Lycanthropy
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 53 (+3)
Subject16 49
void_nothing 46 (+7)
JovialJovian 44 (+4)
Guardman 42
w0mbat 33
netn10 33 (+2)
kwanyeegor-ii 7
folding_music 6
RattingRots 2
.::Note of the Day::.Subject16 49
void_nothing 46 (+7)
JovialJovian 44 (+4)
Guardman 42
w0mbat 33
netn10 33 (+2)
kwanyeegor-ii 7
folding_music 6
RattingRots 2
.::Yesterday's Submissions::.
Living weapons
dyd wrote: ↑4 years agoVotes: void_nothing, netn10
Cloning Pod
Artifact — Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +2/+2
: Equipped creature becomes a copy of target creature with converted mana cost X or less until end of turn.
Equip
IIW: mechanics that are 8 or 9 on https://mtg.gamepedia.com/Storm_Scale
netn10 wrote: ↑4 years agoVotes: void_nothing, dyd
Facewearer
Artifact (Rare)
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
You may choose a creature as Facewearer enters the battlefield. If you do, equipped creature is a copy of the chosen creature.
Equip
IIW: Orzhov spells matter or Boros graveyard matter.
Phyrexian Editor wrote: ↑4 years agodyd, voidnothing
Tactical Skittersuit
Artifact - Equipment {U}
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +X/+X and has flanking X, where X is the number of creatures you control.
Equip—Sacrifice a creature.
IIW: A misguided and dangerous scientist
Subject16 wrote: ↑4 years agoJovialJovian, void_nothing
Hellspawner
Legendary Artifact — Equipement (Rare)
Living Weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +5/+5 and has trample and haste.
At the beginning of your upkeep, sacrifice a creature other than equipped creature. If you can't, you lose 3 life.
Equip— , Pay 3 life.
IIW: Plane A vs Plane B (of your choice)
JovialJovian wrote: ↑4 years agoVotes: void_nothing, dyd
Primordial Steel
Artifact - Equipment
You may have ~ enter the battlefield as a copy of any equipment on the battlefield, except it has Living Weapon, "At the beginning of your upkeep, create a token that's a copy of this artifact." and "Equipped creature gets +0/+1."
Next: Super Mario
kwanyeegor-ii wrote: ↑4 years agojovialjovian voidnothing
Twin Tormentor
Artifact--Equipment (Rare)
Living weapon
Equipped creature gets +1/+1 and has double strike
Equip
iiw kings and queens
void_nothing wrote: ↑4 years agoVotes: netn10, JovialJovian
Mycosynth Borer
Artifact - Equipment (U)
When Mycosynth Borer enters the battlefield, target player gets a poison counter.
Living weapon
Equipped creature gets +1/+1 for each counter among players.
: Equipped creature gains infect and menace until end of turn.
Equip
IIW: Heroic
Mimicvat wrote: ↑4 years agoVotes: JovialJovian, void_nothing
Saberscorcher
Artifact - Equipment (U)
Living Weapon
Equipped creature has +6/+1, haste and trample and "whenever this creature attacks, sacrifice it at the beginning of the next end step"
When equipped creature deals combat damage to a player, create a 0/0 black germ creature token and attach Saberscorcher to it.
IIW: Red or black enchantment removal with a terrible downside