New Challenge Every Day - January 27th: Gruul enchantments

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void_nothing
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Post by void_nothing » 4 months ago

Today's Challenge: Gruul enchantments

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
netn10 54 (+0)
Rithaniel 56 (+3)
void_nothing 52 (+1)
somedue1019 51 (+4)
Komandon 43 (+1)
JovialJovian 30
YoTed 30 (+0)
LandellXil0cent 27 (+6)
Luci 20 (+0)
TessaMTG 8 (+1)
Raptorchan 5
AnotherAlias 3
KB52665 2
chetoos 1
.::Note of the Day::.

.::Yesterday's Submissions::.

Horsemanship
AnotherAlias wrote:
4 months ago
Votes: LandellXilOcent, Rithaniel

Cruel Cavalry
Creature — Human Knight (U)
Horsemanship
Whenever another creature dies, put a +1/+0 counter on Cruel Cavalry.
Whenever Cruel Cavalry deals combat damage, remove all counters from Cruel Cavalry.
2/2

IIW:
somedue1019 wrote:
4 months ago
Votes: LandellXil0cent, Komandon
Honorable mention: YoTed (Love the idea of drawing up an army from the land, but it really needs an ETB tapped clause, otherwise it a straight upgrade over the A/B Duals.)



IIW: Follow this link: https://www.fantasynamegenerators.com/god-names.php
The 3rd result down is your card name.
YoTed wrote:
4 months ago
Vote: TessaMTG, LandellXil0cent



IIW; Legendary Creatures from the Legends set: improve, rebalance, rework, etc
netn10 wrote:
4 months ago
Votes: somedue1019, void_nothing

Horse With No Name 2WW
Legendary Creature - Horse (Rare)
Companion — Each creature card in your starting deck is legendary.
Horse With No Name is treated as though it doesn't have a name, except for the legend rule.
W, T: Target creature you control gets +4/+4 and gains horsemanship until end of turn. Activate this ability only as a sorcery.
4/4

IIW: Cowboys
LandellXil0cent wrote:
4 months ago
Votes: somedue1019, Rithaniel

Headless Horseman
Creature - Spirit Knight (U)
Horsemanship
When Headless Horseman deals combat damage to a player, target creature they control explores. Then destroy that creature if its power is 4 or greater. Otherwise put a +1/+1 counter on the Headless Horseman.
4/4

IIW: Card with "Boulevard" in its name.
Komandon wrote:
4 months ago
Votes: LandellXil0cent , somedue1019

Riding Lessons 1U
Enchantment — Aura
Enchant creature
Echo — 1U
Enchanted creature has horsemanship and may attack as though it had haste.
When Riding Lessons leaves the battlefield, return enchanted creature to its owner's hand.
"A horse is dangerous at both ends and uncomfortable in the middle." — Ian Fleming

IIW: cards that have a static ability that doesn't work if it's tapped. Basically how artifacts worked originally such as why Winter Orb was errant.
Rithaniel wrote:
4 months ago
Votes: LandellXilOcent, somedude1019

Pickett, Seeker of the Setting Sun
Legendary Creature - Human Knight R
Horsemanship, vigilance
Whenever Pickett deals combat damage to a player, distribute three +1/+1 counters and/or hexproof counters among each other creature that dealt damage to that player at the same time.
: Target creature gains haste and horsemanship until end of turn.
Always when the sun was going down, he would ride off, into the ruddy sands.
2/7

IIW: Enchantment Land - Desert OR Artifact Land - Desert
void_nothing wrote:
4 months ago
Votes: LandellXil0cent, Rithaniel

Chunyu Qiong, the Drunkard R
Legendary Creature - Human Soldier (R)
Horsemanship, haste
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice a Soldier, then surveil 1.
2/2

IIW: "Exile all"
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

somedue1019
Posts: 286
Joined: 9 months ago
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Post by somedue1019 » 4 months ago

Votes: LandellXil0cent, Rithaniel



IIW: Errata (or create a new mechanic inspired by) ante so it's not awful and illegal.
Last edited by somedue1019 4 months ago, edited 1 time in total.

netn10
Posts: 4114
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 4 months ago

Votes: void_nothing, AnotherAlias

Burning-Tree Schemes 2RG
Enchantment (Rare)
Disguise 6
Enchantment spells you cast have Disguise 4
Whenever a permanent you control is turned face-up, destroy target artifact, enchantment, nonbasic land or a creature with flying.

IIW: Colored card with non color disguise/morph

YoTed
Posts: 3211
Joined: 7 months ago
Pronoun: Unlisted

Post by YoTed » 4 months ago

Vote: void_nothing, AnotherAlias



IIW: obsolete or discontinued mechanics (banding, rampage, cumulative upkeep, etc)

Komandon
Posts: 1536
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 4 months ago

Votes: netn10 , void_nothing

Scab Clan War Cry 2RG
Enchantment (rare)
During the postcombat phase of each turn, put a +1/+1 on each creature you control that was dealt combat damage.
Creatures you control with a +1/+1 counter must be blocked if able.

IIW: Cases https://mtg.fandom.com/wiki/Case

Luci
Posts: 180
Joined: 8 months ago
Pronoun: they / them

Post by Luci » 4 months ago

Vote: netn10(very creative XD), LandellXil0cent

IIW: Seems very powerful but is actually unplayable

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Rithaniel
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Post by Rithaniel » 4 months ago

Votes: netn10, void_nothing

Curse of Dry Grass
Enchantment - Aura Curse R
Enchant player
Whenever a creature enchanted player controls is dealt damage, Curse of Dry Grass deals half that much damage, rounded up, to enchanted player.
"May the faintest mistake steer you surely to ruin."

IIW: Enchantment Land - Desert OR Artifact Land - Desert
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void_nothing
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Post by void_nothing » 4 months ago

Votes: LandellXil0cent, Rithaniel

Resist Domination RG
Enchantment (R)
Whenever an opponent casts a spell during your turn, that player sacrifices a land.
At the beginning of each opponent's end step, Resist Domination deals 2 damage to that player for each permanent they control but don't own.

IIW: WUB Berserkers
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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