The challenge for the final round was as follows:
Design five creature cards, each of which has landwalk of a different basic land type.
marioguy3 wrote: ↑2 months agoNimble Leviathan
Creature - Leviathan (Rare)
Flash
Reach, islandwalk
Nimble Leviathan can block up to three creatures each combat.
4/4
Leading Sand Dweller
Creature - Snake Archer (Uncommon)
Plainswalk
Whenever Leading Sand Dweller attacks, creatures you control get +1/+1 until end of turn.
3/3
Elvish Pathway Maker
Creature - Elf Druid (Mythic Rare)
Forestwalk
Other Elves you control get +1/+1 and have forestwalk,
When Elvish Pathway Maker enters the battlefield, each player may search their library for a land card and put it onto the battlefield tapped.
4/4
Liliana's Power Pet
Creature - Zombie Demon (Rare)
Swampwalk
Whenever a nontoken creature dies, each other player creates a 2/2 Black Zombie token, draws a card, and loses 1 life.
3/3
Krenko, Who Motivates
Legendary Creature - Goblin (Rare)
Haste, mountainwalk
Other Goblins you control get +2/+0 and have "When this creature dies, you may draw a card. If you do, discard a card."
3/3
This poll will run for 5 days. Good luck to both contestants!Raptorchan wrote: ↑2 months agoBrushfire Kavu
Creature - Kavu (U)
Plainswalk
When Brushfire Kavu enters the battlefield, it deals damage to target player equal to the number of Plains that player controls.
4/2
Kukemssa Lookout
Creature - Human Pirate (U)
Islandwalk
When Kukemssa Lookout enters the battlefield, create a Map token.
Sacrifice a Map: Target creature gets islandwalk until end of turn.
2/2
Vidauna's Bogdraggers
Creature - Zombie (U)
Swampwalk
When Vidauna's Bogdraggers enters the battlefield, target player may sacrifice a land. If that player don't, they lose 2 life.
4/3
Deepcave Guide
Creature - Dwarf Scout (R)
Mountainwalk
When Deepcave Guide deals combat damage to a player, if you don't control a land you don't own, gain control of target Mountain or Cave until Cave Guide leaves the battlefield.
2/3
Tangleborn Hydrake
Creature - Hydra Drake (U)
Forestwalk
: Tangleborn Hydrake gains flying until end of turn. Activate this ability only if no opponent controls a Forest,
4/5