Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Staying ahead of responsibilities is so difficult, at times.
DCC Scoreboard
wizyard 67 (+8)
RattingRots 61 (+2)
void_nothing 51
Rithaniel 52 (+2)
bravelion83 45 (+4)
OneAndOnly 45 (+1)
Caspernicus 41 (+2)
netn10 41 (+1)
marioguy3 23
archemediesx 2
RattingRots 61 (+2)
void_nothing 51
Rithaniel 52 (+2)
bravelion83 45 (+4)
OneAndOnly 45 (+1)
Caspernicus 41 (+2)
netn10 41 (+1)
marioguy3 23
archemediesx 2
wizyard wrote: ↑2 months agoRithaniel, netn10
Mana Moat
Enchantment (U)
When Mana Moat enters the battlefield, create a Barrier token. (It's an artifact with "You can't be attacked." and " : Exile this artifact. Any player may activate this ability.")
Activated abilities of Barriers you control cost more to activate.
bravelion83 wrote: ↑2 months agoVotes: wizyard, RattingRots
Undecided Inquisitor
Creature — Ogre Detective (U)
, : Suspect target creature until your next turn. (A suspected creature has menace and can't block.)
Cases he works on are rarely solved, both because of the inherent violence of his investigation methods and because he tends to suspect a different person each day depending on his mood more than actual evidence.
2/2
OneAndOnly wrote: ↑2 months agoVotes: wizyard, Caspernicus
.
Lilm Meadow Veil
Artifact Land - Equipment
: Add . Activate this ability only if you created a token creature this turn.
Equipped creature gets +2/+2 and has trample and lifelink as long as you created a token creature this turn.
Reconfigure
netn10 wrote: ↑2 months agoVotes: bravelion83, OneAndOnly
Money
Sorcery (Uncommon)
Create two Treasure tokens.
/// For (When you cast one side, target opponent may cast the other side by paying any color of mana for it) ///
Nothing
Sorcery (Uncommon)
Destroy each noncreature token you don't control.
RattingRots wrote: ↑2 months agobravelion83, wizyard (should definitely cost 2 though)
Roving Vat
Artifact - Vehicle (U)
Crew 1
Whenever one or more creatures crew ~, incubate X, where X is the total power of nontoken creatures used to crew it.
4/4
void_nothing wrote: ↑2 months agoVotes: RattingRots, Rithaniel
Eyes of Littjara
Enchantment (U)
As Eyes of Littjara enters the battlefield, choose a creature type.
When Eyes of Littjara enters the battlefield, create a 2/2 blue Shapeshifter creature token with changeling.
At the beginning of your end step, if a creature of the chosen type entered the battlefield under your control this turn, create a Treasure token. If two or more creatures of that type entered the battlefield under your control this turn, surveil 2.
Rithaniel wrote: ↑2 months agoVotes: wizyard, Caspernicus
Shadow Opal
Artifact U
Shadow Opal enters the battlefield tapped.
, , Sacrifice Shadow Opal: Target player discards two cards. Activate as a sorcery.
, , Sacrifice Shadow Opal: Target player discards three cards. Activate as a sorcery.
, , Sacrifice Shadow Opal: Target player discards four cards and loses 4 life. Activate as a sorcery.