I've come to the combination of Pako and Haldan because they are the only commanders from both Ikoria and C20 that I feel are remotely interesting. I've also wanted to build a deck that autoscales to the opponents power level and the Timmy in me has been wanting to smack people with Marit Lage tokens ever since Dark Depths came out so it has come to this. The deck basically just ramps really hard and uses the opponent's cards against them while also exploiting some combinations in the land base. The deck's own plan is to eventually beat people to death with (a) Marit Lage token(s) but in the meantime can just smack people with their own stuff as well with a little value sprinkled in top.
Here's the decklist. It's also on Archidekt.
Pako, Haldan & Marit
Approximate Total Cost:
So the deck's first plan is to use [Mystical Tutor or [Personal Tutor to find [Boundless Realms or [Traverse the Outlands to in order to really ramp up the land count in the form of snow basics. This makes sure we have all the mana we need to cast whatever Pako's fetching and makes sure we can trigger [Marit Lage's Slumber when we draw it.
Besides a lot of land ramp the deck also plays a lot of cards that allow for extra land drops. Since we will also be fetching lands with Pako, these insure we can always get them onto the battlefield. This suite also turns [Nylea's Intervention into a super card, tutoring multiple non-basics to the field if neccesary.
For resiliency (Read: keeping Haldan on the field) we run [Lightning Greaves, [Swiftfoot Boots and [Whispersilk Cloak .
There's some good Temur value in the deck to make sure we benefit of having snow permanents and a few cards to go with Pako and Haldan's theme of playing my opponent's cards.
The improvements category seeks to improve upon the base creatures we have or steal, as well as make Marit Lage a real killer. [Intuition is a star card here: Fetching [Anger, [Brawn, [Genesis and/or [Spitting Image for an instant combination of value and lethality. I orinally also had [Wonder in here but I cut it. But maybe I should re-include it.
Last but not least is the land package which contains some non-basic tutors to be able to find [Dark Depths and of course [Thespian's Stage to go with it as well as some recursion for replayablity. In order to protect ourselves there's [Glacial Chasm with [Nesting Grounds to make sure the upkeep cost stays at 2 life. I'm wondering if I need to find a way to gain life in this deck as it would allow the deck to keep this combo up forever but maybe that's just win (or not-lose) more.
Anyway as I said in the beginning I need to make some cuts and I would appreciate any advice on that cuts to make and why.