The Great Creature Type Challenge, Day 268 - Wall

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void_nothing
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Post by void_nothing » 5 months ago

Type of the Day: Wall

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or kindred, previously tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 676 (+5)
Ink-Treader 660 (+1)
Subject16 651
void_nothing 598 (+3)
netn10 466 (+1)
lookingupanddown 411 (+3)
Henlock 296
slimytrout 203
Sporegorger_Dragon 195 (+1)
Komandon 154 (+0)
JovialJovian 56
OneAndOnly 41
CunningGabe 37
Caspernicus 30
kwanyeegor-ii 27
Facsimus 20
MonoRedMage 20
KB52665 18
GorionsWard 12
Wren 8
AnotherAlias 8
Crabby 7
wizyard 4
Peazful 3
shullz 3
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Metathran: void_nothing
Minion: Ink-Treader, Caspernicus
Minotaur: ApocalypseChive
Mite: lookingupanddown
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Mongoose: Ink-Treader
Monk: netn10
Monkey: wizyard
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Mutant: lookingupanddown
Myr: ApocalypseChive
Mystic: ApocalypseChive
Naga: Ink-Treader
Nautilus: Ink-Treader
Necron: ApocalypseChive, lookingupanddown
Nephilim: Ink-Treader
Nightmare: void_nothing, Subject16
Nightstalker: Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Noble: lookingupanddown
Noggle: ApocalypseChive
Nomad: Subject16, Sporegorger_Dragon
Nymph: Subject16
Octopus: Ink-Treader
Ogre: Subject16
Ooze: ApocalypseChive
Orb: Ink-Treader, netn10
Orc: Subject16
Orgg: Komandon
Otter: Sporegorger_Dragon
Ouphe: ApocalypseChive, void_nothing
Ox: Ink-Treader
Oyster: Subject16
Pangolin: Subject16, Sporegorger_Dragon
Peasant: Subject16
Pegasus: Subject16
Pentavite: Subject16
Performer: CunningGabe
Pest: Ink-Treader, Subject16, netn10
Phelddagrif: void_nothing, netn10
Phoenix: ApocalypseChive
Phyrexian: Ink-Treader
Pilot: CunningGabe
Pincher: Ink-Treader
Pirate: Sporegorger_Dragon
Plant: CunningGabe
Praetor: void_nothing
Primarch: Ink-Treader, Subject16
Prism: ApocalypseChive
Processor: ApocalypseChive, KB52665
Rabbit: ApocalypseChive, Ink-Treader, Komandon
Raccoon: Ink-Treader, netn10, Komandon, KB52665
Ranger: ApocalypseChive, Ink-Treader, void_nothing, lookingupanddown, Sporegorger_Dragon
Rat: ApocalypseChive, Ink-Treader, lookingupanddown, Komandon
Rebel: lookingupanddown, Sporegorger_Dragon
Reflection: ApocalypseChive
Rhino: Sporegorger_Dragon
Rigger: netn10
Robot: lookingupanddown
Rogue: void_nothing
Sable: Sporegorger_Dragon
Salamander: netn10
Samurai: Ink-Treader
Sand: Ink-Treader
Saproling: Sporegorger_Dragon, void_nothing, ApocalypseChive
Satyr: Subject16, void_nothing, netn10, CunningGabe, Sporegorger_Dragon
Scarecrow: Sporegorger_Dragon
Scientist: Sporegorger_Dragon
Scion: Ink-Treader
Scorpion: Subject16
Scout: Ink-Treader, Sporegorger_Dragon
Sculpture: lookingupanddown
Serf: Ink-Treader, Komandon
Serpent: Subject16
Servo: Subject16
Shade: Subject16
Shaman: netn10, Subject16
Shapeshifter: netn10, Subject16
Shark: Subject16
Sheep: Subject16
Siren: Sporegorger_Dragon
Skeleton: Subject16, void_nothing
Slith: Subject16, void_nothing
Sliver: Subject16, Sporegorger_Dragon
Slug: ApocalypseChive, Sporegorger_Dragon, GorionsWard
Snail: Ink-Treader, Subject16
Snake: Subject16
Soldier: Subject16
Soltari: netn10
Spawn: netn10
Specter: Ink-Treader, Subject16
Spellshaper: netn10, lookingupanddown, Sporegorger_Dragon
Sphinx: Subject16
Spider: void_nothing
Spike: ApocalypseChive, Subject16, Sporegorger_Dragon
Spirit: ApocalypseChive
Splinter: Ink-Treader
Sponge: ApocalypseChive, Ink-Treader, netn10, void_nothing
Squid: ApocalypseChive
Squirrel: ApocalypseChive
Starfish: Subject16
Surrakar: Subject16, lookingupanddown
Survivor: netn10
Tentacle: netn10
Tetravite: void_nothing
Thalakos: Ink-Treader
Thopter: Ink-Treader
Thrull: ApocalypseChive, Subject16
Tiefling: ApocalypseChive, Ink-Treader, Subject16
Time Lord: ApocalypseChive, Ink-Treader
Treefolk: void_nothing
Trilobite: netn10
Triskelavite: Subject16
Troll: Subject16
Turtle: Ink-Treader
Tyranid: Ink-Treader, Subject16
Unicorn: void_nothing
Vampire: Ink-Treader
Vedalken: Subject16
Viashino: ApocalypseChive
Note of the Day:

lookingupanddown is on probation (4 days remaining) for not voting. During that time, they may still enter and their cards may still score points.

Yesterday's Submissions:

(Yesterday's Type: Volver)
ApocalypseChive wrote:
5 months ago
Viashino votes: Ink-Treader, void

Ceta Spouter U
Creature - Volver (U)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Ceta Spouter, you may pay R and/or 1G. If you paid R, Ceta Spouter deals damage equal to its power to each opponent. If you paid 1G, it fights target creature.
1/1
lookingupanddown wrote:
5 months ago
Votes: ApocalypseChive, Sporegorger_Dragon

Voidvolver 5
Creature - Avatar Volver
Kicker 1S and/or C (You may pay an additional 1C and/or S as you cast this spell.)
If Voidvolver was kicked with its 1S kicker, it enters the battlefield with two +1/+1 counters on it and with "At the beginning of your end step, put a snow counter on up to two permanents you control." (Permanents with snow counters on them are snow.)
If Voidvolver was kicked with its C kicker, it enters the battlefield with a +1/+1 counter on it and with "7: Exile target permanent".
It came from the cold, dark depths of beyond.
3/3
netn10 wrote:
5 months ago
Votes: lookingupanddown, void_nothing
Kicker explainer
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W/RR can be paid by either W or RR.
RakaExVolver R
Creature - Volver (Rare)
Kicker - W/RR and/or U/RR
If RakaExVolver was kicked with its W/RR kicker, it enters the battlefield with a double strike counter on it.
If RakaExVolver was kicked with its U/RR kicker, it enters the battlefield with a "Whenever this creature deals combat damage to a player, discard a card. If you do, draw two cards." counter on it.
2/1
Ink-Treader wrote:
5 months ago
Vote: ApocalypseChive, void_nothing

Daltivolver 2W
Creature - Volver (U)
Kicker 1C and/or W
If Daltivolver was kicked with its 1C kicker, it enters the battlefield with two +1/+1 counters and a menace counter.
If Daltivolver was kicked with its W kicker, it enters the battlefield with a +1/+1 counter and, when it enters the battlefield, exile target creature with lesser power until Daltivolver leaves the battlefield.
3/2
Sporegorger_Dragon wrote:
5 months ago
Votes: ApocalypseChive, lookingupanddown

Volversaurus
2{G}
Creature - Bird Dinosaur Volver (R)
Kicker 1{U} and/or 1{B}
If Volversaurus was kicked with its {1}{U} kicker, it enters the battlefield with a +1/+1 counter and a flying counter on it.
If Volversaurus was kicked with its {1}{B} kicker, it enters the battlefield with a +1/+1 counter and a menace counter on it.
When Volversaurus enters the battlefield, if it was kicked twice, gain control of target creature for as long as you control Volversaurus.
3/3
Komandon wrote:
5 months ago
Votes: ApocalypseChive , lookingupanddown

Morsavolver 2B
Creature - Volver (rare)
Kicker 1R and/or U
If Morsavolver was kicked with its 1R kicker, it enters the battlefield with a +1/+1 counter and Morsavolver deals X damage to target player equal to the number of cards in his or her hand.
If Morsavolver was kicked with its U kicker, it enters the battlefield with a +1/+1 counter and return another target creature to its owners hand.
2/2
void_nothing wrote:
5 months ago
Votes: ApocalypseChive, netn10

Mercurivolver 1W
Creature - Volver (R)
Kicker 1C and/or UR
Lifelink, ward 4
If Mercurivolver was kicked with its 1C kicker, it enters the battlefield with three +1/+1 counters on it and is an artifact in addition to its other types.
If Mercurivolver was kicked with its UR kicker, it enters the battlefield with a +1/+1 counter on it and has "2: This permanent becomes a copy of target permanent that shares a type with it, except it has lifelink, ward 4, and this ability."
1/1
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
Posts: 336
Joined: 4 years ago
Answers: 1
Pronoun: he / him

Post by ApocalypseChive » 5 months ago

Volver votes: Sporegorger, void

Enclosing Wall 1W
Creature - Wall (U)
Defender
2W, Tap four untapped Walls you control: Phase target creature out until a Wall you control leaves the battlefield.
Doors not included.
0/4

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Subject16
Posts: 1517
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 5 months ago

Sporegorger_Dragon, void_nothing

Eternal Edifice 2
Artifact Creature — Wall (C)
Defender
Other creatures you control with defender get +0/+1.
A deck can have any number of cards named Eternal Edifice.
No way through, no way around.
0/2

netn10
Posts: 4058
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 5 months ago

Votes: Ink-Treader, ApocalypseChive

Riddle-Bound Wall 1U
Artifact Creature - Wall (Rare)
Defender
At the beginning of your upkeep, reveal the top two cards of your library, then scry 2, then choose an opponent. That player guesses the top card of your library. Reveal the top card of your library. If they're correct, they draw a card. If they're wrong, until end of turn, Riddle-Bound Wall loses defender, gains flying and becomes a Sphinx with base power and toughness 4/4.
0/4

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lookingupanddown
Posts: 2614
Joined: 4 years ago
Pronoun: he / him

Post by lookingupanddown » 5 months ago

Votes: Sporegorger_Dragon, Komandon

Ink-Treader
Posts: 1585
Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 5 months ago

Vote: ApocalypseChive, void_nothing

Memorial Wall 1RW
Artifact Creature - Wall (R)
Defender
X, T: Create a token copy of a face-up creature card you own in exile with mana value X or less, except it's a Spirit in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
Gone, but not forgotten.
0/5

User avatar
Sporegorger_Dragon
Posts: 2023
Joined: 3 years ago
Pronoun: he / him

Post by Sporegorger_Dragon » 5 months ago

Votes: ApocalypseChive, netn10

Unsettling Wall
3{W}{U}
Artifact Creature - Wall (U)
Defender
You may have Unsettling Wall enter the battlefield as a copy of target creature card in a graveyard, except it's an artifact Wall in addition to its other types and has defender.
Disturb 2{W}{U}
0/7
========
Brick Up
Kindred Enchantment - Wall Aura (U)
Enchant creature
Enchanted creature is an Wall artifact creature with base power and toughness 0/7 and has defender, and it loses all other abilities, card types, and creature types.
If Brick Up would be put into a graveyard from anywhere, exile it instead.
"What's with you and pitcher plants?" -NinjaCaterpie, 27-9-2021

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void_nothing
Look On My Sash...
Posts: 15315
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 5 months ago

Votes: ApocalypseChive, Ink-Treader

Birch-Hex Dolmen 1G
Creature - Plant Wall (R)
Defender
T, Put a -1/-1 counter on Birch-Hex Dolmen: Add WB.
When Birch-Hex Dolmen dies, you may pay 2{G/W} and/or 2{B/G}. When you pay 2{G/W}, target player gains 2 life for each counter on Birch-Hex Dolmen. When you pay 2{B/G}, distribute each counter on Birch-Hex Dolmen among one or two target creatures.
0/3
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Komandon
Posts: 1518
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 5 months ago

Votes: Ink-Treader , Sporegorger_Dragon

Wall of Destiny 1WU
Creature - Wall
Defender
Whenever Wall of Destiny blocks a creature, you may exile the top two cards of your library facedown. You may look at them at any time. As long as Wall of Destiny is on the battlefield, whenever you draw a card you have put a card exiled with Wall of Destiny into your hand instead.
Wall of Destiny's toughness is 2+ the number of cards you own in exile from its ability.
0/3+

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