The DCC Discussion Thread

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bravelion83
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Post by bravelion83 » 6 months ago

netn10 wrote:
6 months ago
Vryn Ring-Walker
Land (Rare)
T: Add C. Put a ward 1 counter or a +1/+1 counter on Vryn Ring-Walker.
?: Vryn Ring-Walker becomes a 0/0 Golem artifact creature until end of turn. It's still a land. This ability cost equal to the amount of +1/+1 counters on Vryn Ring-Walker.
Rithaniel wrote:
6 months ago
HM - netn10 (I don't know what the ? is supposed to be, and if it works the way I think it does, I think it's OP, but I like the idea)
netn10 wrote:
6 months ago
"?" is "Pay the amount that the condition says you should. Maybe the card could have worked with a simple , but I'm not sure how it could have been worded.
I have a suggestion that immediately came to me as soon as I saw the card: an activated ability costing 0 that costs 1 more for each +1/+1 counter on CARDNAME. The wording would be the following:
0: Vryn Ring-Walker becomes a 0/0 Golem artifact creature until end of turn. This ability costs 1 more to activate for each +1/+1 counter on Vryn Ring-Walker.
I believe the only less intuitive thing about this wording is that it looks like it costs zero mana but it actually doesn't. I don't think that's too much of a problem though, as I believe it's already been done in real Magic, even though maybe not in recent times. The rules wouldn't have any problem with the wording I'm proposing, and it looks much more like standard templating. That's what I'm sure about. Hope this helps.
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
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Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

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Post by RattingRots » 6 months ago

They've done stuff like this before I think:

X: Do a thing. X is equal to something else.
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Post by RattingRots » 6 months ago

RattingRots wrote:
6 months ago
Discover the Portal BG
Sorcery (R)
Search your library for two cards and exile them. Put any basic land cards from among them into your hand. Then, shuffle and put the rest on top of your library in any order. You lose 2 life.
bravelion83 wrote:
6 months ago
HM: RattingRots (you forgot to reveal the land cards before you put them into your hand, you have to show your opponent(s) that those are actually basic land cards)
Players can see what the cards are because you exile them.
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Post by netn10 » 6 months ago

bravelion83 wrote:
6 months ago
netn10 wrote:
6 months ago
Vryn Ring-Walker
Land (Rare)
T: Add C. Put a ward 1 counter or a +1/+1 counter on Vryn Ring-Walker.
?: Vryn Ring-Walker becomes a 0/0 Golem artifact creature until end of turn. It's still a land. This ability cost equal to the amount of +1/+1 counters on Vryn Ring-Walker.
Rithaniel wrote:
6 months ago
HM - netn10 (I don't know what the ? is supposed to be, and if it works the way I think it does, I think it's OP, but I like the idea)
netn10 wrote:
6 months ago
"?" is "Pay the amount that the condition says you should. Maybe the card could have worked with a simple , but I'm not sure how it could have been worded.
I have a suggestion that immediately came to me as soon as I saw the card: an activated ability costing 0 that costs 1 more for each +1/+1 counter on CARDNAME. The wording would be the following:
0: Vryn Ring-Walker becomes a 0/0 Golem artifact creature until end of turn. This ability costs 1 more to activate for each +1/+1 counter on Vryn Ring-Walker.
I believe the only less intuitive thing about this wording is that it looks like it costs zero mana but it actually doesn't. I don't think that's too much of a problem though, as I believe it's already been done in real Magic, even though maybe not in recent times. The rules wouldn't have any problem with the wording I'm proposing, and it looks much more like standard templating. That's what I'm sure about. Hope this helps.
Yap, that's exactly how WotC do it. I'll remember that!

Fun fact - there's only one card with that wording Loreseeker's Stone.

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Post by bravelion83 » 6 months ago

RattingRots wrote:
6 months ago
RattingRots wrote:
6 months ago
Discover the Portal BG
Sorcery (R)
Search your library for two cards and exile them. Put any basic land cards from among them into your hand. Then, shuffle and put the rest on top of your library in any order. You lose 2 life.
bravelion83 wrote:
6 months ago
HM: RattingRots (you forgot to reveal the land cards before you put them into your hand, you have to show your opponent(s) that those are actually basic land cards)
Players can see what the cards are because you exile them.
Yeah, you're correct. I just misread it. I read it like if it were a black tutor: search some cards and put them directly into your hand without revealing them, but indeed, that's not it. I'll edit that sentence out of my post. I'm sorry.
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
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Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

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Post by bravelion83 » 4 months ago

@void_nothing @Rithaniel I've just had a loss tonight, and I'm going to bed only now, I don't know if I will be awake by the thread posting time. In case you see I'm not posting it (which means I'm still sleeping), would please any of you two post the daily thread in my stead just for one day? Thanks in advance. (To be clear, it's not a secret, my father has just died about three hours ago.)
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
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Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

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Post by void_nothing » 4 months ago

I'm so sorry, Leo. Please take whatever time off you need. I can handle posting the thread tonight and if you need anything please shoot me a message.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Post by bravelion83 » 4 months ago

void_nothing wrote:
4 months ago
I'm so sorry, Leo. Please take whatever time off you need. I can handle posting the thread tonight and if you need anything please shoot me a message.
In my intentions, it's only for a single day, If I need more than that I will let you know asap for sure. The MCC should not be affected by this in any way (still awaiting your judgments there) Thanks again.
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
Show
Hide
Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

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Post by Rithaniel » 4 months ago

bravelion83 wrote:
4 months ago
@void_nothing @Rithaniel I've just had a loss tonight, and I'm going to bed only now, I don't know if I will be awake by the thread posting time. In case you see I'm not posting it (which means I'm still sleeping), would please any of you two post the daily thread in my stead just for one day? Thanks in advance. (To be clear, it's not a secret, my father has just died about three hours ago.)
I'm sorry to hear about your loss, Leo. If you need to talk to anyone about it, feel free to reach out.
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― Stephen Jay Gould

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Post by bravelion83 » 4 months ago

@void_nothing I need two more days of you or somebody else covering for me, tomorrow (19th) there is my father's funeral and his burial on the 20th. From the 21st things should, hopefully, slowly go back to normal. The MCC might also be delayed by a couple days too for the same reasons.
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
Show
Hide
Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

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Post by void_nothing » 4 months ago

I can take care of it, and I'll finish my MCC judgments in that time also.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Post by bravelion83 » 4 months ago

@void_nothing Everything is done and my father is now in his new home, but I need another day of your help to take some rest, the last three days have honestly been exhausting, mostly physically but also mentally of course. Thanks in advance. I hope to be able to retake the reins of everything here on Friday (the 22nd). The same is true again for the MCC too.
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
Show
Hide
Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

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Post by void_nothing » 4 months ago

Please do rest. Don't worry about the contests right now. I've got it taken care of.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Post by bravelion83 » 4 months ago

I'm back more or less. My father is where he needs to be and he will obviously stay there. I'm obviously not in the best mood but I'm very determined to make things move on and I've essentially taken control of the family now. Most IRL things are starting to stabilize into a new normality, and all three of us that remain in our family need that. Each one of us has their own normality, and each one of us needs and wants to get back to that now. As for me, Nexus is definitely part of my own normality, and I absolutely want to keep it in my new normality. Magic as a whole is also part of my normality, and I definitely want to keep that too in my new normality, now more than ever. A real life friend that I hadn't heard from in about two years if not three has proposed me to go with him to the next 2HG Prerelease with other two friends of his. They needed a fourth person to make two teams for the tournament and I need something to distract me in this moment of my life, and what about my own favorite game ever for that? That was a natural match, and Murders at Karlov Manor will very probably be my return to real life Magic playing after about three years. Now I have something to look forward to, and I have to thank my friend for that. He was there when my dog passed out in 2018, and one week later I was with him playing the 2HG Prerelease for Guilds of Ravnica. Now my father has gone away, I heard him again after years, and I'll be with him playing the 2HG Prerelease for MKM, that happens to also be set on Ravnica. You can choose whether that's a coincidence or not. To me it's not. And on top of that, Ravnica was also my first plane and set as a Magic player. Again, coincidence? I don't think so. For now I will prepare for MKM with him and then we'll see where things will take me from there. No answer is needed to this, this is just me sharing how things are going.

My intention is to return to post the DCC tomorrow, but my sleep schedule, which was already screwed up before, is now screwed up even more as a result of this whole situation, so I'm not sure I will be awake on time to post the thread tomorrow. Should I still be sleeping, I will post it as soon as I wake up, or @void_nothing is free to post it himself in that case if he wishes to do so. As soon as I see his judgments in the MCC, that will also move on. Many thanks to void_nothing for having covered for me in these difficult days for me. Today I will also start to post cards in the DCC again. And thanks to all of you for being a part of my own normality, both old and new.
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
Show
Hide
Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

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Post by Rithaniel » 4 months ago

bravelion83 wrote:
4 months ago
Rithaniel
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The intent is that if you controlled only one you get the other, the end point after the resolution being that you always have one and one. That's achieved by using intervening if clauses, that need to be true also as they would trigger. Thanks to the intervening if clauses checking on BOTH triggering and resolution, scenarios like the one you proposed shouldn't happen. You were probably thinking the check only happened on resolution, but that's not the case. For example, if you already control a Squirrel and you cast the Stone, only the first ability triggers, the second doesn't even trigger as you have no Vampires at this point. If it doesn't even trigger, it won't give you an additional Squirrel out of the Vampire you get from the first ability. This was the intent.
I had to go double check this, because it seemed extremely counter-intuitive that the "if you control" part would check both on trigger and on resolution, but what I found actually confirms what you said. My intuition for it would have been [When] signifying a triggered ability, [enters the battlefield] encoding the full trigger, and then the rest of the effect being stuff that occurs on resolution. But apparently an [if CRITERIA] part attaches information to both the trigger and the resolution of the effect.

My question then becomes: If you wanted an effect that triggers regardless of any criteria, but then checks for criteria on its resolution, how would you ever word that? Alternatively, if you wanted one that triggers only if criteria are met, but then doesn't care about that criteria upon resolution, how would you manage that?
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“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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Post by bravelion83 » 4 months ago

They are called "intervening-if clauses" and they have their own specific rules in the CR to handle them. They are always worded like this:

TRIGGER, if CONDITION, EFFECT.

That "condition" is the intervening if and it must be true at two times:
• On trigger - When the ability would trigger, aka when it would get put onto the stack. It does that only if that condition is true. If it's not, it doesn't even trigger in the first place.
• On resolution - When the ability resolves. If the condition is still true in the moment of the ability's resolution, then the effect happens. If the condition is no longer true by that time, the ability is removed from the stack with no effect, and it doesn't count as countering the ability anymore (once it did, now not anymore). It's what is colloquially called "fizzling" (not an actual rules term).
Rithaniel wrote:
4 months ago
My question then becomes: If you wanted an effect that triggers regardless of any criteria, but then checks for criteria on its resolution, how would you ever word that?
Easy, by putting the if part after the effect:

TRIGGER, EFFECT if CONDITION.

Notice the difference between Easy Prey (minus cycling) and Fatal Push. It's essentially the same. The former behaves like an intervening if: all targets must be legal both on cast and on resolution, and the creature you target has to have mana value 2 or less as you choose targets, you can't even target a creature with a higher mana value. Instead, the latter checks the mana value of the creature only on resolution, doing nothing if the condition isn't true at the time of resolving, and you can target any creature, even one that has a greater mana value. It's essentially the same concept, but for triggered abilities instead of spells.

Example: consider an ability that gains you 3 life on your upkeep but only if you control two or more creatures. There are two ways you can word it:

At the beginning of your upkeep, if you control two or more creatures, you gain 3 life.

This is an intervening if. The condition (you controlling two or more creatures) must be true both on trigger (at the beginning of your upkeep) AND on resolution. If, say, you control exactly two creatures at the beginning of your upkeep, that ability will trigger and go onto the stack. Now, let's say that I respond to the ability on the stack by killing one of your creatures. Now you only control one creature, so the condition is no longer true at the time of resolving, so the ability will be removed from the stack with no effect (aka "it fizzles"). This is how triggered abilities with intervening if clauses work, and it's the analogous of Easy Prey. The other way to word it would be:

At the beginning of your upkeep, you gain 3 life if you control two or more creatures.

In this case, this ability will ALWAYS trigger at the beginning of your upkeep, no matter how many creatures you control. It will resolve regardless of anything (provided it's not Stifled or something like that), and ONLY when it resolves, it will check how many creatures you control. If you control two or more creatures at that time, and ONLY at that time, you will gain 3 life. This is the analogous of Fatal Push.
Alternatively, if you wanted one that triggers only if criteria are met, but then doesn't care about that criteria upon resolution, how would you manage that?
By making the condition part of the trigger:

TRIGGER (containing CONDITION), EFFECT.

Following the example, it would be like this:

At the beginning of your upkeep if you control two or more creatures, you gain 3 life.

Notice the lack of comma between the words "upkeep" and "if". That means that the condition of you controlling two or more creatures is part of the trigger itself. This ability will check if you control two or more creatures as it would trigger. If you do, it triggers and goes on the stack. If you don't, it won't even trigger and never goes onto the stack at all. Then, once it resolves, you will gain 3 life regardless of anything. Even if I kill one of your two creatures in response, that ability will still resolve and you will still gain 3 life.


It should be known by now that I'm a huge rules and templating nerd, and proud of it, so I'm very happy when I get to explain how subtle changes in wording and templating, like this one, can make the effect behave very differently in game, so thank you for the opportunity. Hope this helps.
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Post by OneAndOnly » 3 months ago

I don't know if this has been noted before, but players who haven't contributed to the contest (or are new to the boards) are at a disadvantage in this game (and NCED).

For example, if I submitted a card on January 31st, the points for those cards are tallied as part of the February contest. If I didn't contribute, however, I am 'down' some number of points.

Is there a way to correct this so the contests align correctly with the actual calendar months?

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Post by bravelion83 » 3 months ago

OneAndOnly wrote:
3 months ago
if I submitted a card on January 31st, the points for those cards are tallied as part of the February contest.
No, this is not true. The card you post on January 31st will count towards the January leaderboard, that won't actually be closed until February 2nd. It will be up for voting on February 1st with the results coming on February 2nd, and the winner for January declared only then, NOT on January 31st. The winner of each month is declared on the 2nd of the following month, and the host rotation occurs between the 2nd and the 3rd of the following month, both specifically for the reason you point out. This 2-day built-in delay is exactly what allows the scoreboard to be in sync with the actual calendar months.
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Post by OneAndOnly » 3 months ago

Ah, gotcha. I don't think I realized (from previous months) that this was being done.

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Post by bravelion83 » 3 months ago

netn10 wrote:
3 months ago
Leone Abbacchio is a character from the anime JoJo's Bizarre Adventure. It's a great anime if you are into the genre, but in my opinion it's pretty hard to watch if it's like your first/second anime. Also, I'm happy that the mangaka got the Italian words absolutely right, a lot of time mistranslations occur,
@netn10 I'm not really into anime and I've never heard about Jojo's Bizarre Adventure, so I'm not surprised I didn't get it. Anyway, if you're curious, the first two words are animals: "Leone" is "lion" and "abbacchio" is a very young lamb. "Passione" is "passion" in all senses, from the love between romantic partners to something you really like to do (like saying "MTG is my greatest passion" = "MTG è la mia più grande passione" in Italian), and also the religious one. If there are more Italian words from that anime that you want to know whether they are spelled correctly, just ask and I'll gladly tell you.
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Post by void_nothing » 3 months ago

@bravelion83 The "Golden Wind" story arc actually takes place in Italy in a very fantasized/pulp fiction criminal underworld.
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Post by bravelion83 » 3 months ago

Ok, I went ahead and checked Wikipedia as again, I had never heard about Jojo in all my life until now. I just read the "plot" section from that page. From there, I went to read about Golden Wind specifically. I'll give feedback from the perspective of a native Italian speaker in spoiler, as I feel it might be a little off-topic here and also includes potentially sensitive real-world religious references.
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The name "Dio Brando" is Italian: "dio" is "god", both in the sense of a deity if you write it without a capital letter and in the sense of "God" (capitalized) in Christian religion. Under the explication of part 3: "Stardust Crusaders", is says that "Dio Brando (now referred to as only "Dio") awakens after his coffin..." which in my opinion is a very poor choice from the author(s), as in Italian if you only say "Dio", especially with the capital D, you are explicitly referring to the Christian God, so if you refer to this character as only "Dio" and not the full name of "Dio Brando" you're essentially turning them into the Christian God, which some (me included honestly) might see as blasphemous, especially when paired with him awakening from his coffin, which is just too close to Jesus's resurrection and only increases the sense of blasphemy. The sentence "Dio had managed to take over Jonathan's body" makes it sound even worse from that point of view. I'm sorry but here in Italy this connection would be immediate. I don't know if it's an intended choice by the author(s), but they should have absolutely avoided it. Also, "his daughter Holy Kujo": the words "holy" and "sacred" are both translated in Italian as "sacro", and "holy" being capitalized feels again blasphemous, as it makes you immediately think of the "Holy Ghost", part of the Trinity in Christian religion. ("the Holy Ghost" is "lo Spirito Santo" in Italian even though the word "santo" is the equivalent of "saint" in English.) I will not even comment on "to defeat Dio" if not to say that to an Italian it literally reads as "to defeat God". Even more blasphemous, and I'll stop at that. The verb "to defeat" is "sconfiggere" in Italian if you're interested.

As for "Brando", it's just a masculine given name in Italian, even if very rare nowadays, and NOT a surname.

In "Part 5: Golden Wind" we get blasphemous again: "Giorno Giovanna is the son of Dio..." Again, "Dio" capitalized is the Christian God, and "the son of God", in Italian "il figlio di Dio", is one of Jesus's main titles in Christianity. As for her name, the word "giorno" just means "day" and is not a proper name. "Giovanna" is a feminine given name, again first name and not a surname.

Still in the blurb for Golden Wind, I read that it's set in Naples ("Napoli" in Italian) and mostly I read about mafia, which I, as a native Italian, always hate because yes, mafia does exist, especially in Sicily ("Sicilia" in Italian), but it only furthers the stereotype that every Italian is mafious. I am not, as the majority of Italians, and I just hate the fact that a stranger assumes I must have some connections to the mafia as soon as they hear I am Italian. Not all Italians feel as strongly as me about this stereotype, but I do and I'm far from the only one.

"Bruno Bucciarati" is also an Italian name: "Bruno" is a real masculine given name in Italian, still not a very common one nowadays but much more common than "Brando" from before. "Bucciarati" is not a real Italian surname as far as I know but to Italian ears it sounds 100% like it could be a real one. If you told me that another Italian person has that surname for real, I would absolutely believe you with no hesitation.

In "Part 6: Stone Ocean" towards the end: "...prison chaplain Enrico Pucci, a loyalist to Dio who seeks the creation of a new universe..." Ok, "Enrico" is a real Italian masculine first name and "Pucci" is a real Italian existing surname, so the name "Enrico Pucci" is 100% Italian, and in fact I would not be surprised at all if multiple men with that name and surname existed for real here in Italy. I personally know nobody with that name, but I totally feel like I could meet one today for real. But that's not the problem, that's who he is (a "chaplain", "cappellano" in Italian, which is a real role in a Christian church) and the fact that it says that "Dio seeks the creation of a new universe", which again to an Italian reads blasphemous as what's literally written there is that "God seeks the creation of a new universe", which would totally be read as heresy here in Italy by many people (again, myself included).

In "Part 7: Steel Ball Run", the name "Gyro Zeppeli" might sound Italian to a stranger, but it's not. In the Italian alphabet, the letter "y" does not exist, as well as "j", "k", "x", and "w". In fact, the English alphabet has 26 letters, but the Italian one that we are taught in primary school has only 21. If you ever see one of those letters being used in a name, you can be sure it's not Italian. We Italians only learn those letters when learning a foreign language that has them. If it were an Italian name, it would be written as "Giro" and would be pronounced differently, as it were "Jeero" in English. "Zeppeli" could in theory be an Italian surname, but it just sounds wrong to Italian ears, it would sound much more natural with a double "l": "Zeppelli". That could absolutely be an Italian surname. It's not real, but it could be.

In "Part 9: The JoJoLands", "Jodio and Dragona" are NOT Italian. Again, there is no "j" in the Italian alphabet. If you change that "j" to an "i", you get "iodio", which is a chemical element in Italian (obviously "iodium" in English). As for "Dragona" it might sound Italian but it's not a real Italian name. If you remove the final "a", you get "dragon", which we all here are familiar with thanks to Magic, but what's called "dragon" in English is "drago" in Italian, without the final "n". The word "dragone" also exists in Italian, and it's the majorative form of "drago", so it's just a dragon that's big.

Let's move to the specific page about Golden Wind. Right at the beginning: "Golden Wind (...), also known as Vento Aureo". Here the translators did a very good job, as "vento aureo" is just the literal Italian translation of "golden wind" ("vento" is "wind", and "aureo" is an adjective that literally means "made of gold"), as did the author(s), as there is no explicit religious reference here. There might be an oblique one, as the Holy Spirit is sometimes referred to in the form of a wind in Christian scriptures, but it's very obscure and many Italian people don't know that. I do, but many don't. It would be neither obvious nor blasphemous, so I feel good about that.

Later it says "Within Golden Wind, the JoJo's Bizarre Adventure title is rendered in Italian, as Le Bizzarre Avventure di GioGio." Again, very good job by the translators, as that's the literal real Italian translation. The name "GioGio" honestly reads horribly to me, but it is indeed how you need to write the name "Jojo" for it to be pronounced in Italian in the same way as it is in English. Again, remember that the letter "j" does not exist in the Italian alphabet.

The following paragraph is: "Taking place in Italy in the year 2001, the story follows Giorno Giovanna, the illegitimate son of the long-deceased Dio Brando, who aspires to overthrow the boss of the corrupt mafia ruling his hometown of Naples with the aid of a team of fellow Stand users." I've already talked about everything here (the names "Giorno Giovanna" and "Dio Brando", mafia, and the city of Napoli as it's actually written in Italian), and "the long-deceased Dio" reads blasphemous again in Italian, just substitute "Dio" with "God" in English to get it.

Other proper names from the plot section (I've already talked about Bruno Bucciarati):

Guido Mista - "Guido" is a real and relatively common masculine given name in Italian, "Mista" doesn't sound like a real surname to Italian ears, but it's a real word in Italian: "mista" as an adjective is the feminine form of the adjective "mixed" in English. For example, "mixed salad" is "insalata mista" in Italian, as in a salad made up of many different vegetables. The masculine form is "misto", with a final "o" instead of an "a", but the meaning is the same.

Leone Abbacchio - I've already talked about this, both animals, "leone" is "lion" as a common noun but it can also be a masculine first name, it's just very rare as a proper noun, though it does exist. I've had a student in a real high school class a few years ago who is named "Leone". I'm obviously not saying his surname, though I do remember that as well. Much more common is... well, my own first name, Leonardo, that derives from that and literally means "brave lion" in the old Longobard language (that's where my username all over the internet, including here, comes from if you've ever wondered, 83 is my year of birth). "Abbacchio" is a young lamb, destined to become food, especially in the zone of Rome ("Roma" in Italian, with a final "a" which is actually pronounced, just imagine to say the word "Roman", as in "the Roman Empire", in English but don't pronounce the final "n" and you get very close to the actual Italian pronunciation of the name of the city of "Roma", the capital of Italy).

Narancia Ghirga - Not Italian at all. If you remove the initial "n" from the first word, that turns into "arancia", which is Italian for "orange" the fruit. "Ghirga" is just not an Italian word, so it's completely made up by the author(s).

Pannacotta Fugo - "Fugo" is again not Italian at all. "Pannacotta" is not a real name, and it actually sounds ridiculous as a given name in Italian, as "panna cotta" is a real dish, a sweet dessert. I've tasted it a couple times, but I don't like it. Many Italian people do though. It literally translates to "cooked cream" in Italian.

Polpo - Another animal in Italian, this time what's known in English as an "octopus".

Trish Una - Not Italian at all, the closest you can get is that "una" is the feminine form of both the English article "a"/"an" and of the number "one" at the same time. "Trish" doesn't even sound Italian.

Capri is a real island just outside Napoli (or Naples if you want to say it in English, "Capri" is the actual Italian name of that island).

Venice is also obviously a real Italian city, famous in the whole world. In Italian it's "Venezia". The "Church of San Giorgio Maggiore" is a real church in that city, and the name is spelled perfectly in Italian, except of course for the word "church", which is "chiesa" in Italian.

Sardinia is also a real island known in the whole world. It's its own region in Italy and in Italian it's "Sardegna". That "gn" sound is one of the hardest ones to pronounce properly in Italian for a stranger. It doesn't exist in the English language, but it can be found in some other languages too, such as Spanish.

Vinegar Doppio - What's known as "vinegar" in English is called "aceto" in Italian. The word "doppio" literally means "double", as in "the number 14 is the double of 7" (in Italian "il numero 14 è il doppio di 7"). The word "doppio" is NOT used as a real Italian surname.

Diavolo - I'll just say that it's a real word in Italian and it means "devil". I wouldn't have used that name if I were the author(s), and I won't say anything more about this.

Colosseum in Rome - Another Italian thing known in the whole world, in this case a monument, which name in Italian is "Colosseo". I've already talked about Rome above.

Jean Pierre Polnareff - This is French, not Italian.

"Execution Squad (La Squadra Esecuzioni)" - Perfect literal translation. I couldn't have done better as a native Italian. Most under that squad are real Italian food dishes: "risotto nero" ("nero" means "black"), "formaggio" ("cheese"), "prosciutto" ("ham"), "pesci" ("fish" in plural form, singular is "pesce"), "melone" ("melon"), "gelato" ("ice cream", "sorbet" is "sorbetto" in Italian and it's a kind of ice cream). As for the rest, "illuso" means "deluded" in English (it's a false friend: it looks like it comes from "illusion" but it's actually a different thing), and "ghiaccio" means "ice" in the sense of frozen water. None of those are real Italian proper names.

Elite Guard Squad (L'Unità Speciale) - Not as literal as the previous one but still quite good. Literally "l'unità speciale" is "the special unit" in English and "Elite guard squad" is "squadra di guardia Elite" in Italian. All but one of the names are real Italian words, though again, none used as a proper name: "squalo" is "shark" the animal, "carne" is "meat" as in the kind of food, "cioccolata" is "chocolate", and "secco" is an adjective that can mean multiple things in English: "dry" (as opposed to "wet") and "slim" (as opposed to "fat") being the most common ones. "Tizzano" is just not an Italian word, even though it does sound similar to the proper masculine name "Tiziano", which is also the name of a famous Italian artist.

"Scolippi" means nothing in Italian, it's not a real proper name or surname, and is completely made up to sound Italian but it's not. Obviously, "Michelangelo" is a real Italian artist known in the whole world, so much that one of the Teenage Mutant Ninja Turtles (simply "Tartarughe Ninja" in Italian omitting the first two words, "teenage" is "adolescente" in Italian and "mutant" is obviously "mutante") is named after him. Another one is Leonardo, and since I was a child I've been a big fan of the TMNT as I've always identified with him. I'm proud to share my first name with him, obviously named after "Leonardo da Vinci", another Italian artist and scientist known in the whole world, who I'm also very proud of sharing my first name with.

None of the rest that I've read are real Italian names or words.
Sorry for the length and for being forced to touch potentially sensitive topics. I just had to if I wanted to explain properly, and I'll be honest: after that I'm happy I had never heard about this before and I have no more will to check it out at all. If you enjoy it, good for you, and if it makes you happy then it makes me happy too without having to watch it myself.
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
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Post by OneAndOnly » 3 months ago

OneAndOnly wrote:
3 months ago
Flowered-Path Poet -- W
Creature - Human Monk
Lifelink
Whenever you gain life, Flowered-Path Poet gains a level counter.
0 - 2: 3/3
3- 6: 2/2
7 - 9: 1/1
10+: Whenever Flowered-Path Poet deals combat damage to a player, you win the game. 0/1
RattingRots wrote:
3 months ago
OneAndOnly - really like the idea of a triggered level ability, but I think making it universally good makes more sense than making itself worse as it works. And with this particular card I really don't care about the leveling aspect because I'd want to put it in a deck with no other lifegain and then I'll have already dealt 9 lifelink damage by the time it levels to a 2/2. I guess its a slight liability in multiples but I don't think that's enough of a big deal.
So, the inspiration for Flowered-Path Poet was in trying to do something novel with Level Up. There's already a creature with level up and lifelink (Transcendent Master), so I didn't want to riff so closely to that.

Existing cards with that mechanic almost exclusively increase their stats with each new level "block," with the distinctions being how quickly they increase, how large they get, and what the "growth curve" is. You have Enclave Cryptologist that has no growth across levels, so that's also been done.

MtG has had plenty of beaters that offset a cheap initial cost and high p/t with a drawback, such as vanishing/fading, echo, and evoke. W for a 3/3 puts it in the realms of Isamaru

I thought reducing a creature's size as it increased in level would be a cool twist! But since decreasing in size is almost always a disincentive, it meant making the leveling mechanic something that would trigger for the player, and fairly frequently. There were a few triggers I considered -- at the beginning or end of a turn, whenever it attacks -- but tthose are almost all limited to triggered only once a turn, without severe manipulation. Lifelink + leveling when the controller gains life is a great middle ground; the creature will trigger itself, but the player can also steer things by playing other forms of lifegain.

Lifelink and a continual reduction in power led me to the flavor of a warrior-monk coming to choose the path of peace. It was entirely intentional that, left to its own devices, it would fall just short of dealing lethal damage to an opponent before winning the game in a non-violent way.

Well -- almost. If I had to do over again, I'd make that wincon "Whenever you gain life..." rather than "Whenever it deals combat damage..." just to drive home the pacifist intent. I might also shift the P/T growth to increase the toughness by one each level (so, 3/3 → 2/4 → 1/5 → 0/6) to sell that the creature was choosing peace, and also to give it some staying power.

The level-up frame doesn't allow for any flavor text, which is a shame. There are some beautiful real-life quotes about finding serenity: "If you walk, walk in peace; it makes the flowers sweeter along the way."

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Post by archemediesx » 3 months ago

void_nothing wrote:
3 months ago
Votes: wizyard, OneAndOnly

Rites of the Erstwhile 3BG
Sorcery (M)
Choose target card in your graveyard. Conjure four duplicates of that card into your hand.
"We call upon the deep history of Ravnica to give you answers for today," - Storrev, Devkarin lich
This feels like it needs to self exile on resolution. Multiple copies = infinite recursion?
"Easy Dude. You're being very Un-Dude."

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archemediesx
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Post by archemediesx » 3 months ago

Caspernicus wrote:
3 months ago
Votes: void_nothing, marioguy3

Emburden
Enchantment — Aura (R)
Enchant permanent
Enchanted permanent has "Activated abilities of this permanent cost and two life more to activate."
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
"To quell an uprising, it is best to crush their spirits before hope can spark."
—Baron Sengir
I like the concept for this. With hybrid mana, the intention is the effect is common across both colors in the hybrid. Outside of a phyrexian set or a set where the whole color pie is stretch to encompass a life payment theme, it's not expected to pay life as costs or to require it in white. The normal expectation for that effect on this card would be a 1WB cost for the mana cost, or if the effect was changed to be 'you gain 2 life'. Lifegain is something both white and black would share on a hybrid color concept.
void_nothing wrote:
3 months ago
Votes: Rithaniel, Caspernicus

Argivian Scrapper 2GGW
Artifact Creature - Assembly-Worker (M)
Whenever an Assembly-Worker card is put into your graveyard from anywhere, create a token that's a copy of that card.
T: Mill a card.
5/5
Very strong that the tokens created also trigger the ability including itself. the only answer to this card is to exile it?
"Easy Dude. You're being very Un-Dude."

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