.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
netn10 55 (+5)
shullz 53 (+2)
Ink-Treader 45 (+2)
Rithaniel 42 (+3)
void_nothing 37 (+1)
OneAndOnly 36 (+1)
Caspernicus 35 (+1)
Komandon 30 (+3)
KB52665 26 (+1)
AnotherAlias 18
somedue1019 13
YoTed 12 (+0)
TessaMTG 7
LandellXil0cent 6
Dedede3669 2 (+2)
.::Note of the Day::.shullz 53 (+2)
Ink-Treader 45 (+2)
Rithaniel 42 (+3)
void_nothing 37 (+1)
OneAndOnly 36 (+1)
Caspernicus 35 (+1)
Komandon 30 (+3)
KB52665 26 (+1)
AnotherAlias 18
somedue1019 13
YoTed 12 (+0)
TessaMTG 7
LandellXil0cent 6
Dedede3669 2 (+2)
Since this thread has gone up late, tomorrow's will be up a bit earlier than this, so this round will be shortened. In my defense I have a great excuse (I just got God of War Ragnarök and it's really fun).
.::Yesterday's Submissions::.
League of Legends/World of Warcraft/Street Fighter/Tekken/Uncharted
KB52665 wrote: ↑2 months agoVotes: InkTreader, Rithaniel
Gill, Heterochrome Adonis
Legendary Creature — Demigod Warrior (M)
Prowess
Whenever you cast a noncreature spell, if it's blue, add and Gill deals 1 damage to target opponent. If it's red, add and scry 1.
Whenever Gill attacks, add , then exile the top card of your library. You may cast it.
4/3
IIW: Revamp a legendary creature from Ice Age or earlier, or a named creature card from from Arabian Nights.
shullz wrote: ↑2 months agoVotes: netn10, KB52665 (But actually too many great ones to choose from)
@netn10: This triggers some nostalgia in me. Always loved Kamigawa. Had that guy in my crappy samurai deck, my favorite deck at the time.
I don't play any of these games, but played quite a bit of Warcraft 3 back in the day and this character is in WoW, too.
Sylvanas Windrunner, Ranger-General
Legendary Creature — Elf Archer
Reach
Whenever Sylvanas Windrunner, Ranger-General attacks, she deals damage equal to the number of attacking creatures to target creature with flying defending player controls.
Whenever Sylvanas Windrunner, Ranger-General blocks, she deals damage equal to the number of blocking creatures to target attacking creature with flying.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
3/3
Sylvanas Windrunner, Dark Ranger
() Legendary Creature — Elf Spirit Archer
First strike
, Pay 1 life: Sylvanas Windrunner, Dark Ranger deals 1 damage to target creature.
Black Arrow — Whenever a creature dealt damage by an Archer you control this turn dies, put it onto the battlefield under your control with a finality counter on it. It's a black Skeleton in addition to its other colors and types and gains decayed.
If Sylvanas Windrunner, Dark Ranger would be put into a graveyard from anywhere, exile her instead.
4/3
IIW: Universes Beyond: Pokemon
OneAndOnly wrote: ↑2 months agoVotes: netn10, Ink-Treader
.
Stop Poking Me! --
Enchantment - Aura
Enchant permanent
If the effect of a spell or ability would tap enchanted permanent while it is tapped, exert it.
If the effect of a spell or ability would exert enchanted permanent while it is exerted, detain it.
If the effect of a spell or ability would detain enchanted permanent while it is detained, put a stun counter on it.
If the effect of a spell or ability would put a stun counter on enchanted permanent while it is has a stun counter on it, destroy it.
Retrace
.
Next: Changing creature types
Dedede3669 wrote: ↑2 months agoVotes: shullz, Komandon
Based on Kazuyas and Jins Devil Gene (Tekken)
IIW: Cards that hate on legendary cards
void_nothing wrote: ↑2 months agoVotes: netn10, Rithaniel
Marshall Law, Fighting Chef
Legendary Creature - Human Warrior (M)
Whenever you cast a creature spell, create a Food token and an Equipment artifact token named Law's Nunchaku with "Whenever equipped creature attacks, put a +1/+1 counter on it" and equip .
Fate of the Dragon - At the beginning of combat on your turn, if Marshall Law has two or more Equipment attached to it, create a token that's a copy of each nonlegendary token you control, then attach up to two Equipment you control to Marshall Law.
3/3
IIW: Planar Chaos-style colorshiftsRenderShowHide
Komandon wrote: ↑2 months agoVotes: OneAndOnly , netn10 (interesting)
The Dark Hado
Legendary Enchantment — Aura (rare)
Vanishing 2 (This permanent enters the battlefield with 3 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from The Dark Hado, enchanted creatures counter loses 2 life.
Enchanted creature is a warrior in addition to its other types and gains +3/+0, haste, first strike, menace, wither and most attack each turn if able.
When The Dark Hado is removed from the battlefield, if it wasn't sacrificed, sacrifice enchanted creature.
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
IIW: a legendary artifact, land, or enchantment named after legendary creature.
netn10 wrote: ↑2 months agoVotes: void_nothing, Komandon
A.K.I, Apprentice of F.A.N.G
Legendary Creature - Human Assassin (Mythic)
Prowess
Nightshade Pulse - : Target player gets a poison counter.
Nightshade Chase - , Remove a poison counter from target player: A.K.I deals 4 damage to them.
2/2
IIW: Aggro commander
Ink-Treader wrote: ↑2 months agoVote: shullz, Rithaniel
Renata Glasc, Chem-Baroness
Legendary Creature - Human Scientist (R)
Ward - Pay 4 life
Bailout - : Target creature gains persist until end of turn.
Hostile Takeover - : Choose target opponent. For each creature they control, they have it deal damage equal to its power its controller or another creature or planeswalker that player controls. Activate only once.
2/2
IIW: Cost reduction that isn't mana
Caspernicus wrote: ↑2 months agoVotes: Komandon, OneAndOnly
Zangief's Brutal Philosophy
Instant (R)
Put two +1/+1 counters on target creature you control. That creature fights another target creature an opponent controls. When that opponent's creature is dealt excess combat damage this way, exile cards from the top of your library equal to the excess. You may play those cards until your next turn.
"Power is Justice!"
IIW: A normal, previously unnamed citizen of Ravnica or something one would be doing