.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Komandon 9 (+1)
JovialJovian 8 (+3)
netn10 7 (+2)
somedue1019 6 (+1)
void_nothing 4 (+2)
Rithaniel 2 (+0)
AnotherAlias 2 (+2)
LandellXil0cent 1 (+1)
chetoos 1
.::Note of the Day::.JovialJovian 8 (+3)
netn10 7 (+2)
somedue1019 6 (+1)
void_nothing 4 (+2)
Rithaniel 2 (+0)
AnotherAlias 2 (+2)
LandellXil0cent 1 (+1)
chetoos 1
.::Yesterday's Submissions::.
new enchantment noncreature subtype
netn10 wrote: ↑5 months agoVotes: LandellXil0cent, void_nothing
Passionate Storyteller
Creature - Human Bard (Uncommon)
When Passionate Storyteller enters the battlefield, create a Charm enchantment token.
Charms you control have " , Sacrifice this permanent: Choose one -
* Discard a card, then draw a card.
* Exile the top card of your library. Until the end of turn, you may cast it.
* Put a stun counter on a land you control and on a land you don't control."
1/1
IIW: Charm
somedue1019 wrote: ↑5 months agovote: Komandon, AnotherAlias
This, but as a cycle:
IIW: Portals (Portals are Enchantment Lands. Portals are not spells, do have a mana cost and value, and are count as the the one land that may be played per turn.)
Komandon wrote: ↑5 months agoVotes: JovialJovian , AnotherAlias
Blacksmithing
Enchantment — Skill
(Gain the next level as a sorcery to add its ability.)
When Blacksmithing enters the battlefield create two Powerstone tokens.
Level 2 — : Noncreature artifacts cause less to cast. Activate this ability only if you cast an artifact spell this turn.
Level 3 — : Artifact activated abilities cost less. Activate this ability only if you activated three or more nontoken artifacts this turn.
Level 4 — : Artifacts you control gain ward . Activate this ability only if an opponent targeted an artifact you control with a spell or ability on since your last turn.
IIW: card named and based on a historical noncontroversial figure.
JovialJovian wrote: ↑5 months agovote: somedue1019, void_nothing
Aspiration to Greatness
Enchantment - Aspiration
Each creature you control gets +1/+1 for each Aspiration you control.
IIW: Spare parts
Rithaniel wrote: ↑5 months agoVotes: netn10 (But I'd say it should be ), JovialJovian
Meeting of Clockwork
Enchantment - Juncture R
Unify any number of noncreature artifacts you control (Target any number of noncreature artifacts you control as you cast this. They are unified by this Juncture as long as it's on the battlefield.)
Artifacts unified by Meeting of Clockwork are 2/2 artifact creatures in addition to their other types.
Sacrifice an artifact unified by Meeting of Clockworks: Target noncreature artifact you control becomes unified by this Juncture.
IIW: Eye or Wurm Tribal
void_nothing wrote: ↑5 months agoVotes: netn10, JovialJovian
Charging Butte
Enchantment - Aura Landform (U)
Enchant land
Enchanted land is a 3/3 red and white Rhino creature with first strike, trample, and vigilance. It's still a land.
When Charging Butte leaves the battlefield, you may search your library for a Landform card with a different name, reveal it, put it into your hand, then shuffle.
IIW: Tricolor artifacts