Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
A three-way tie today.
DCC Scoreboard
Ink-Treader 16 (+4)
Rithaniel 14 (+2)
void_nothing 12 (+4)
netn10 9 (+4)
bravelion83 3 (+1)
Ann O'maly 1
Rithaniel 14 (+2)
void_nothing 12 (+4)
netn10 9 (+4)
bravelion83 3 (+1)
Ann O'maly 1
bravelion83 wrote: ↑6 months agoVotes: netn10, void_nothing
Glowing Dagger
Artifact — Equipment (R)
Equipped creature gets +1/+1 and has first strike.
Equip
Craft with an artifact, a creature, and an enchantment ( , Exile this artifact, Exile the three from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
//
Spear of the Sun
( / ) Artifact — Equipment
When Spear of the Sun enters the battlefield, you may attach it to target creature you control.
Equipped creature gets +2/+2 and has double strike.
Spear of the Sun and equipped creature have protection from artifacts and enchantments.
Equip
netn10 wrote: ↑6 months agoVotes: void_nothing, Ink-Treader
In Cold Blood
Instant (Uncommon)
Destroy target creature. Create X Blood tokens and put a stun counter on each of up to X target creatures, where X's its toughness.
"The Tenth District says that justice is blind, and today, I'm starting to believe it. Nothing with eyes could endure the horror I've just witnessed. If you can, I might question your sanity."
- Commissioner Argus the Third
void_nothing wrote: ↑6 months agoVotes: bravelion83, Rithaniel
Lullmage's Guidance
Instant (U)
Choose one -
• Counter target spell. If it's countered this way, exile it instead of putting it into its owner's graveyard.
• Return up to three target Trap cards from your graveyard to your hand.
Ink-Treader wrote: ↑6 months agoVote: Rithaniel, void_nothing
Defend the Light
Instant (R)
Until end of turn, if you have half or less of your starting life total, if you would gain life, you gain twice that much life instead.
Creatures you control get +1/+1 and gain lifelink until end of turn.
Rithaniel wrote: ↑6 months agoVotes: netn10, Ink-Treader
The First Voice Whispers
Kindred Enchantment - Eye R
When The First Voice Whispers enters the battlefield and at the beginning of your upkeep, exile the top three cards of your library face down.
If you would draw a card, you may instead turn a face-down card exiled with it face-up. You may put that card into your hand. If you don't, repeat this process.
: Put a face-up exiled Eye card exiled with The First Voice Whispers on top of its owner's library.