Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
My whole body is telling me I've walked too much in the last few days... or that I'm starting to become old. Probably both.
DCC Scoreboard
netn10 50 (+2)
bravelion83 42 (+1)
RattingRots 42 (+8)
OneAndOnly 41 (+2)
Rithaniel 40 (+2)
marioguy3 23 (+1)
void_nothing 11
archemedesx 9
KB52665 4
MonoRedMage 4
bravelion83 42 (+1)
RattingRots 42 (+8)
OneAndOnly 41 (+2)
Rithaniel 40 (+2)
marioguy3 23 (+1)
void_nothing 11
archemedesx 9
KB52665 4
MonoRedMage 4
bravelion83 wrote: ↑2 months agoVotes: Rithaniel, RattingRots
Selection of Memories
Enchantment (R)
When Selection of Memories enters the battlefield, collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)
Once during each of your turns, you may cast a nonland card exiled with Selection of Memories without paying its mana cost. If you cast a spell this way, you lose life equal to that spell's mana value.
archemediesx wrote: ↑2 months agoVotes: RattingRots , marioguy3
Gin Rummage
Instant (C)
You may discard a card. If you do, draw two cards.
Create a Libation token. (It's an artifact with " , , Sacrifice this artifact: Put a +1/+1 counter on target creature. It becomes euphoric. Activate only as a sorcery.)
The party's not over until it runs dry!
Rithaniel wrote: ↑2 months agoVotes: bravelion83, RattingRots
Amalgamation of Ungror
Legendary Creature - Horror R
As Amalgamation of Ungror enters the battlefield, you may sacrifice any number of non-Horror creatures. If you do, Amalgamation of Ungror enters the battlefield with all abilities of the sacrificed creatures.
You may cast Amalgamation of Ungror from your graveyard if you sacrifice three Horrors in addition to paying its other costs.
When Amalgamation of Ungror dies, create four 1/1 black Horror creature tokens.
5/5
OneAndOnly wrote: ↑2 months agoVotes: RattingRots, netn10 ("Crew ... two Horses" made me chuckle!)
.
Address the Troops --
Instant - Tactics {U}
(Play only during combat, before damage.)
Counter target spell, activated ability, or triggered ability.
netn10 wrote: ↑2 months agoVotes: OneAndOnly, RattingRots
Etherium Bandolier
Artifact - Equipment (Rare)
, : Create a token that's a copy of a permanent attached to equipped creature, then attach it to equipped creature.
Equip
"In my home plane, there's a saying: 'do not leave to the flash what metal can do with ease' and well, I sure trust my craft more than I trust your human hands."
RattingRots wrote: ↑2 months agoOneAndOnly, netn10
Planejump Kit
Artifact - Equipment (U)
Equip
Equipped creature gets +1/+1 and has vigilance.
, Unattach ~: Exile equipped creature. Return it to the battlefield under your control at beginning of the next end step. When it enters the battlefield this way, put two wield counters on it. (Creatures with wield counters on them have "Equip abilities that target this creature cost 1 less to activate for each wield counter on it.")