort and pop o-stone, from which I recovered quite smoothly.
Very interested in thoughts on things I missed - I realize the low-rock build is not for everyone, but it seems to function