![Image](https://i.imgur.com/R9iNjxi.png)
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
EDIT - Due to some sudden and unforeseen circumstances in real life on my part that I absolutely have no control over (I'm fine, don't worry), tomorrow's thread (and only tomorrow's) might be posted several hours later. I apologize in advance, but again, I have no control over this and I wanted to let you all know asap.
DCC Scoreboard
Ink-Treader 30 (+2)
void_nothing 22 (+6)
Rithaniel 20 (+1)
netn10 13 (+2)
bravelion83 7 (+1)
Ann O'maly 1
void_nothing 22 (+6)
Rithaniel 20 (+1)
netn10 13 (+2)
bravelion83 7 (+1)
Ann O'maly 1
bravelion83 wrote: ↑6 months agoVotes: netn10, void_nothing
Take Off
Sorcery (R)
Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
• Put two +1/+1 counters on target creature you control. That creature gains flying until end of turn.
• Target nonland permanent an opponent controls phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
netn10 wrote: ↑6 months agoVotes: bravelion83, void_nothing
Everything's Got a Price
Instant (Uncommon)
Counter target spell unless its controller pays 3 life and lets you gain 3 life.
The Dimir pale in comparison to the Ex Division - a covert operation managed by the Orzhov and funded by the Azorius. This specialized division enforces rules using methods too obscene for public acknowledgment.
Ink-Treader wrote: ↑6 months agoVote: void_nothing, Rithaniel
Raging Debate
Enchantment (U)
At the beginning of each player's upkeep, that player has Raging Debate deal 2 damage to any target.
: Raging Debate gains your choice of lifelink and/or deathtouch until end of turn.
"You can't propose compromises to those who enjoy arguing."
-Dafinha, planeswalker
Rithaniel wrote: ↑6 months agoVotes: void_nothing, Ink-Treader
Lagaith, Mapper of Roots
Legendary Creature - Sphinx Druid R
Flying
During each of your turns, you may cast a spell with mana value 2 or less from your hand without paying its mana cost.
, : Return target creature or land card from your graveyard to your hand.
"The greatest riddles lie in nature."
3/3
RenderShowHide
This render was made with some art from Iben Krutt, found here. Support Iben if you can.
For AttachmentShowHideLagaith Mapper of Roots.png
void_nothing wrote: ↑6 months agoVotes: netn10, Ink-Treader
Azure Kelpie of Madara
Legendary Creature - Nightmare Horse (R)
Whenever Azure Kelpie of Madara deals combat damage to a player, that player mills a card. If that card has mana value 0, put a +1/+1 counter on Azure Kelpie of Madara and create two Treasure tokens. Otherwise, draw cards equal to that card's mana value.
: Put a superstition counter on target creature. For as long as you control a Horse, that creature can't block.
It's obvious how a ghostly steed that can be seen pacing around the Talon Gates became a bad omen.
2/4