Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
bravelion83 39 (+6)
void_nothing 35 (+1)
netn10 31 (+3)
Rithaniel 26 (+3)
OneAndOnly 17 (+1)
Raptorchan 9
archemediesx 7
marioguy3 4
void_nothing 35 (+1)
netn10 31 (+3)
Rithaniel 26 (+3)
OneAndOnly 17 (+1)
Raptorchan 9
archemediesx 7
marioguy3 4
Probation: OneAndOnly (20 days)
netn10 wrote: ↑1 month agoVotes: Rithaniel, bravelion83
Hyparfixation
Enchantment (Rare)
When Hyparfixation enters the battlefield, exile all cards in your hand but one.
Whenever you cast a spell, copy it. You may choose new targets for the copy. (A copy of a permenant spell becomes a token.)
Some Strixhaven first-years become so obsessed with their first-ever spell that they tirelessly perfect and refine it throughout their study period, regardless of how mundane the spell might have started as.
bravelion83 wrote: ↑1 month agoVotes: OneAndOnly, netn10 ("it's" vs. "its" yet again though... there should be no apostrophe there in this case)
"One pierced heart, two mindful horns" Day 12/12 — The murder weapon. The mechanics are designed specifically to represent shooting a poisoned arrow. The red activation is there to represent Zbalek's Gruul color identity, taking advantage of the fact that biting is an overlap between red and green. This is the last card (for now) inspired by my story from the March MCC, tomorrow and the day after I'll post the adjusted versions of the two cards I designed for Round 1 of the April MCC. And after that, back to random designs.
Zbalek's Bow
Artifact — Equipment (U)
Equipped creature has deathtouch.
: Equipped creature deals damage equal to its power to target creature an opponent controls. Activate this ability only as a sorcery and only once each turn.
Equip
"A poisoned arrow would be enough to kill even tougher guys than that meager loxodon!"
—Zbalek
OneAndOnly wrote: ↑1 month agoVotes: Rithaniel, netn10
.
Breaking the cycle somewhat ...
.
Honey-Mead Tankard -
Legendary Artifact - Equipment {R}
Whenever equipped creature deals damage to an opponent, if it's the first creature equipped by Honey-Mead Tankard this game, draw a card.
Equipped creature gets +1/+1 and has " : Draw a card."
Equip
void_nothing wrote: ↑1 month agoVotes: bravelion83, Rithaniel
Plover Maverick
Creature - Kithkin Knight (U)
Flying
Plover Maverick gets +1/+1 for each time you've clashed this turn.
Plover Maverick has lifelink and indestructible as long as you've won a clash this turn.
2/1